Player Matchup

Rama
Rama
JuliSL
Rama
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 37L
1,516 Elo+
Party 2
Ymir
Ymir
Moxer13
Ymir
Level 19
God Stats
10W - 4L
1,772 SR
Queue Stats
36W - 22L
1,563 Elo+
Party 2
Loki
Loki
RobgollxPro
Loki
Level 28
God Stats
19W - 20L
1,539 SR
Queue Stats
146W - 159L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
TheKuza
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 68L
1,624 Elo+
Solo
Ao Kuang
Ao Kuang
杰HUNTER杰
Ao Kuang
Level 17
God Stats
2W - 0L
1,297 SR
Queue Stats
50W - 29L
1,576 Elo+
Solo
Team Averages
Level 22
1,522 SR
1,555 Elo+

VS

Team Averages
Level 29
1,578 SR
1,618 Elo+
Anubis
Anubis
 
Anubis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Demontime
Cthulhu
Level 17
God Stats
2W - 1L
1,690 SR
Queue Stats
2W - 1L
1,707 Elo+
Party 1
Hou Yi
Hou Yi
DioBi
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,707 Elo+
Party 1
Hercules
Hercules
MeRereUs
Hercules
Level 13
God Stats
1W - 2L
1,509 SR
Queue Stats
16W - 13L
1,589 Elo+
Party 1
Ao Kuang
Ao Kuang
jJotta
Ao Kuang
Level 29
God Stats
12W - 6L
1,690 SR
Queue Stats
68W - 56L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
JuliSL
Rama
17
8 / 3 / 5
10,771
598
13,265
10,799
3,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Moxer13
Ymir
15
0 / 2 / 10
10,173
565
5,836
13,236
10,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 2 / 1
10,194
566
4,120
7,623
2,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
TheKuza
Erlang Shen
16
3 / 5 / 4
10,387
577
11,377
12,760
9,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
杰HUNTER杰
Ao Kuang
17
8 / 0 / 6
10,943
608
10,189
10,036
4,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 5 / 0
9,187
510
8,329
10,808
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Demontime
Cthulhu
12
0 / 4 / 5
7,053
392
3,345
11,625
9,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hou Yi
DioBi
Hou Yi
12
1 / 4 / 2
6,969
387
3,579
8,340
2,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
MeRereUs
Hercules
12
1 / 3 / 1
7,677
427
3,056
16,654
7,714
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
jJotta
Ao Kuang
15
5 / 6 / 1
9,451
525
8,366
15,951
5,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
22
Kills
11
12
Deaths
22
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
5
0
0.8
L
Cthulhu
Demontime
Cthulhu
0
4
5
0.63
L
Hou Yi
DioBi
Hou Yi
1
4
2
0.5
W
Rama
JuliSL
Rama
8
3
5
3.5
L
Hercules
MeRereUs
Hercules
1
3
1
0.5
W
Ymir
Moxer13
Ymir
0
2
10
2.5
W
3
2
1
1.75
W
Erlang Shen
TheKuza
Erlang Shen
3
5
4
1
L
Ao Kuang
jJotta
Ao Kuang
5
6
1
0.92
W
Ao Kuang
杰HUNTER杰
Ao Kuang
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,787
Damage
26,675
54,454
Taken
63,378
30,278
Mitigated
29,112
18,436
Healing
12,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,329
987
0
3,163
10,808
4,533
0
3,170
7,638
60,307
0
L
Cthulhu
Demontime
Cthulhu
3,345
181
108
1,079
11,625
9,375
0
2,965
8,660
21,093
0
L
Hou Yi
DioBi
Hou Yi
3,579
1,674
0
1,641
8,340
2,130
0
2,102
6,238
0
33,475
W
Rama
JuliSL
Rama
13,265
11,322
0
3,699
10,799
3,695
1,840
4,366
6,433
0
65,508
L
Hercules
MeRereUs
Hercules
3,056
1,693
25
2,709
16,654
7,714
0
1,979
14,675
0
27,269
W
Ymir
Moxer13
Ymir
5,836
788
0
3,018
13,236
10,459
192
3,626
9,610
45,878
0
W
4,120
1,154
0
2,012
7,623
2,317
0
4,174
3,449
0
58,724
W
Erlang Shen
TheKuza
Erlang Shen
11,377
7,033
0
3,522
12,760
9,546
958
4,220
8,540
0
66,059
L
Ao Kuang
jJotta
Ao Kuang
8,366
3,103
111
3,895
15,951
5,360
0
5,191
10,760
64,587
0
W
Ao Kuang
杰HUNTER杰
Ao Kuang
10,189
2,364
0
6,185
10,036
4,261
759
3,752
6,284
70,517
14,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,468
Gold Earned
40,337
545
Minions Killed
380
0
Camps Cleared
0
1,788,707
Distance Traveled
1,541,329
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,187
510
116
6
0
296,593
5
L
Cthulhu
7,053
392
43
2
0
309,244
0
L
Hou Yi
6,969
387
67
4
0
266,859
4
W
Rama
10,771
598
117
7
0
316,061
5
L
Hercules
7,677
427
58
3
0
338,177
5
W
Ymir
10,173
565
61
3
0
340,331
5
W
Loki
10,194
566
122
7
0
364,211
3
W
Erlang Shen
10,387
577
123
7
0
357,784
4
L
Ao Kuang
9,451
525
96
5
0
330,456
3
W
Ao Kuang
10,943
608
122
7
0
410,320
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role