Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
OhNoNoNooo
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,699 Elo+
Solo
Chernobog
Chernobog
PanzerVIPredator
Chernobog
Level 17
God Stats
1W - 4L
1,715 SR
Queue Stats
38W - 34L
1,579 Elo+
Party 2
Kukulkan
Kukulkan
VladTrippin
Kukulkan
Level 5
God Stats
4W - 4L
1,551 SR
Queue Stats
4W - 6L
1,435 Elo+
Solo
Team Averages
Level 15
1,553 SR
1,543 Elo+

VS

Team Averages
Level 26
1,619 SR
1,610 Elo+
Loki
Loki
SHRIMΡ
Loki
Level 13
God Stats
1W - 1L
1,608 SR
Queue Stats
27W - 12L
1,709 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Siddorax
Morgan Le Fay
Level 18
God Stats
5W - 4L
1,638 SR
Queue Stats
223W - 192L
1,707 Elo+
Solo
Arachne
Arachne
TrashGoblyn
Arachne
Level 40
God Stats
17W - 10L
1,605 SR
Queue Stats
53W - 45L
1,578 Elo+
Party 1
Danzaburou
Danzaburou
jippy
Danzaburou
Level 40
God Stats
3W - 2L
1,527 SR
Queue Stats
13W - 15L
1,531 Elo+
Party 1
Ares
Ares
kuubisamma
Ares
Level 21
God Stats
6W - 1L
1,715 SR
Queue Stats
12W - 10L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 0 / 3
6,830
569
2,188
5,921
3,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
 
Pele
10
1 / 4 / 2
6,293
524
2,664
8,531
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
OhNoNoNooo
Sun Wukong
10
1 / 1 / 0
6,290
524
3,472
6,646
4,053
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
12
3 / 1 / 1
7,238
603
6,290
5,957
1,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
VladTrippin
Kukulkan
10
0 / 4 / 1
5,803
484
2,559
7,492
2,098
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
SHRIMΡ
Loki
14
4 / 1 / 4
7,980
665
5,616
5,457
1,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Siddorax
Morgan Le Fay
12
0 / 1 / 3
6,687
557
6,789
6,857
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
TrashGoblyn
Arachne
12
6 / 1 / 3
7,540
628
7,563
9,748
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
jippy
Danzaburou
10
0 / 0 / 0
6,042
504
826
3,544
1,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 0
5,600
467
659
5,559
2,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
10
10
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
3
1.5
L
Pele
 
Pele
1
4
2
0.5
L
Sun Wukong
OhNoNoNooo
Sun Wukong
1
1
0
1
L
Chernobog
3
1
1
3.5
W
Loki
SHRIMΡ
Loki
4
1
4
6
W
Morgan Le Fay
Siddorax
Morgan Le Fay
0
1
3
1.5
W
Arachne
TrashGoblyn
Arachne
6
1
3
7.5
L
Kukulkan
VladTrippin
Kukulkan
0
4
1
0.13
W
Danzaburou
jippy
Danzaburou
0
0
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,173
Damage
21,453
34,547
Taken
31,165
13,464
Mitigated
11,197
9,533
Healing
10,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,188
593
456
1,890
5,921
3,144
0
661
5,260
22,801
0
L
Pele
 
Pele
2,664
552
0
3,128
8,531
2,222
0
742
7,789
0
28,663
L
Sun Wukong
OhNoNoNooo
Sun Wukong
3,472
922
0
1,702
6,646
4,053
0
1,258
5,388
0
32,060
L
Chernobog
6,290
4,163
0
1,313
5,957
1,947
1,183
1,281
4,676
0
48,866
W
Loki
SHRIMΡ
Loki
5,616
1,803
0
1,375
5,457
1,675
0
586
4,871
0
42,615
W
Morgan Le Fay
Siddorax
Morgan Le Fay
6,789
575
0
2,695
6,857
2,317
0
1,218
5,625
44,801
0
W
Arachne
TrashGoblyn
Arachne
7,563
4,070
0
4,782
9,748
4,172
0
1,119
8,629
0
43,412
L
Kukulkan
VladTrippin
Kukulkan
2,559
366
0
1,044
7,492
2,098
129
3,506
3,986
27,295
0
W
Danzaburou
jippy
Danzaburou
826
316
0
1,093
3,544
1,020
0
726
2,713
0
34,167
W
659
0
0
936
5,559
2,013
0
979
4,580
9,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,454
Gold Earned
33,849
343
Minions Killed
324
0
Camps Cleared
0
1,122,210
Distance Traveled
1,281,925
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,830
569
41
3
0
200,937
6
L
Pele
6,293
524
65
5
0
244,947
0
L
Sun Wukong
6,290
524
82
7
0
196,842
2
L
Chernobog
7,238
603
95
8
0
246,933
1
W
Loki
7,980
665
86
7
0
253,271
2
W
Morgan Le Fay
6,687
557
83
7
0
240,404
5
W
Arachne
7,540
628
71
6
0
296,281
5
L
Kukulkan
5,803
484
60
5
0
232,551
2
W
Danzaburou
6,042
504
67
6
0
236,370
3
W
Ares
5,600
467
17
1
0
255,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role