Player Matchup

Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
dragoneye1893
Hachiman
Level 121
God Stats
20W - 15L
1,565 SR
Queue Stats
438W - 432L
1,482 Elo+
Party 2
Kuzenbo
Kuzenbo
xXUnehrenMannXx
Kuzenbo
Level 98
God Stats
3W - 3L
1,332 SR
Queue Stats
678W - 658L
1,478 Elo+
Party 2
Team Averages
Level 115
1,466 SR
1,487 Elo+

VS

Team Averages
Level 70
1,570 SR
1,428 Elo+
Kukulkan
Kukulkan
DEMON58217
Kukulkan
Level 94
God Stats
1W - 1L
1,736 SR
Queue Stats
34W - 34L
1,428 Elo+
Party 1
Chernobog
Chernobog
RoflanYarik
Chernobog
Level 7
God Stats
2W - 9L
1,473 SR
Queue Stats
26W - 51L
1,428 Elo+
Party 1
Cupid
Cupid
Ruslan5821
Cupid
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 0 / 12
9,747
750
10,631
9,194
3,939
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
dragoneye1893
Hachiman
15
12 / 1 / 6
11,074
852
13,626
9,593
4,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 0 / 14
9,026
694
5,243
15,228
23,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DEMON58217
Kukulkan
12
1 / 4 / 0
8,234
633
12,416
9,001
2,536
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
RoflanYarik
Chernobog
10
0 / 6 / 0
7,037
541
2,141
11,235
3,201
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
10
0 / 8 / 1
7,571
582
6,076
11,936
3,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
2
18
Kills
1
1
Deaths
18
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
12
10
L
Kukulkan
DEMON58217
Kukulkan
1
4
0
0.25
L
Chernobog
RoflanYarik
Chernobog
0
6
0
0
L
Cupid
0
8
1
0.06
W
Hachiman
dragoneye1893
Hachiman
12
1
6
15
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,500
Damage
20,633
34,015
Taken
32,172
31,311
Mitigated
9,036
8,394
Healing
3,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,631
128
58
2,578
9,194
3,939
454
2,217
6,977
42,125
0
L
Kukulkan
DEMON58217
Kukulkan
12,416
427
0
840
9,001
2,536
70
4,453
3,482
36,856
0
L
Chernobog
RoflanYarik
Chernobog
2,141
1,725
0
342
11,235
3,201
70
5,601
5,093
0
12,827
L
Cupid
6,076
2,674
1,194
1,617
11,936
3,299
216
3,690
7,723
0
26,917
W
Hachiman
dragoneye1893
Hachiman
13,626
6,216
0
3,867
9,593
4,283
2,033
4,234
5,359
0
55,460
W
5,243
1,428
0
1,891
15,228
23,089
175
5,965
9,263
12,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,847
Gold Earned
22,842
155
Minions Killed
124
0
Camps Cleared
0
758,572
Distance Traveled
716,143
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,747
750
53
4
0
238,456
5
L
Kukulkan
8,234
633
56
4
0
246,257
5
L
Chernobog
7,037
541
25
2
0
235,523
0
L
Cupid
7,571
582
43
3
0
234,363
4
W
Hachiman
11,074
852
80
6
0
238,166
7
W
Kuzenbo
9,026
694
22
2
0
281,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role