Player Matchup

Raijin
Raijin
Bonez23
Raijin
Level 49
God Stats
4W - 5L
1,370 SR
Queue Stats
80W - 140L
1,299 Elo+
Party 1
Ne Zha
Ne Zha
NilremDoomdale
Ne Zha
Level 120
God Stats
23W - 36L
1,306 SR
Queue Stats
1,306W - 1,478L
1,324 Elo+
Solo
Thoth
Thoth
XLR8068
Thoth
Level 35
God Stats
2W - 3L
1,288 SR
Queue Stats
84W - 136L
1,300 Elo+
Party 1
Baron Samedi
Baron Samedi
chronTHEic
Baron Samedi
Level 153
God Stats
18W - 22L
1,373 SR
Queue Stats
2,969W - 3,363L
1,272 Elo+
Solo
Osiris
Osiris
lordofchaos32
Osiris
Level 63
God Stats
5W - 9L
1,655 SR
Queue Stats
436W - 449L
1,316 Elo+
Solo
Team Averages
Level 84
1,398 SR
1,302 Elo+

VS

Team Averages
Level 105
1,428 SR
1,291 Elo+
Janus
Janus
CUETEE927
Janus
Level 128
God Stats
2W - 2L
1,260 SR
Queue Stats
82W - 94L
1,364 Elo+
Solo
Hades
Hades
Eráto
Hades
Level 96
God Stats
18W - 12L
1,532 SR
Queue Stats
494W - 525L
1,321 Elo+
Solo
Neith
Neith
demigardener
Neith
Level 69
God Stats
2W - 1L
1,355 SR
Queue Stats
256W - 275L
1,361 Elo+
Solo
Chang'e
Chang'e
eQ-Mikomii
Chang'e
Level 106
God Stats
11W - 9L
1,492 SR
Queue Stats
490W - 528L
1,305 Elo+
Solo
Anhur
Anhur
wgsdgtx
Anhur
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bonez23
Raijin
19
1 / 5 / 14
11,693
688
17,525
12,343
5,543
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
14 / 8 / 4
13,695
806
27,482
17,334
7,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
XLR8068
Thoth
16
2 / 7 / 9
10,311
607
8,077
12,031
3,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
chronTHEic
Baron Samedi
20
4 / 5 / 11
12,432
731
16,838
13,731
5,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 6 / 15
11,628
684
9,157
22,539
28,867
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CUETEE927
Janus
20
1 / 2 / 16
11,779
693
10,048
8,849
2,416
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
Eráto
Hades
20
9 / 6 / 15
13,742
808
14,298
24,156
13,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
6 / 2 / 10
12,732
749
9,080
13,465
4,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
eQ-Mikomii
Chang'e
19
4 / 8 / 15
12,172
716
18,375
23,557
7,703
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
wgsdgtx
Anhur
20
10 / 6 / 9
13,240
779
14,668
17,810
5,324
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
95
24
Kills
30
31
Deaths
24
53
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Raijin
Bonez23
Raijin
1
5
14
1.6
W
Janus
CUETEE927
Janus
1
2
16
4.5
W
Hades
Eráto
Hades
9
6
15
2.75
L
14
8
4
2
L
Thoth
XLR8068
Thoth
2
7
9
0.93
L
Baron Samedi
chronTHEic
Baron Samedi
4
5
11
1.9
W
6
2
10
5.5
W
Chang'e
eQ-Mikomii
Chang'e
4
8
15
1.44
L
3
6
15
1.75
W
Anhur
wgsdgtx
Anhur
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,079
Damage
66,469
77,978
Taken
87,837
51,597
Mitigated
33,628
21,204
Healing
40,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Bonez23
Raijin
17,525
803
1,678
1,230
12,343
5,543
374
8,699
3,644
41,404
0
W
Janus
CUETEE927
Janus
10,048
2,004
1,791
2,226
8,849
2,416
1,304
4,711
4,138
24,093
0
W
Hades
Eráto
Hades
14,298
1,517
2,327
9,881
24,156
13,343
685
10,743
13,413
32,946
0
L
27,482
9,194
1,675
2,592
17,334
7,738
59
8,637
8,697
0
38,253
L
Thoth
XLR8068
Thoth
8,077
1,346
559
673
12,031
3,809
0
6,448
5,583
12,919
0
L
Baron Samedi
chronTHEic
Baron Samedi
16,838
233
4,493
4,307
13,731
5,640
2,047
9,078
4,653
43,805
0
W
9,080
1,747
621
3,907
13,465
4,842
1,889
6,246
7,219
0
31,115
W
Chang'e
eQ-Mikomii
Chang'e
18,375
1,106
7,473
7,602
23,557
7,703
560
12,723
10,834
32,911
0
L
9,157
3,688
865
3,132
22,539
28,867
972
9,859
12,680
0
23,402
W
Anhur
wgsdgtx
Anhur
14,668
7,892
1,308
3,141
17,810
5,324
829
8,017
9,793
0
34,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,759
Gold Earned
63,665
162
Minions Killed
173
0
Camps Cleared
0
1,465,504
Distance Traveled
1,425,115
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,693
688
43
3
0
271,730
0
W
Janus
11,779
693
22
1
0
284,183
1
W
Hades
13,742
808
37
2
0
273,641
1
L
Ne Zha
13,695
806
11
1
0
293,427
1
L
Thoth
10,311
607
9
1
0
283,079
0
L
Baron Samedi
12,432
731
72
4
0
296,585
0
W
Neith
12,732
749
28
2
0
293,738
0
W
Chang'e
12,172
716
38
2
0
301,685
0
L
Osiris
11,628
684
27
2
0
320,683
0
W
Anhur
13,240
779
48
3
0
271,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role