Player Matchup

Cerberus
Cerberus
Bellatrix-_-Griz
Cerberus
Level 28
God Stats
42W - 40L
1,541 SR
Queue Stats
194W - 247L
1,342 Elo+
Party 2
Da Ji
Da Ji
Leo4Ever88
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 92L
1,256 Elo+
Party 3
Izanami
Izanami
Saiph-_-Griz
Izanami
Level 71
God Stats
67W - 69L
1,459 SR
Queue Stats
467W - 559L
1,369 Elo+
Party 2
Merlin
Merlin
Zuki262
Merlin
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,220 Elo+
Solo
Nike
Nike
black-sky115
Nike
Level 45
God Stats
13W - 4L
1,585 SR
Queue Stats
399W - 487L
1,345 Elo+
Party 3
Team Averages
Level 42
1,517 SR
1,306 Elo+

VS

Team Averages
Level 37
1,450 SR
1,405 Elo+
Izanami
Izanami
DanielJeeves
Izanami
Level 36
God Stats
77W - 62L
1,521 SR
Queue Stats
99W - 102L
1,440 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Digo_Gaby_Helena
Morgan Le Fay
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 115L
1,366 Elo+
Solo
Kukulkan
Kukulkan
GreetedSaturn30
Kukulkan
Level 41
God Stats
0W - 5L
1,188 SR
Queue Stats
277W - 309L
1,425 Elo+
Party 1
Fenrir
Fenrir
ImGodoy
Fenrir
Level 29
God Stats
26W - 26L
1,598 SR
Queue Stats
181W - 191L
1,446 Elo+
Party 1
Mulan
Mulan
TSU ScarletWolf
Mulan
Level 40
God Stats
20W - 24L
1,441 SR
Queue Stats
351W - 420L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 11
10,347
575
6,228
15,197
18,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
14
2 / 6 / 8
9,049
503
5,384
14,285
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Saiph-_-Griz
Izanami
18
8 / 2 / 1
11,868
659
13,102
11,989
4,520
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Zuki262
Merlin
13
3 / 7 / 7
8,912
495
7,476
12,221
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 3 / 8
9,119
507
8,418
12,924
8,686
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DanielJeeves
Izanami
17
5 / 3 / 0
10,356
575
9,703
11,208
3,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Digo_Gaby_Helena
Morgan Le Fay
10
1 / 8 / 4
7,255
403
3,805
11,987
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
15
4 / 2 / 5
9,555
531
11,931
11,013
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
ImGodoy
Fenrir
14
7 / 5 / 5
9,011
501
9,330
14,174
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 4 / 1
8,181
455
7,360
15,621
11,174
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
22
Kills
19
19
Deaths
22
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
L
Izanami
DanielJeeves
Izanami
5
3
0
1.67
L
Morgan Le Fay
Digo_Gaby_Helena
Morgan Le Fay
1
8
4
0.38
L
Kukulkan
4
2
5
3.25
L
Fenrir
ImGodoy
Fenrir
7
5
5
1.9
W
Da Ji
2
6
8
1
W
Izanami
Saiph-_-Griz
Izanami
8
2
1
4.25
L
2
4
1
0.63
W
Merlin
Zuki262
Merlin
3
7
7
0.93
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,608
Damage
42,129
66,616
Taken
64,003
41,286
Mitigated
28,570
20,048
Healing
15,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,228
178
928
4,398
15,197
18,435
361
5,379
9,818
20,589
0
L
Izanami
DanielJeeves
Izanami
9,703
5,470
0
3,081
11,208
3,778
1,873
783
10,425
0
62,453
L
Morgan Le Fay
Digo_Gaby_Helena
Morgan Le Fay
3,805
961
0
1,406
11,987
4,599
317
2,026
9,961
24,428
0
L
Kukulkan
11,931
1,511
0
4,068
11,013
4,045
764
3,532
7,481
58,290
0
L
Fenrir
ImGodoy
Fenrir
9,330
1,378
0
5,311
14,174
4,974
0
4,090
10,084
0
51,455
W
Da Ji
5,384
837
0
4,502
14,285
5,001
952
1,960
12,325
0
36,036
W
Izanami
Saiph-_-Griz
Izanami
13,102
9,483
0
6,204
11,989
4,520
5,364
1,572
10,417
0
111,119
L
7,360
346
0
2,056
15,621
11,174
0
4,807
10,814
0
50,550
W
Merlin
Zuki262
Merlin
7,476
1,163
90
1,767
12,221
4,644
262
3,537
8,684
38,911
0
W
8,418
350
0
2,159
12,924
8,686
500
3,288
9,636
6,710
35,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,295
Gold Earned
44,358
444
Minions Killed
440
0
Camps Cleared
0
1,679,976
Distance Traveled
1,580,189
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,347
575
43
2
0
357,767
8
L
Izanami
10,356
575
125
7
0
338,838
2
L
Morgan Le Fay
7,255
403
28
2
0
273,277
3
L
Kukulkan
9,555
531
115
6
0
350,788
2
L
Fenrir
9,011
501
79
4
0
329,537
2
W
Da Ji
9,049
503
64
4
0
375,255
4
W
Izanami
11,868
659
188
10
0
317,463
4
L
Mulan
8,181
455
93
5
0
287,749
1
W
Merlin
8,912
495
69
4
0
297,016
1
W
Nike
9,119
507
80
4
0
332,475
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role