Player Matchup

Danzaburou
Danzaburou
RaccoonSam
Danzaburou
Level 146
God Stats
18W - 12L
1,677 SR
Queue Stats
152W - 122L
1,577 Elo+
Party 1
Baron Samedi
Baron Samedi
Takex2469
Baron Samedi
Level 24
God Stats
7W - 2L
1,584 SR
Queue Stats
351W - 159L
1,810 Elo+
Party 1
Nike
Nike
Wolfrt94
Nike
Level 78
God Stats
13W - 5L
1,591 SR
Queue Stats
1,037W - 617L
1,749 Elo+
Party 1
Team Averages
Level 83
1,618 SR
1,712 Elo+

VS

Team Averages
Level 71
1,578 SR
1,429 Elo+
Discordia
Discordia
 
Discordia
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
xXNiTr0x_NorixX
Cerberus
Level 14
God Stats
0W - 1L
1,735 SR
Queue Stats
6W - 14L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RaccoonSam
Danzaburou
13
4 / 3 / 10
9,987
666
6,931
12,130
4,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Takex2469
Baron Samedi
15
4 / 3 / 12
10,305
687
12,274
13,075
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
16
13 / 1 / 7
11,895
793
18,845
16,527
17,087
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
5 / 5 / 0
10,011
667
13,588
11,935
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
 
Medusa
12
1 / 7 / 4
8,687
579
5,304
13,325
4,320
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
11
0 / 9 / 4
8,028
535
4,939
18,303
16,175
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
21
Kills
6
7
Deaths
21
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
5
0
1
L
Medusa
 
Medusa
1
7
4
0.43
W
Danzaburou
RaccoonSam
Danzaburou
4
3
10
3
W
Baron Samedi
Takex2469
Baron Samedi
4
3
12
3.33
W
Nike
13
1
7
16.5
L
Cerberus
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,050
Damage
23,831
41,732
Taken
43,563
26,186
Mitigated
24,457
10,282
Healing
5,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,588
208
0
754
11,935
3,962
0
2,056
9,879
40,248
0
L
Medusa
 
Medusa
5,304
950
0
2,320
13,325
4,320
350
2,631
10,694
0
30,801
W
Danzaburou
RaccoonSam
Danzaburou
6,931
1,221
0
3,380
12,130
4,073
1,159
6,277
5,853
0
32,706
W
Baron Samedi
Takex2469
Baron Samedi
12,274
594
2,033
2,863
13,075
5,026
212
7,005
6,070
45,793
0
W
Nike
18,845
1,822
0
2,006
16,527
17,087
31
5,245
11,282
238
48,916
L
Cerberus
4,939
263
63
2,336
18,303
16,175
0
7,797
10,506
17,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,187
Gold Earned
26,726
189
Minions Killed
153
0
Camps Cleared
0
821,911
Distance Traveled
775,085
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,011
667
53
4
0
275,967
1
L
Medusa
8,687
579
62
4
0
265,321
3
W
Danzaburou
9,987
666
48
3
0
253,106
0
W
Baron Samedi
10,305
687
75
5
0
255,914
2
W
Nike
11,895
793
66
4
0
312,891
3
L
Cerberus
8,028
535
38
3
0
233,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role