Player Matchup

Kumbhakarna
Kumbhakarna
Almighty__Jr-_-
Kumbhakarna
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,300 Elo+
Party 1
Skadi
Skadi
DroCaal
Skadi
Level 83
God Stats
12W - 11L
1,399 SR
Queue Stats
144W - 156L
1,433 Elo+
Party 3
Arachne
Arachne
LittleToonchie
Arachne
Level 89
God Stats
12W - 8L
1,573 SR
Queue Stats
73W - 69L
1,487 Elo+
Solo
Ra
Ra
excusemynose_
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,191 Elo+
Party 1
Gilgamesh
Gilgamesh
moenochrome
Gilgamesh
Level 28
God Stats
21W - 24L
1,404 SR
Queue Stats
44W - 37L
1,385 Elo+
Party 3
Team Averages
Level 52
1,475 SR
1,359 Elo+

VS

Team Averages
Level 48
1,506 SR
1,357 Elo+
Bellona
Bellona
BigOlBeardy
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,363 Elo+
Party 2
Guan Yu
Guan Yu
NickelNDimez
Guan Yu
Level 17
God Stats
0W - 1L
1,559 SR
Queue Stats
13W - 18L
1,375 Elo+
Party 2
Nu Wa
Nu Wa
OF_Its_N1C0L4s
Nu Wa
Level 57
God Stats
80W - 69L
1,570 SR
Queue Stats
338W - 364L
1,398 Elo+
Solo
Arachne
Arachne
Supra Steef
Arachne
Level 102
God Stats
10W - 11L
1,705 SR
Queue Stats
13W - 17L
1,321 Elo+
Party 2
Apollo
Apollo
Zhov39
Apollo
Level 48
God Stats
1W - 3L
1,197 SR
Queue Stats
9W - 17L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Almighty__Jr-_-
Kumbhakarna
12
3 / 1 / 12
8,367
598
3,856
8,849
6,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
DroCaal
Skadi
11
9 / 4 / 8
7,883
563
12,935
10,449
3,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 2 / 1
8,816
630
6,427
8,852
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 2
7,370
526
4,877
5,702
1,614
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gilgamesh
moenochrome
Gilgamesh
11
4 / 3 / 3
7,043
503
10,263
11,738
10,002
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigOlBeardy
Bellona
8
1 / 6 / 5
5,444
389
3,703
8,511
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
NickelNDimez
Guan Yu
10
0 / 5 / 8
6,503
465
6,586
12,643
12,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 4 / 4
7,321
523
8,860
7,742
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Supra Steef
Arachne
13
7 / 2 / 1
8,174
584
8,920
11,343
7,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
Zhov39
Apollo
9
2 / 7 / 3
5,827
416
3,064
9,847
2,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
24
Kills
13
13
Deaths
24
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Almighty__Jr-_-
Kumbhakarna
3
1
12
9
L
Bellona
BigOlBeardy
Bellona
1
6
5
0.58
W
Skadi
DroCaal
Skadi
9
4
8
3.25
W
7
2
1
3.75
L
Guan Yu
NickelNDimez
Guan Yu
0
5
8
0.8
L
3
4
4
1.25
L
Arachne
Supra Steef
Arachne
7
2
1
3.75
L
Apollo
Zhov39
Apollo
2
7
3
0.5
W
1
3
2
0.67
W
Gilgamesh
moenochrome
Gilgamesh
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,358
Damage
31,133
45,590
Taken
50,086
25,276
Mitigated
29,361
11,320
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Almighty__Jr-_-
Kumbhakarna
3,856
389
278
1,124
8,849
6,415
295
845
7,804
21,303
0
L
Bellona
BigOlBeardy
Bellona
3,703
983
0
848
8,511
4,805
0
1,440
7,069
0
9,203
W
Skadi
DroCaal
Skadi
12,935
6,789
0
2,746
10,449
3,576
1,614
1,335
8,960
0
36,785
W
6,427
5,049
0
3,745
8,852
3,669
242
2,151
6,519
0
65,982
L
Guan Yu
NickelNDimez
Guan Yu
6,586
947
1,084
4,959
12,643
12,274
242
1,968
10,595
0
26,541
L
8,860
1,069
0
1,090
7,742
2,469
0
2,318
5,412
33,993
0
L
Arachne
Supra Steef
Arachne
8,920
5,543
0
3,430
11,343
7,055
0
1,094
10,247
128
54,238
L
Apollo
Zhov39
Apollo
3,064
1,597
0
1,360
9,847
2,758
0
1,805
8,030
0
18,801
W
4,877
862
0
505
5,702
1,614
1,341
1,939
3,499
43,300
0
W
Gilgamesh
moenochrome
Gilgamesh
10,263
2,513
0
2,922
11,738
10,002
0
1,682
9,820
0
37,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,479
Gold Earned
33,269
343
Minions Killed
262
0
Camps Cleared
0
1,225,912
Distance Traveled
1,374,048
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,367
598
22
2
0
268,519
2
L
Bellona
5,444
389
11
1
0
265,386
0
W
Skadi
7,883
563
61
4
0
238,026
4
W
Arachne
8,816
630
117
8
0
289,341
3
L
Guan Yu
6,503
465
50
4
0
293,201
0
L
Nu Wa
7,321
523
74
5
0
231,526
4
L
Arachne
8,174
584
99
7
0
326,961
0
L
Apollo
5,827
416
28
2
0
256,974
0
W
Ra
7,370
526
96
7
0
214,052
1
W
Gilgamesh
7,043
503
47
3
0
215,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role