Player Matchup

Hun Batz
Hun Batz
E99ternal
Hun Batz
Level 14
God Stats
0W - 1L
1,177 SR
Queue Stats
27W - 36L
1,288 Elo+
Solo
Olorun
Olorun
LJara-
Olorun
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,588 Elo+
Party 1
Anhur
Anhur
Raffa938
Anhur
Level 6
God Stats
0W - 5L
988 SR
Queue Stats
6W - 13L
847 Elo+
Party 1
Cthulhu
Cthulhu
War-thrash-otter
Cthulhu
Level 8
God Stats
5W - 1L
1,920 SR
Queue Stats
13W - 13L
1,437 Elo+
Party 1
Sun Wukong
Sun Wukong
alex-_-11210
Sun Wukong
Level 27
God Stats
23W - 23L
1,449 SR
Queue Stats
52W - 48L
1,376 Elo+
Solo
Team Averages
Level 12
1,407 SR
1,307 Elo+

VS

Team Averages
Level 20
1,541 SR
1,430 Elo+
Gilgamesh
Gilgamesh
DioSama169
Gilgamesh
Level 18
God Stats
18W - 18L
1,401 SR
Queue Stats
323W - 386L
1,287 Elo+
Solo
Izanami
Izanami
FrontBurrito922
Izanami
Level 21
God Stats
21W - 14L
1,790 SR
Queue Stats
206W - 224L
1,585 Elo+
Party 2
Hercules
Hercules
Stinkyhole4498
Hercules
Level 18
God Stats
20W - 14L
1,500 SR
Queue Stats
164W - 196L
1,564 Elo+
Party 2
Apollo
Apollo
TheSnowQueen167
Apollo
Level 22
God Stats
36W - 27L
1,479 SR
Queue Stats
110W - 121L
1,329 Elo+
Solo
Sol
Sol
ashdathoe
Sol
Level 22
God Stats
11W - 8L
1,533 SR
Queue Stats
183W - 182L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
E99ternal
Hun Batz
6
0 / 5 / 1
4,354
435
376
5,419
1,290
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
LJara-
Olorun
7
0 / 3 / 1
4,521
452
2,958
4,666
1,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
Raffa938
Anhur
6
1 / 4 / 0
4,074
407
2,352
5,296
846
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 1 / 1
4,243
424
3,431
5,698
2,009
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
alex-_-11210
Sun Wukong
9
1 / 3 / 0
5,274
527
3,560
6,566
3,234
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DioSama169
Gilgamesh
12
4 / 0 / 1
6,362
636
4,359
5,506
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
4 / 1 / 2
6,068
607
4,579
4,492
1,187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hercules
8
0 / 1 / 5
5,517
552
2,438
6,299
2,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 1 / 1
5,019
502
1,842
4,263
1,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 1 / 2
6,193
619
3,645
5,632
1,995
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
14
16
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DioSama169
Gilgamesh
4
0
1
4.5
L
Hun Batz
E99ternal
Hun Batz
0
5
1
0.1
W
4
1
2
5
L
Olorun
LJara-
Olorun
0
3
1
0.17
L
Anhur
Raffa938
Anhur
1
4
0
0.25
W
Hercules
0
1
5
2.5
W
2
1
1
2.5
L
1
1
1
1.5
L
Sun Wukong
alex-_-11210
Sun Wukong
1
3
0
0.33
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,677
Damage
16,863
27,645
Taken
26,192
8,792
Mitigated
9,941
2,080
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DioSama169
Gilgamesh
4,359
1,590
0
1,941
5,506
2,818
464
0
5,506
0
29,554
L
Hun Batz
E99ternal
Hun Batz
376
241
0
333
5,419
1,290
74
893
4,526
0
16,106
W
4,579
3,400
0
1,375
4,492
1,187
2,238
1,577
2,915
0
38,679
L
Olorun
LJara-
Olorun
2,958
1,396
61
431
4,666
1,413
0
1,865
2,801
14,755
2,787
L
Anhur
Raffa938
Anhur
2,352
1,432
0
616
5,296
846
0
287
5,009
0
8,320
W
Hercules
2,438
434
459
1,494
6,299
2,772
98
2,320
3,979
0
10,374
W
1,842
890
348
230
4,263
1,169
1,340
1,327
2,936
0
15,838
L
3,431
305
139
500
5,698
2,009
0
600
5,098
11,496
0
L
Sun Wukong
alex-_-11210
Sun Wukong
3,560
624
0
0
6,566
3,234
240
0
6,566
0
26,352
W
3,645
787
0
2,959
5,632
1,995
406
654
4,978
32,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,466
Gold Earned
29,159
161
Minions Killed
235
0
Camps Cleared
0
868,532
Distance Traveled
987,899
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,362
636
56
6
0
207,228
0
L
Hun Batz
4,354
435
33
3
0
166,100
0
W
Izanami
6,068
607
82
8
0
169,284
2
L
Olorun
4,521
452
34
3
0
192,491
0
L
Anhur
4,074
407
17
2
0
161,238
0
W
Hercules
5,517
552
13
1
0
208,045
0
W
Apollo
5,019
502
28
3
0
203,212
0
L
Cthulhu
4,243
424
21
2
0
174,467
1
L
Sun Wukong
5,274
527
56
6
0
174,236
0
W
Sol
6,193
619
56
6
0
200,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role