Player Matchup

Cthulhu
Cthulhu
Jurassicgeek4
Cthulhu
Level 4
God Stats
1W - 5L
1,334 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Thoth
Thoth
N8tiveChief69
Thoth
Level 20
God Stats
4W - 6L
1,633 SR
Queue Stats
106W - 116L
1,542 Elo+
Party 1
Skadi
Skadi
Necrotic Heaven
Skadi
Level 36
God Stats
10W - 7L
1,538 SR
Queue Stats
91W - 97L
1,515 Elo+
Party 1
Nemesis
Nemesis
SterlingPenn
Nemesis
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 198L
1,500 Elo+
Solo
Discordia
Discordia
lIGrafixIl
Discordia
Level 26
God Stats
2W - 2L
1,333 SR
Queue Stats
48W - 32L
1,583 Elo+
Solo
Team Averages
Level 22
1,468 SR
1,528 Elo+

VS

Team Averages
Level 19
1,486 SR
1,505 Elo+
Da Ji
Da Ji
 
Da Ji
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Essie j3j
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,494 Elo+
Solo
Cerberus
Cerberus
Inevitable Nuke
Cerberus
Level 10
God Stats
1W - 2L
1,247 SR
Queue Stats
3W - 5L
1,431 Elo+
Solo
Nu Wa
Nu Wa
SoulSuplex
Nu Wa
Level 26
God Stats
32W - 36L
1,588 SR
Queue Stats
97W - 112L
1,509 Elo+
Solo
Chang'e
Chang'e
apocalypsemeow11
Chang'e
Level 27
God Stats
67W - 36L
1,593 SR
Queue Stats
77W - 46L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
0 / 12 / 8
9,437
858
8,889
22,944
23,076
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 9 / 10
10,156
923
11,234
13,700
2,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 10 / 6
11,197
1,018
18,669
20,605
4,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
SterlingPenn
Nemesis
17
2 / 4 / 6
10,024
911
6,204
10,830
3,290
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
lIGrafixIl
Discordia
16
3 / 9 / 7
11,026
1,002
14,346
14,022
3,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

17

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
34 / 3 / 5
17,170
1,561
39,913
14,333
6,229
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Essie j3j
Cthulhu
19
3 / 1 / 21
11,377
1,034
7,625
12,181
16,087
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
17
0 / 6 / 14
10,030
912
5,697
16,574
14,998
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
19
2 / 2 / 23
11,542
1,049
13,301
10,432
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
5 / 0 / 16
11,347
1,032
10,967
12,240
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
123
12
Kills
44
44
Deaths
12
37
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
34
3
5
12.17
W
Cthulhu
Essie j3j
Cthulhu
3
1
21
13.5
W
Cerberus
0
6
14
1.17
L
Cthulhu
0
12
8
0.33
L
1
9
10
0.67
L
6
10
6
0.9
W
Nu Wa
2
2
23
6.75
L
Nemesis
SterlingPenn
Nemesis
2
4
6
1.25
W
5
0
16
13
L
Discordia
lIGrafixIl
Discordia
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,342
Damage
77,503
82,101
Taken
65,760
37,106
Mitigated
45,750
552
Healing
16,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
39,913
16,999
324
2,252
14,333
6,229
0
7,637
6,696
0
56,321
W
Cthulhu
Essie j3j
Cthulhu
7,625
701
0
0
12,181
16,087
0
6,589
5,592
18,311
0
W
Cerberus
5,697
549
0
706
16,574
14,998
0
5,625
10,949
10,608
0
L
Cthulhu
8,889
646
0
0
22,944
23,076
0
14,723
7,848
24,096
0
L
11,234
1,099
0
0
13,700
2,857
0
4,827
8,741
29,505
0
L
18,669
8,242
0
552
20,605
4,469
0
8,067
12,314
0
27,980
W
Nu Wa
13,301
4,074
0
273
10,432
3,837
0
6,518
3,914
31,004
0
L
Nemesis
SterlingPenn
Nemesis
6,204
1,446
0
0
10,830
3,290
0
4,534
6,168
0
27,192
W
10,967
1,766
6,292
6,376
12,240
4,599
0
8,100
4,140
39,794
0
L
Discordia
lIGrafixIl
Discordia
14,346
1,001
0
0
14,022
3,414
0
4,456
9,440
38,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,840
Gold Earned
61,466
184
Minions Killed
200
2
Camps Cleared
8
1,069,553
Distance Traveled
990,129
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
17,170
1,561
30
3
4
219,682
1
W
Cthulhu
11,377
1,034
39
4
0
225,217
0
W
Cerberus
10,030
912
17
2
2
138,253
1
L
Cthulhu
9,437
858
27
2
0
202,522
0
L
Thoth
10,156
923
34
3
0
209,046
0
L
Skadi
11,197
1,018
22
2
0
202,869
0
W
Nu Wa
11,542
1,049
46
4
2
186,422
0
L
Nemesis
10,024
911
39
4
0
250,891
1
W
Chang'e
11,347
1,032
68
6
0
220,555
0
L
Discordia
11,026
1,002
62
6
2
204,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role