Player Matchup

Artemis
Artemis
DARKfire9879916
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
643W - 653L
1,406 Elo+
Solo
Kuzenbo
Kuzenbo
Mactype6937
Kuzenbo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,189 Elo+
Solo
Fenrir
Fenrir
NoblePenguini
Fenrir
Level 16
God Stats
2W - 7L
1,382 SR
Queue Stats
4W - 9L
1,385 Elo+
Solo
Jing Wei
Jing Wei
SightedCarrot76
Jing Wei
Level 29
God Stats
41W - 35L
1,553 SR
Queue Stats
156W - 203L
1,318 Elo+
Solo
Kukulkan
Kukulkan
Vyqux
Kukulkan
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 18
1,487 SR
1,359 Elo+

VS

Team Averages
Level 11
1,580 SR
1,475 Elo+
Ne Zha
Ne Zha
Blado97
Ne Zha
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,636 Elo+
Solo
Scylla
Scylla
FtW ii H1Tm4n
Scylla
Level 13
God Stats
1W - 1L
1,240 SR
Queue Stats
10W - 11L
1,408 Elo+
Solo
Neith
Neith
MigakiSteel
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Kali
Kali
darkCosmos1579
Kali
Level 26
God Stats
2W - 2L
1,722 SR
Queue Stats
38W - 48L
1,276 Elo+
Solo
Cthulhu
Cthulhu
zman 1679
Cthulhu
Level 11
God Stats
8W - 4L
1,936 SR
Queue Stats
13W - 16L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
3,322
554
1,144
3,737
700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
Mactype6937
Kuzenbo
1
0 / 1 / 0
3,014
502
0
772
361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 2 / 0
3,589
598
347
4,188
887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
6
0 / 2 / 0
3,763
627
301
3,723
905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kukulkan
Vyqux
Kukulkan
5
0 / 1 / 0
3,458
576
1,320
1,817
541
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Blado97
Ne Zha
7
1 / 0 / 2
4,064
677
2,229
3,345
768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 0 / 0
4,791
799
2,301
1,299
271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
3 / 0 / 1
3,957
660
1,463
2,688
840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 0 / 0
3,689
615
216
2,665
606
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
zman 1679
Cthulhu
6
1 / 0 / 0
3,927
655
1,320
3,376
1,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
9
10
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Blado97
Ne Zha
1
0
2
2
L
0
4
0
0
W
3
0
0
3
L
Kuzenbo
Mactype6937
Kuzenbo
0
1
0
0
W
3
0
1
3.5
L
0
2
0
0
L
Jing Wei
0
2
0
0
L
Kukulkan
Vyqux
Kukulkan
0
1
0
0
W
1
0
0
1
W
Cthulhu
zman 1679
Cthulhu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,112
Damage
7,529
14,237
Taken
13,373
3,394
Mitigated
4,454
1,302
Healing
3,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Blado97
Ne Zha
2,229
1,013
0
788
3,345
768
0
0
3,345
0
17,635
L
1,144
561
0
307
3,737
700
130
0
3,737
0
9,187
W
2,301
289
0
494
1,299
271
363
0
1,299
18,283
0
L
Kuzenbo
Mactype6937
Kuzenbo
0
0
0
0
772
361
0
276
474
149
0
W
1,463
703
0
1,361
2,688
840
447
0
2,688
0
12,777
L
347
53
0
513
4,188
887
0
0
4,188
0
13,077
L
Jing Wei
301
215
0
0
3,723
905
0
1,797
1,720
0
13,527
L
Kukulkan
Vyqux
Kukulkan
1,320
334
0
482
1,817
541
0
1,320
497
10,377
0
W
216
18
0
403
2,665
606
0
215
2,450
0
10,320
W
Cthulhu
zman 1679
Cthulhu
1,320
153
0
518
3,376
1,969
0
1,105
2,271
12,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,146
Gold Earned
20,428
102
Minions Killed
142
0
Camps Cleared
0
494,252
Distance Traveled
618,788
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,064
677
26
4
0
122,301
0
L
Artemis
3,322
554
16
3
0
108,514
0
W
Scylla
4,791
799
45
8
0
116,698
0
L
Kuzenbo
3,014
502
1
0
0
30,986
0
W
Neith
3,957
660
17
3
0
115,585
1
L
Fenrir
3,589
598
30
5
0
128,884
0
L
Jing Wei
3,763
627
34
6
0
126,377
0
L
Kukulkan
3,458
576
21
4
0
99,491
1
W
Kali
3,689
615
26
4
0
137,467
2
W
Cthulhu
3,927
655
28
5
0
126,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role