Player Matchup

Artemis
Artemis
Gold III
Charloth
Artemis
Gold III
Level 156
God Stats
2W - 2L
1,691 SR
Queue Stats
97W - 97L
1,689 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 156
1,691 SR
1,689 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,836 SR
1,667 MMR
Kali
Kali
Platinum III
acidpunk44
Kali
Platinum III
Level 126
God Stats
12W - 6L
1,836 SR
Queue Stats
526W - 535L
1,667 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Charloth
Artemis
17
2 / 4 / 0
10,926
728
11,837
13,151
7,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Morgan Le FayAh Muzen CabAnubisSkadiGilgamesh

VS

Bans
PoseidonIzanamiChronosUllrBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 0
12,264
818
11,130
19,074
12,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
4
4
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
Charloth
Artemis
2
4
0
0.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,837
Damage
11,130
13,151
Taken
19,074
7,313
Mitigated
12,215
2,629
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Charloth
Artemis
11,837
6,784
0
2,629
13,151
7,313
1,042
0
13,151
0
68,816
W
11,130
5,388
0
9,950
19,074
12,215
2,951
0
19,074
0
75,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,926
Gold Earned
12,264
104
Minions Killed
115
0
Camps Cleared
0
245,632
Distance Traveled
322,159
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,926
728
104
7
0
245,632
4
W
Kali
12,264
818
115
8
0
322,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role