Player Matchup

Nu Wa
Nu Wa
AshTea
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,513 Elo+
Party 4
Freya
Freya
Lumaaa
Freya
Level 16
God Stats
1W - 2L
1,201 SR
Queue Stats
18W - 23L
1,337 Elo+
Party 4
Khepri
Khepri
Quintow
Khepri
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 28L
1,248 Elo+
Party 1
Artemis
Artemis
Therulan
Artemis
Level 47
God Stats
9W - 5L
1,775 SR
Queue Stats
25W - 26L
1,447 Elo+
Party 4
Ah Puch
Ah Puch
joshuwua
Ah Puch
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 28L
1,248 Elo+
Party 1
Team Averages
Level 31
1,495 SR
1,359 Elo+

VS

Team Averages
Level 12
1,454 SR
1,364 Elo+
He Bo
He Bo
Eisenwald420
He Bo
Level 16
God Stats
7W - 12L
1,378 SR
Queue Stats
24W - 31L
1,380 Elo+
Party 3
Thor
Thor
Horror03
Thor
Level 17
God Stats
2W - 4L
1,392 SR
Queue Stats
10W - 16L
1,331 Elo+
Party 3
Ares
Ares
InfernoBug
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,425 Elo+
Party 2
Cerberus
Cerberus
Serjiooo
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,243 Elo+
Party 3
Cthulhu
Cthulhu
Starkillerlando
Cthulhu
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 18L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AshTea
Nu Wa
20
7 / 1 / 28
12,910
1,174
19,278
10,278
3,848
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
Lumaaa
Freya
19
9 / 5 / 17
11,718
1,065
16,001
11,365
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
Quintow
Khepri
20
7 / 1 / 32
13,029
1,184
10,843
13,668
20,071
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Therulan
Artemis
20
13 / 3 / 19
12,996
1,181
31,993
12,655
5,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
joshuwua
Ah Puch
20
9 / 1 / 28
12,998
1,182
25,156
8,859
3,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 2
11,146
1,013
15,033
14,759
5,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
17
6 / 7 / 2
12,041
1,095
11,120
17,344
11,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 11 / 5
9,781
889
6,662
27,919
28,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Serjiooo
Cerberus
18
0 / 8 / 6
11,794
1,072
6,405
25,883
29,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 11 / 7
10,852
987
14,921
26,671
36,122
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
33
45
Kills
11
11
Deaths
45
124
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AshTea
Nu Wa
7
1
28
21
L
4
8
2
0.63
L
Thor
6
7
2
1
L
0
11
5
0.23
W
Freya
Lumaaa
Freya
9
5
17
3.5
W
Khepri
Quintow
Khepri
7
1
32
23
L
Cerberus
Serjiooo
Cerberus
0
8
6
0.38
L
1
11
7
0.41
W
Artemis
Therulan
Artemis
13
3
19
7.5
W
Ah Puch
joshuwua
Ah Puch
9
1
28
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,271
Damage
54,141
56,825
Taken
112,576
38,218
Mitigated
111,477
6,922
Healing
1,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AshTea
Nu Wa
19,278
7,752
235
2,176
10,278
3,848
0
7,880
2,398
29,893
0
L
15,033
883
0
0
14,759
5,484
0
9,660
5,099
32,356
0
L
Thor
11,120
1,947
0
0
17,344
11,991
0
9,836
7,508
0
27,797
L
6,662
586
0
0
27,919
28,621
0
19,410
8,509
17,761
0
W
Freya
Lumaaa
Freya
16,001
6,575
0
2,119
11,365
5,277
0
7,678
3,687
20,644
0
W
Khepri
Quintow
Khepri
10,843
1,509
0
166
13,668
20,071
0
10,753
2,915
23,144
0
L
Cerberus
Serjiooo
Cerberus
6,405
307
0
881
25,883
29,259
0
15,719
10,164
22,221
0
L
14,921
765
863
0
26,671
36,122
0
16,653
10,018
47,945
0
W
Artemis
Therulan
Artemis
31,993
16,228
0
1,417
12,655
5,282
0
10,528
2,127
0
60,197
W
Ah Puch
joshuwua
Ah Puch
25,156
5,057
0
809
8,859
3,740
0
6,182
2,677
45,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,651
Gold Earned
55,614
187
Minions Killed
221
5
Camps Cleared
3
987,201
Distance Traveled
1,011,806
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,910
1,174
28
3
0
191,162
0
L
He Bo
11,146
1,013
50
5
1
206,993
2
L
Thor
12,041
1,095
35
3
2
203,365
0
L
Ares
9,781
889
22
2
0
189,217
2
W
Freya
11,718
1,065
9
1
2
164,137
0
W
Khepri
13,029
1,184
27
2
1
233,658
1
L
Cerberus
11,794
1,072
41
4
0
202,270
0
L
Cthulhu
10,852
987
73
7
0
209,961
0
W
Artemis
12,996
1,181
69
6
0
188,817
3
W
Ah Puch
12,998
1,182
54
5
2
209,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role