Player Matchup

Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Chawlay
Mercury
Level 107
God Stats
9W - 7L
1,598 SR
Queue Stats
1,138W - 1,144L
1,466 Elo+
Solo
Cthulhu
Cthulhu
Denvel
Cthulhu
Level 79
God Stats
4W - 4L
1,452 SR
Queue Stats
158W - 166L
1,503 Elo+
Solo
Bellona
Bellona
LikeABoss1883
Bellona
Level 107
God Stats
7W - 5L
1,448 SR
Queue Stats
255W - 288L
1,498 Elo+
Solo
Apollo
Apollo
shoelessjoe123
Apollo
Level 108
God Stats
13W - 5L
1,754 SR
Queue Stats
831W - 790L
1,509 Elo+
Solo
Team Averages
Level 105
1,550 SR
1,495 Elo+

VS

Team Averages
Level 108
1,533 SR
1,481 Elo+
Hades
Hades
ChaoticFields
Hades
Level 106
God Stats
1W - 3L
1,589 SR
Queue Stats
394W - 395L
1,489 Elo+
Party 2
Skadi
Skadi
LargeMale
Skadi
Level 118
God Stats
5W - 4L
1,610 SR
Queue Stats
365W - 319L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
LegenfOfTheTaz
Cthulhu
Level 106
God Stats
1W - 1L
1,338 SR
Queue Stats
548W - 522L
1,481 Elo+
Party 1
Nemesis
Nemesis
QueenAlliRose
Nemesis
Level 117
God Stats
13W - 11L
1,628 SR
Queue Stats
280W - 294L
1,424 Elo+
Party 2
Rama
Rama
killthing123
Rama
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 59L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 0 / 4
6,855
623
6,326
4,480
2,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
Chawlay
Mercury
11
3 / 2 / 3
6,466
588
3,225
7,722
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Denvel
Cthulhu
10
2 / 0 / 5
6,305
573
3,737
5,844
3,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
11
0 / 2 / 0
6,379
580
2,637
8,197
5,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
4 / 1 / 1
6,682
607
4,219
5,571
1,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 0
7,418
674
6,482
7,037
4,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
LargeMale
Skadi
9
0 / 5 / 2
5,347
486
4,599
7,106
1,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
4,726
430
2,533
6,842
3,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
9
0 / 2 / 0
5,333
485
605
6,351
1,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 1
5,427
493
3,139
6,533
1,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
5
5
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
4
5
L
5
0
0
5
W
Mercury
Chawlay
Mercury
3
2
3
2.25
W
Cthulhu
Denvel
Cthulhu
2
0
5
4.5
L
Skadi
LargeMale
Skadi
0
5
2
0.2
L
0
2
1
0.25
W
Bellona
0
2
0
0
L
Nemesis
0
2
0
0
L
0
3
1
0.17
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,144
Damage
17,358
31,814
Taken
33,869
15,643
Mitigated
12,405
9,010
Healing
8,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,326
811
0
3,592
4,480
2,395
392
395
4,085
44,155
0
L
6,482
805
21
5,245
7,037
4,094
0
1,191
5,846
40,211
0
W
Mercury
Chawlay
Mercury
3,225
998
0
704
7,722
2,540
632
2,234
5,488
0
33,251
W
Cthulhu
Denvel
Cthulhu
3,737
537
40
450
5,844
3,649
0
1,356
4,488
15,268
0
L
Skadi
LargeMale
Skadi
4,599
1,874
0
280
7,106
1,711
0
3,667
3,439
0
31,327
L
2,533
148
0
534
6,842
3,438
0
2,850
3,992
14,387
0
W
Bellona
2,637
855
0
3,600
8,197
5,420
0
4,357
3,840
0
39,356
L
Nemesis
605
79
0
878
6,351
1,652
0
1,077
5,274
0
28,969
L
3,139
2,070
0
1,379
6,533
1,510
0
1,669
4,864
0
31,486
W
4,219
1,955
0
624
5,571
1,639
0
738
4,833
0
40,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,687
Gold Earned
28,251
359
Minions Killed
279
0
Camps Cleared
0
1,074,993
Distance Traveled
984,592
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,855
623
96
9
0
189,245
2
L
Hades
7,418
674
82
7
0
195,252
1
W
Mercury
6,466
588
67
6
0
226,293
1
W
Cthulhu
6,305
573
19
2
0
215,822
3
L
Skadi
5,347
486
57
5
0
200,018
2
L
Cthulhu
4,726
430
20
2
0
183,682
1
W
Bellona
6,379
580
92
8
0
217,424
3
L
Nemesis
5,333
485
60
5
0
209,541
1
L
Rama
5,427
493
60
5
0
196,099
1
W
Apollo
6,682
607
85
8
0
226,209
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role