Player Matchup

Aphrodite
Aphrodite
Oldham00
Aphrodite
Level 109
God Stats
21W - 22L
1,515 SR
Queue Stats
206W - 171L
1,534 Elo+
Party 1
Loki
Loki
ProbablyLanee
Loki
Level 87
God Stats
18W - 10L
1,505 SR
Queue Stats
597W - 598L
1,458 Elo+
Party 1
Hel
Hel
SingleGirlsHMU
Hel
Level 81
God Stats
18W - 13L
1,455 SR
Queue Stats
463W - 478L
1,410 Elo+
Party 1
Medusa
Medusa
Tony C4202
Medusa
Level 22
God Stats
17W - 16L
1,429 SR
Queue Stats
161W - 160L
1,340 Elo+
Party 1
Sylvanus
Sylvanus
yuuswallowcome
Sylvanus
Level 55
God Stats
3W - 2L
1,428 SR
Queue Stats
212W - 229L
1,400 Elo+
Party 1
Team Averages
Level 71
1,467 SR
1,428 Elo+

VS

Team Averages
Level 50
1,474 SR
1,388 Elo+
Nemesis
Nemesis
AllHailNicole
Nemesis
Level 36
God Stats
91W - 92L
1,499 SR
Queue Stats
352W - 394L
1,422 Elo+
Party 2
Horus
Horus
DF_COgumelopi
Horus
Level 40
God Stats
11W - 13L
1,513 SR
Queue Stats
94W - 116L
1,359 Elo+
Party 3
Artemis
Artemis
Fenrir4twenty
Artemis
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 207L
1,423 Elo+
Party 2
Janus
Janus
Khollide
Janus
Level 83
God Stats
22W - 23L
1,503 SR
Queue Stats
316W - 321L
1,423 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
felippemazzari
Morgan Le Fay
Level 24
God Stats
24W - 35L
1,353 SR
Queue Stats
30W - 43L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Oldham00
Aphrodite
16
1 / 1 / 13
10,002
500
8,843
17,069
13,269
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
13 / 3 / 6
11,783
589
13,168
14,382
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
11 / 2 / 8
12,680
634
19,676
12,802
5,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Tony C4202
Medusa
14
4 / 4 / 6
9,498
475
10,674
13,786
3,955
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
13
2 / 4 / 7
8,486
424
4,005
14,779
11,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
6 / 9 / 3
10,105
505
16,458
19,953
8,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 5
8,510
426
8,322
16,563
13,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
14
4 / 6 / 2
9,109
455
11,372
13,782
3,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Khollide
Janus
14
0 / 3 / 6
9,223
461
6,147
13,029
4,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
felippemazzari
Morgan Le Fay
13
1 / 7 / 1
8,720
436
10,419
12,926
7,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
31
Kills
13
14
Deaths
31
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
6
9
3
0.83
L
2
6
5
0.75
L
Artemis
4
6
2
0.83
L
Janus
Khollide
Janus
0
3
6
1
W
Aphrodite
Oldham00
Aphrodite
1
1
13
7.5
W
13
3
6
5.33
W
11
2
8
7.5
W
Medusa
Tony C4202
Medusa
4
4
6
1.75
L
Morgan Le Fay
felippemazzari
Morgan Le Fay
1
7
1
0.21
W
Sylvanus
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,366
Damage
52,718
72,818
Taken
76,253
40,246
Mitigated
36,652
34,894
Healing
18,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
16,458
8,573
0
3,849
19,953
8,297
0
8,452
11,501
0
66,718
L
8,322
3,606
2,013
4,357
16,563
13,062
0
8,021
8,542
0
23,904
L
Artemis
11,372
5,976
0
3,026
13,782
3,898
0
3,949
9,833
0
51,478
L
Janus
Khollide
Janus
6,147
415
0
3,565
13,029
4,342
0
7,168
5,861
60,314
0
W
Aphrodite
Oldham00
Aphrodite
8,843
944
3,277
10,529
17,069
13,269
1,094
6,007
11,062
49,339
0
W
13,168
3,286
0
6,126
14,382
5,164
0
2,586
11,796
0
76,444
W
19,676
2,542
2,486
6,246
12,802
5,919
776
3,153
9,649
93,650
0
W
Medusa
Tony C4202
Medusa
10,674
4,711
0
2,327
13,786
3,955
1,372
1,903
11,883
0
50,242
L
Morgan Le Fay
felippemazzari
Morgan Le Fay
10,419
257
0
1,771
12,926
7,053
32
4,538
8,388
43,674
0
W
Sylvanus
4,005
1,287
1,212
2,691
14,779
11,939
430
2,917
11,862
21,419
9,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,449
Gold Earned
45,667
514
Minions Killed
390
0
Camps Cleared
0
1,892,971
Distance Traveled
1,782,702
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,105
505
97
5
0
392,175
4
L
Horus
8,510
426
29
1
0
357,329
4
L
Artemis
9,109
455
64
3
0
337,336
7
L
Janus
9,223
461
128
6
0
368,293
5
W
Aphrodite
10,002
500
89
4
0
365,624
5
W
Loki
11,783
589
108
5
0
438,459
3
W
Hel
12,680
634
182
9
0
425,418
0
W
Medusa
9,498
475
79
4
0
336,731
0
L
Morgan Le Fay
8,720
436
72
4
0
327,569
1
W
Sylvanus
8,486
424
56
3
0
326,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role