Player Matchup

Anubis
Anubis
FrostyMei
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Solo
Anhur
Anhur
Innerguts
Anhur
Level 23
God Stats
2W - 1L
1,833 SR
Queue Stats
36W - 55L
1,323 Elo+
Solo
Cthulhu
Cthulhu
MatheusAKK
Cthulhu
Level 13
God Stats
0W - 3L
1,227 SR
Queue Stats
10W - 19L
1,297 Elo+
Solo
Odin
Odin
Teebagplanet
Odin
Level 7
God Stats
0W - 1L
1,196 SR
Queue Stats
3W - 8L
1,214 Elo+
Solo
Thanatos
Thanatos
phuqyouto
Thanatos
Level 16
God Stats
4W - 4L
1,561 SR
Queue Stats
16W - 25L
1,394 Elo+
Solo
Team Averages
Level 12
1,463 SR
1,288 Elo+

VS

Team Averages
Level 11
1,376 SR
1,276 Elo+
Kukulkan
Kukulkan
DITE666
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,139 Elo+
Solo
Bellona
Bellona
Raikiri007
Bellona
Level 27
God Stats
8W - 8L
1,427 SR
Queue Stats
51W - 54L
1,354 Elo+
Solo
Cerberus
Cerberus
lipkissmyhomiez
Cerberus
Level 7
God Stats
9W - 3L
1,500 SR
Queue Stats
135W - 143L
1,212 Elo+
Party 1
Cupid
Cupid
sawbdawg
Cupid
Level 8
God Stats
25W - 26L
1,225 SR
Queue Stats
120W - 139L
1,259 Elo+
Party 1
Arachne
Arachne
xStrohx
Arachne
Level 12
God Stats
16W - 13L
1,225 SR
Queue Stats
156W - 156L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FrostyMei
Anubis
9
2 / 7 / 0
5,522
552
3,451
7,659
3,365
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Innerguts
Anhur
7
1 / 3 / 0
4,865
487
2,013
4,646
1,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
MatheusAKK
Cthulhu
8
0 / 3 / 1
4,499
450
2,393
5,422
4,310
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 1
5,373
537
2,579
5,229
4,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
phuqyouto
Thanatos
7
1 / 2 / 1
5,005
501
1,907
6,372
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DITE666
Kukulkan
11
4 / 2 / 6
6,742
674
5,466
5,133
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Raikiri007
Bellona
10
0 / 2 / 0
5,752
575
1,982
5,101
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
8
0 / 1 / 3
5,254
525
1,265
5,544
2,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cupid
sawbdawg
Cupid
8
0 / 0 / 3
5,050
505
2,965
2,896
733
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
xStrohx
Arachne
11
12 / 0 / 1
7,096
710
6,115
6,186
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
16
16
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DITE666
Kukulkan
4
2
6
3.5
L
Anubis
FrostyMei
Anubis
2
7
0
0.29
L
Anhur
Innerguts
Anhur
1
3
0
0.33
L
Cthulhu
MatheusAKK
Cthulhu
0
3
1
0.17
W
Bellona
Raikiri007
Bellona
0
2
0
0
L
1
1
1
1.5
W
Cerberus
0
1
3
1.5
L
Thanatos
phuqyouto
Thanatos
1
2
1
0.75
W
Cupid
sawbdawg
Cupid
0
0
3
1.5
W
Arachne
xStrohx
Arachne
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,343
Damage
17,793
29,328
Taken
24,860
14,714
Mitigated
10,506
8,244
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DITE666
Kukulkan
5,466
1,243
0
742
5,133
1,036
0
2,790
2,343
27,507
0
L
Anubis
FrostyMei
Anubis
3,451
678
0
1,374
7,659
3,365
432
3,382
4,277
20,905
0
L
Anhur
Innerguts
Anhur
2,013
1,045
0
250
4,646
1,072
0
539
4,107
0
18,360
L
Cthulhu
MatheusAKK
Cthulhu
2,393
426
0
0
5,422
4,310
0
1,145
4,277
14,640
0
W
Bellona
Raikiri007
Bellona
1,982
901
0
1,275
5,101
3,568
0
0
5,101
0
24,531
L
2,579
1,068
0
1,572
5,229
4,177
0
0
5,229
0
19,459
W
Cerberus
1,265
198
0
262
5,544
2,872
285
1,780
3,764
7,789
0
L
Thanatos
phuqyouto
Thanatos
1,907
651
0
5,048
6,372
1,790
0
1,665
4,707
0
22,585
W
Cupid
sawbdawg
Cupid
2,965
1,128
103
1,324
2,896
733
488
339
2,557
0
26,908
W
Arachne
xStrohx
Arachne
6,115
4,081
0
3,290
6,186
2,297
407
935
5,251
0
33,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,264
Gold Earned
29,894
212
Minions Killed
252
0
Camps Cleared
0
881,347
Distance Traveled
968,039
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,742
674
60
6
0
188,002
2
L
Anubis
5,522
552
46
5
0
152,043
2
L
Anhur
4,865
487
50
5
0
169,500
0
L
Cthulhu
4,499
450
22
2
0
195,395
3
W
Bellona
5,752
575
57
6
0
171,971
0
L
Odin
5,373
537
47
5
0
176,326
2
W
Cerberus
5,254
525
24
2
0
183,346
3
L
Thanatos
5,005
501
47
5
0
188,083
0
W
Cupid
5,050
505
60
6
0
190,628
1
W
Arachne
7,096
710
51
5
0
234,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role