Player Matchup

Hercules
Hercules
Countryhome
Hercules
Level 144
God Stats
10W - 7L
1,826 SR
Queue Stats
309W - 232L
1,718 Elo+
Party 2
Anhur
Anhur
Pessimo
Anhur
Level 67
God Stats
0W - 2L
1,301 SR
Queue Stats
207W - 138L
1,751 Elo+
Party 2
Nu Wa
Nu Wa
Stoplight
Nu Wa
Level 86
God Stats
5W - 6L
1,545 SR
Queue Stats
161W - 100L
1,755 Elo+
Party 2
Team Averages
Level 99
1,557 SR
1,742 Elo+

VS

Team Averages
Level 112
1,473 SR
1,524 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
PlumpRaptor97
Ra
Level 107
God Stats
4W - 7L
1,608 SR
Queue Stats
102W - 112L
1,481 Elo+
Solo
Artemis
Artemis
VidagahnTTV
Artemis
Level 147
God Stats
2W - 1L
1,310 SR
Queue Stats
103W - 119L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Countryhome
Hercules
13
3 / 7 / 8
9,952
711
8,933
21,640
16,915
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Pessimo
Anhur
14
5 / 3 / 7
10,267
733
9,560
11,762
4,632
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Stoplight
Nu Wa
14
6 / 3 / 7
10,651
761
11,682
7,739
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
4 / 3 / 7
10,131
724
7,412
15,805
15,844
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 6 / 8
10,120
723
6,090
9,975
6,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
VidagahnTTV
Artemis
14
6 / 5 / 3
10,589
756
14,141
11,823
3,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
14
Kills
13
13
Deaths
14
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
3
7
2.5
L
Hercules
Countryhome
Hercules
3
7
8
1
L
Anhur
Pessimo
Anhur
5
3
7
2.83
W
3
6
8
1.17
L
Nu Wa
Stoplight
Nu Wa
6
3
7
3.17
W
Artemis
VidagahnTTV
Artemis
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,175
Damage
27,643
41,141
Taken
37,603
24,275
Mitigated
25,820
11,300
Healing
6,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,412
486
184
250
15,805
15,844
540
3,833
11,972
23,189
0
L
Hercules
Countryhome
Hercules
8,933
2,031
296
7,610
21,640
16,915
433
6,814
14,826
0
27,998
L
Anhur
Pessimo
Anhur
9,560
5,552
0
2,426
11,762
4,632
1,495
3,471
8,291
0
41,339
W
6,090
582
2,658
1,956
9,975
6,298
395
3,564
6,411
47,017
0
L
Nu Wa
Stoplight
Nu Wa
11,682
2,161
752
216
7,739
2,728
1,142
3,217
4,522
40,960
0
W
Artemis
VidagahnTTV
Artemis
14,141
5,558
0
1,444
11,823
3,678
1,286
4,285
7,538
0
42,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,870
Gold Earned
30,840
160
Minions Killed
160
0
Camps Cleared
0
746,669
Distance Traveled
756,352
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,131
724
41
3
0
274,712
2
L
Hercules
9,952
711
29
2
0
254,744
1
L
Anhur
10,267
733
77
6
0
232,587
2
W
Ra
10,120
723
69
5
0
250,961
1
L
Nu Wa
10,651
761
54
4
0
259,338
1
W
Artemis
10,589
756
50
4
0
230,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role