Player Matchup

Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Edyhh
Chiron
Level 105
God Stats
3W - 2L
1,697 SR
Queue Stats
394W - 417L
1,423 Elo+
Party 1
Ao Kuang
Ao Kuang
Joso2881
Ao Kuang
Level 39
God Stats
0W - 4L
1,181 SR
Queue Stats
185W - 213L
1,327 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
oEl_Fuego
Ah Muzen Cab
Level 39
God Stats
67W - 75L
1,483 SR
Queue Stats
156W - 185L
1,374 Elo+
Solo
Nemesis
Nemesis
rRafahh WLS
Nemesis
Level 66
God Stats
4W - 6L
1,518 SR
Queue Stats
72W - 83L
1,425 Elo+
Party 1
Team Averages
Level 67
1,476 SR
1,410 Elo+

VS

Team Averages
Level 64
1,540 SR
1,382 Elo+
Artio
Artio
SrrFelix
Artio
Level 55
God Stats
8W - 2L
1,509 SR
Queue Stats
271W - 298L
1,358 Elo+
Solo
Vulcan
Vulcan
StreamFlyur
Vulcan
Level 43
God Stats
18W - 16L
1,539 SR
Queue Stats
54W - 60L
1,396 Elo+
Party 2
Kali
Kali
TheGoatCGL
Kali
Level 68
God Stats
9W - 6L
1,713 SR
Queue Stats
377W - 429L
1,349 Elo+
Party 2
Medusa
Medusa
dicedicedice23
Medusa
Level 69
God Stats
19W - 20L
1,411 SR
Queue Stats
250W - 334L
1,378 Elo+
Solo
Neith
Neith
old greg1
Neith
Level 86
God Stats
14W - 11L
1,529 SR
Queue Stats
451W - 491L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 3 / 2
10,097
481
7,304
17,798
12,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Edyhh
Chiron
14
2 / 6 / 4
9,248
440
17,079
15,471
5,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Joso2881
Ao Kuang
14
1 / 6 / 1
8,229
392
3,107
21,261
11,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
oEl_Fuego
Ah Muzen Cab
9
0 / 3 / 0
7,365
351
3,059
4,592
1,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
rRafahh WLS
Nemesis
15
3 / 5 / 2
9,635
459
11,374
17,954
7,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
SrrFelix
Artio
16
1 / 3 / 12
10,130
482
7,090
17,073
15,042
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
16
4 / 0 / 3
10,826
516
13,294
2,890
1,272
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 2 / 8
11,588
552
8,655
15,611
8,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
10 / 2 / 2
13,126
625
17,286
17,872
7,566
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
old greg1
Neith
16
5 / 1 / 6
10,737
511
15,526
15,355
5,117
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
8
Kills
23
23
Deaths
8
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
2
1
L
Chiron
Edyhh
Chiron
2
6
4
0.67
L
Ao Kuang
Joso2881
Ao Kuang
1
6
1
0.25
W
Artio
SrrFelix
Artio
1
3
12
2.33
W
Vulcan
4
0
3
5.5
W
3
2
8
3.5
W
10
2
2
5.5
L
Ah Muzen Cab
oEl_Fuego
Ah Muzen Cab
0
3
0
0
W
Neith
old greg1
Neith
5
1
6
8
L
Nemesis
rRafahh WLS
Nemesis
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,923
Damage
61,851
77,076
Taken
68,801
38,451
Mitigated
37,027
19,413
Healing
32,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,304
1,223
0
3,265
17,798
12,628
0
5,732
12,066
26,257
0
L
Chiron
Edyhh
Chiron
17,079
5,366
818
3,856
15,471
5,047
200
3,575
11,890
0
67,943
L
Ao Kuang
Joso2881
Ao Kuang
3,107
416
58
6,462
21,261
11,384
0
6,519
14,742
32,762
0
W
Artio
SrrFelix
Artio
7,090
268
1,716
4,928
17,073
15,042
755
3,332
13,741
31,518
0
W
Vulcan
13,294
4,673
30
1,672
2,890
1,272
842
1,120
1,770
56,309
0
W
8,655
4,666
0
6,189
15,611
8,030
39
1,760
13,851
0
85,246
W
17,286
8,784
76
8,116
17,872
7,566
8,000
2,693
15,179
0
102,100
L
Ah Muzen Cab
oEl_Fuego
Ah Muzen Cab
3,059
795
0
818
4,592
1,577
78
0
4,592
0
28,946
W
Neith
old greg1
Neith
15,526
7,473
0
9,320
15,355
5,117
3,291
1,506
13,849
0
68,879
L
Nemesis
rRafahh WLS
Nemesis
11,374
3,382
0
4,136
17,954
7,815
180
4,558
13,396
0
58,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,574
Gold Earned
56,407
355
Minions Killed
540
0
Camps Cleared
0
1,526,815
Distance Traveled
2,078,117
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,097
481
48
2
0
260,854
2
L
Chiron
9,248
440
107
5
0
341,022
2
L
Ao Kuang
8,229
392
55
3
0
329,843
17
W
Artio
10,130
482
42
2
0
457,299
0
W
Vulcan
10,826
516
100
5
0
436,284
0
W
Kali
11,588
552
123
6
0
433,338
5
W
Medusa
13,126
625
185
9
0
371,852
3
L
Ah Muzen Cab
7,365
351
61
3
0
159,446
0
W
Neith
10,737
511
90
4
0
379,344
5
L
Nemesis
9,635
459
84
4
0
435,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role