Player Matchup

Ra
Ra
Masters
 
Ra
Masters
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Masters
LootGoblinMojo
Nemesis
Masters
Level 109
God Stats
9W - 3L
1,815 SR
Queue Stats
421W - 388L
2,499 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
SnipeStatus
Sun Wukong
Diamond II
Level 160
God Stats
7W - 7L
1,590 SR
Queue Stats
150W - 139L
2,422 MMR
Solo
Hachiman
Hachiman
Masters
Zapman
Hachiman
Masters
Level 160
God Stats
24W - 14L
1,681 SR
Queue Stats
747W - 671L
2,667 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 134
1,617 SR
2,118 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 129
1,641 SR
2,620 MMR
Chang'e
Chang'e
Masters
Trellirelli
Chang'e
Masters
Level 160
God Stats
30W - 18L
1,838 SR
Queue Stats
459W - 413L
2,629 MMR
Solo
Hou Yi
Hou Yi
Diamond II
Zelluh
Hou Yi
Diamond II
Level 154
God Stats
16W - 11L
1,714 SR
Queue Stats
208W - 179L
2,377 MMR
Solo
Ganesha
Ganesha
Masters
ahhki
Ganesha
Masters
Level 69
God Stats
1W - 2L
1,530 SR
Queue Stats
353W - 336L
2,519 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
alber777
Tsukuyomi
Masters
Level 156
God Stats
33W - 31L
1,623 SR
Queue Stats
277W - 275L
2,558 MMR
Solo
Erlang Shen
Erlang Shen
Masters
blandreptile
Erlang Shen
Masters
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 36L
3,019 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 0 / 6
7,347
735
6,897
6,190
2,588
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
 
Cerberus
11
4 / 0 / 7
6,904
690
5,239
8,047
4,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
6 / 1 / 3
7,232
723
5,087
5,415
2,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
SnipeStatus
Sun Wukong
12
2 / 1 / 2
7,078
708
4,925
7,362
4,566
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Zapman
Hachiman
13
3 / 1 / 3
7,380
738
6,569
5,342
1,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
GilgameshTiamatSolMorgan Le FayLoki

VS

Bans
OdinHeimdallrSobekArtemisYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Trellirelli
Chang'e
10
1 / 4 / 0
5,818
582
3,102
6,697
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Zelluh
Hou Yi
10
0 / 2 / 0
5,616
562
3,504
6,142
1,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
ahhki
Ganesha
9
0 / 5 / 2
5,559
556
3,215
10,791
5,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
alber777
Tsukuyomi
11
2 / 3 / 0
6,177
618
4,523
6,512
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
blandreptile
Erlang Shen
10
0 / 4 / 1
6,224
622
6,009
8,463
3,953
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
18
Kills
3
3
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
6
6
W
Cerberus
 
Cerberus
4
0
7
7.5
W
6
1
3
7.5
W
Sun Wukong
SnipeStatus
Sun Wukong
2
1
2
3
L
Chang'e
Trellirelli
Chang'e
1
4
0
0.25
W
Hachiman
Zapman
Hachiman
3
1
3
4.5
L
Hou Yi
Zelluh
Hou Yi
0
2
0
0
L
Ganesha
ahhki
Ganesha
0
5
2
0.2
L
Tsukuyomi
alber777
Tsukuyomi
2
3
0
0.67
L
Erlang Shen
blandreptile
Erlang Shen
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,717
Damage
20,353
32,356
Taken
38,605
15,205
Mitigated
16,450
12,529
Healing
8,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,897
560
994
3,064
6,190
2,588
0
2,660
3,326
55,387
0
W
Cerberus
 
Cerberus
5,239
578
0
1,268
8,047
4,120
0
1,894
6,133
19,100
0
W
5,087
2,071
0
2,236
5,415
2,396
0
916
4,437
0
43,096
W
Sun Wukong
SnipeStatus
Sun Wukong
4,925
1,709
0
2,975
7,362
4,566
334
0
7,362
0
35,416
L
Chang'e
Trellirelli
Chang'e
3,102
257
523
1,706
6,697
2,145
0
4,494
2,203
35,369
0
W
Hachiman
Zapman
Hachiman
6,569
3,793
0
1,992
5,342
1,535
0
581
4,723
0
53,545
L
Hou Yi
Zelluh
Hou Yi
3,504
1,978
0
1,529
6,142
1,719
0
683
5,459
0
37,367
L
Ganesha
ahhki
Ganesha
3,215
273
0
731
10,791
5,811
0
5,280
5,511
14,577
0
L
Tsukuyomi
alber777
Tsukuyomi
4,523
1,011
0
1,652
6,512
2,822
0
1,679
4,833
0
40,267
L
Erlang Shen
blandreptile
Erlang Shen
6,009
3,237
0
2,230
8,463
3,953
0
0
8,463
0
30,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,941
Gold Earned
29,394
405
Minions Killed
341
0
Camps Cleared
0
1,122,131
Distance Traveled
1,036,757
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,347
735
117
12
0
228,595
5
W
Cerberus
6,904
690
24
2
0
211,881
1
W
Nemesis
7,232
723
72
7
0
248,487
3
W
Sun Wukong
7,078
708
76
8
0
229,669
3
L
Chang'e
5,818
582
97
10
0
208,111
0
W
Hachiman
7,380
738
116
12
0
203,499
6
L
Hou Yi
5,616
562
87
9
0
184,483
2
L
Ganesha
5,559
556
4
0
0
202,152
1
L
Tsukuyomi
6,177
618
83
8
0
233,254
4
L
Erlang Shen
6,224
622
70
7
0
208,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role