Player Matchup

Hera
Hera
Aztrokid_
Hera
Level 121
God Stats
1W - 4L
1,388 SR
Queue Stats
324W - 379L
1,493 Elo+
Party 2
Yemoja
Yemoja
Chino_Bootleg1
Yemoja
Level 77
God Stats
6W - 12L
1,359 SR
Queue Stats
186W - 227L
1,464 Elo+
Party 2
Achilles
Achilles
Love_-Darck
Achilles
Level 51
God Stats
14W - 10L
1,463 SR
Queue Stats
69W - 66L
1,558 Elo+
Solo
Anhur
Anhur
RealDatch
Anhur
Level 86
God Stats
17W - 27L
1,439 SR
Queue Stats
350W - 435L
1,495 Elo+
Party 2
Zhong Kui
Zhong Kui
special__ops__90
Zhong Kui
Level 119
God Stats
2W - 1L
1,699 SR
Queue Stats
125W - 110L
1,486 Elo+
Solo
Team Averages
Level 91
1,470 SR
1,499 Elo+

VS

Team Averages
Level 92
1,561 SR
1,454 Elo+
Medusa
Medusa
GrittyToast
Medusa
Level 79
God Stats
31W - 28L
1,576 SR
Queue Stats
401W - 395L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
Nick_Sr4
Gilgamesh
Level 126
God Stats
13W - 15L
1,555 SR
Queue Stats
410W - 406L
1,465 Elo+
Party 1
Awilix
Awilix
TGrDiego8
Awilix
Level 84
God Stats
17W - 20L
1,396 SR
Queue Stats
349W - 337L
1,431 Elo+
Party 1
Ra
Ra
isacredfire
Ra
Level 67
God Stats
13W - 4L
1,703 SR
Queue Stats
156W - 165L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
pelle312000
Sun Wukong
Level 103
God Stats
5W - 2L
1,575 SR
Queue Stats
378W - 403L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 3 / 0
6,163
474
4,940
6,810
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 3
6,450
496
2,893
5,523
2,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Love_-Darck
Achilles
10
1 / 3 / 2
6,353
489
4,710
9,355
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
RealDatch
Anhur
12
3 / 4 / 0
6,702
516
6,722
9,037
2,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
12
0 / 2 / 0
6,927
533
6,001
11,873
12,425
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
5 / 3 / 4
7,892
607
6,026
8,039
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Nick_Sr4
Gilgamesh
11
3 / 0 / 5
6,515
501
4,795
8,236
4,322
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
TGrDiego8
Awilix
14
2 / 1 / 3
8,114
624
3,337
9,107
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 0 / 4
8,159
628
6,627
6,303
2,824
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
pelle312000
Sun Wukong
13
1 / 1 / 1
7,277
560
5,610
9,707
8,347
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
14
14
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
0
3
0
0
L
1
2
3
1.25
W
Medusa
5
3
4
2.33
L
Achilles
Love_-Darck
Achilles
1
3
2
0.67
W
Gilgamesh
Nick_Sr4
Gilgamesh
3
0
5
5.5
L
Anhur
RealDatch
Anhur
3
4
0
0.75
W
Awilix
TGrDiego8
Awilix
2
1
3
3.5
W
3
0
4
5
W
Sun Wukong
pelle312000
Sun Wukong
1
1
1
1.5
L
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,266
Damage
26,395
42,598
Taken
41,392
24,559
Mitigated
20,532
14,451
Healing
17,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
4,940
1,580
0
1,514
6,810
1,955
10
2,301
4,509
39,165
0
L
2,893
275
863
1,452
5,523
2,657
0
197
5,326
15,992
0
W
Medusa
6,026
3,085
0
2,232
8,039
2,182
778
1,588
6,451
0
50,603
L
Achilles
Love_-Darck
Achilles
4,710
1,494
0
2,954
9,355
5,211
0
1,302
8,053
0
32,007
W
Gilgamesh
Nick_Sr4
Gilgamesh
4,795
1,506
0
2,026
8,236
4,322
0
1,600
6,636
0
18,884
L
Anhur
RealDatch
Anhur
6,722
2,782
0
808
9,037
2,311
0
712
8,325
0
40,232
W
Awilix
TGrDiego8
Awilix
3,337
1,265
0
4,424
9,107
2,857
0
1,785
7,322
0
52,471
W
6,627
1,346
672
4,195
6,303
2,824
894
3,272
3,031
56,676
0
W
Sun Wukong
pelle312000
Sun Wukong
5,610
1,554
0
3,784
9,707
8,347
0
5,589
4,118
0
44,809
L
Zhong Kui
6,001
1,398
0
6,860
11,873
12,425
0
2,115
9,758
47,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,595
Gold Earned
37,957
330
Minions Killed
433
0
Camps Cleared
0
1,158,318
Distance Traveled
1,336,346
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,163
474
81
6
0
234,028
3
L
Yemoja
6,450
496
18
1
0
224,974
3
W
Medusa
7,892
607
102
8
0
239,396
3
L
Achilles
6,353
489
60
5
0
272,991
3
W
Gilgamesh
6,515
501
25
2
0
279,495
6
L
Anhur
6,702
516
76
6
0
208,922
3
W
Awilix
8,114
624
106
8
0
301,003
1
W
Ra
8,159
628
110
8
0
260,171
2
W
Sun Wukong
7,277
560
90
7
0
256,281
0
L
Zhong Kui
6,927
533
95
7
0
217,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role