Player Matchup

Cthulhu
Cthulhu
Belgemine
Cthulhu
Level 27
God Stats
6W - 1L
1,781 SR
Queue Stats
195W - 217L
1,452 Elo+
Solo
Discordia
Discordia
JSaddy
Discordia
Level 28
God Stats
1W - 2L
1,481 SR
Queue Stats
76W - 68L
1,569 Elo+
Solo
Kukulkan
Kukulkan
Skyevaneso
Kukulkan
Level 8
God Stats
7W - 1L
1,500 SR
Queue Stats
25W - 16L
1,505 Elo+
Party 2
Scylla
Scylla
Vandalgun
Scylla
Level 123
God Stats
12W - 9L
1,553 SR
Queue Stats
154W - 148L
1,516 Elo+
Party 2
Cabrakan
Cabrakan
aAstAa
Cabrakan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 68L
1,493 Elo+
Party 2
Team Averages
Level 39
1,563 SR
1,507 Elo+

VS

Team Averages
Level 31
1,477 SR
1,559 Elo+
Sol
Sol
Bloodhawkx
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,734 Elo+
Solo
Rama
Rama
Fostab
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 209L
1,564 Elo+
Solo
Ymir
Ymir
RandomMerchant
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 88L
1,503 Elo+
Party 1
Neith
Neith
SOF1A
Neith
Level 22
God Stats
1W - 1L
1,384 SR
Queue Stats
6W - 5L
1,412 Elo+
Solo
Hera
Hera
Switchhax
Hera
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 31L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Belgemine
Cthulhu
19
5 / 2 / 24
11,737
1,067
10,966
15,761
21,339
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
JSaddy
Discordia
19
15 / 1 / 18
13,590
1,235
30,799
7,944
3,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Skyevaneso
Kukulkan
18
7 / 1 / 12
11,063
1,006
5,719
6,205
2,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Vandalgun
Scylla
20
16 / 1 / 19
13,870
1,261
36,023
9,346
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
aAstAa
Cabrakan
19
1 / 6 / 27
10,898
991
7,164
15,301
16,189
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 5
10,244
931
13,220
17,551
5,946
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
Fostab
Rama
17
5 / 13 / 5
11,171
1,016
13,327
25,503
8,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 12 / 6
9,369
852
5,642
23,998
21,869
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
SOF1A
Neith
16
2 / 3 / 5
9,960
905
5,853
15,160
4,922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
16
2 / 7 / 4
10,272
934
10,253
12,256
4,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
36
44
Kills
11
11
Deaths
44
100
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Belgemine
Cthulhu
5
2
24
8.5
L
2
9
5
0.5
L
Rama
Fostab
Rama
5
13
5
0.58
W
Discordia
JSaddy
Discordia
15
1
18
24
L
0
12
6
0.25
L
Neith
SOF1A
Neith
2
3
5
1.5
W
Kukulkan
Skyevaneso
Kukulkan
7
1
12
13
L
Hera
2
7
4
0.57
W
Scylla
Vandalgun
Scylla
16
1
19
25.5
W
Cabrakan
aAstAa
Cabrakan
1
6
27
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,671
Damage
48,295
54,557
Taken
94,468
47,158
Mitigated
45,074
4,447
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Belgemine
Cthulhu
10,966
1,321
474
0
15,761
21,339
0
9,356
6,405
30,975
0
L
13,220
1,795
0
1,301
17,551
5,946
0
16,942
475
22,666
0
L
Rama
Fostab
Rama
13,327
11,496
77
4,549
25,503
8,083
0
23,800
1,518
0
39,972
W
Discordia
JSaddy
Discordia
30,799
2,290
0
263
7,944
3,231
0
3,492
4,452
51,364
0
L
5,642
1,716
0
0
23,998
21,869
0
23,083
591
11,527
0
L
Neith
SOF1A
Neith
5,853
1,784
0
520
15,160
4,922
0
14,636
359
0
33,380
W
Kukulkan
Skyevaneso
Kukulkan
5,719
575
0
116
6,205
2,624
0
3,290
2,915
18,189
0
L
Hera
10,253
2,223
0
0
12,256
4,254
0
11,232
854
32,015
0
W
Scylla
Vandalgun
Scylla
36,023
3,021
477
2,657
9,346
3,775
0
4,695
4,651
59,520
0
W
Cabrakan
aAstAa
Cabrakan
7,164
668
0
460
15,301
16,189
0
8,282
7,019
15,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,158
Gold Earned
51,016
193
Minions Killed
162
5
Camps Cleared
4
995,816
Distance Traveled
842,255
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,737
1,067
27
2
0
209,895
0
L
Sol
10,244
931
15
1
0
196,466
0
L
Rama
11,171
1,016
43
4
3
173,096
0
W
Discordia
13,590
1,235
52
5
1
205,614
3
L
Ymir
9,369
852
7
1
0
124,811
2
L
Neith
9,960
905
54
5
1
165,395
0
W
Kukulkan
11,063
1,006
35
3
1
225,544
2
L
Hera
10,272
934
43
4
0
182,487
0
W
Scylla
13,870
1,261
50
5
3
211,169
0
W
Cabrakan
10,898
991
29
3
0
143,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role