Player Matchup

Cerberus
Cerberus
Vicer0
Cerberus
Level 16
God Stats
5W - 3L
1,753 SR
Queue Stats
40W - 35L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
klima18
Gilgamesh
Level 23
God Stats
2W - 1L
1,590 SR
Queue Stats
32W - 29L
1,579 Elo+
Party 1
Mercury
Mercury
makwis4
Mercury
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 27L
1,599 Elo+
Party 1
Apollo
Apollo
simplywojtek
Apollo
Level 16
God Stats
5W - 3L
1,780 SR
Queue Stats
45W - 49L
1,513 Elo+
Party 1
Sol
Sol
twujhomik
Sol
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 34L
1,512 Elo+
Party 1
Team Averages
Level 22
1,625 SR
1,548 Elo+

VS

Team Averages
Level 13
1,412 SR
1,422 Elo+
Yemoja
Yemoja
Galzâk
Yemoja
Level 28
God Stats
2W - 4L
1,286 SR
Queue Stats
6W - 7L
1,220 Elo+
Solo
Bellona
Bellona
KINAZOWO
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Set
Set
MarihuanaV
Set
Level 4
God Stats
1W - 2L
1,236 SR
Queue Stats
4W - 5L
1,466 Elo+
Solo
Medusa
Medusa
NiGhT129
Medusa
Level 27
God Stats
0W - 2L
1,320 SR
Queue Stats
4W - 6L
1,367 Elo+
Solo
Neith
Neith
Pomeaufour
Neith
Level 3
God Stats
1W - 1L
1,719 SR
Queue Stats
2W - 3L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Vicer0
Cerberus
9
6 / 1 / 2
6,872
625
3,112
7,379
3,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
klima18
Gilgamesh
11
4 / 2 / 7
6,784
617
6,223
7,028
4,813
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
makwis4
Mercury
11
1 / 1 / 3
6,458
587
2,725
6,751
2,237
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
12
6 / 1 / 5
7,219
656
5,247
4,025
1,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 0 / 6
6,508
592
6,399
5,160
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Galzâk
Yemoja
9
3 / 4 / 0
6,381
580
2,438
7,620
3,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
KINAZOWO
Bellona
6
0 / 4 / 1
4,546
413
869
4,541
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 4 / 1
6,122
557
2,851
10,059
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
NiGhT129
Medusa
8
0 / 2 / 2
5,225
475
3,580
5,624
1,523
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
6
0 / 8 / 0
4,365
397
2,181
6,667
1,791
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
21
Kills
4
5
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Galzâk
Yemoja
3
4
0
0.75
L
Bellona
KINAZOWO
Bellona
0
4
1
0.13
L
1
4
1
0.38
L
Medusa
NiGhT129
Medusa
0
2
2
0.5
L
Neith
0
8
0
0
W
Cerberus
Vicer0
Cerberus
6
1
2
7
W
Gilgamesh
klima18
Gilgamesh
4
2
7
3.75
W
Mercury
makwis4
Mercury
1
1
3
2.5
W
Apollo
6
1
5
8.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,706
Damage
11,919
30,343
Taken
34,511
13,597
Mitigated
12,763
6,632
Healing
5,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Galzâk
Yemoja
2,438
533
584
0
7,620
3,841
22
3,861
3,540
18,217
0
L
Bellona
KINAZOWO
Bellona
869
537
0
353
4,541
2,505
187
471
4,037
0
6,135
L
2,851
903
0
4,031
10,059
3,103
0
2,205
7,560
0
36,318
L
Medusa
NiGhT129
Medusa
3,580
1,255
0
257
5,624
1,523
186
859
4,519
0
24,601
L
Neith
2,181
1,920
0
118
6,667
1,791
32
2,405
4,084
0
9,220
W
Cerberus
Vicer0
Cerberus
3,112
188
0
1,083
7,379
3,781
324
723
6,397
16,547
0
W
Gilgamesh
klima18
Gilgamesh
6,223
1,319
0
841
7,028
4,813
326
743
6,285
6,407
24,981
W
Mercury
makwis4
Mercury
2,725
1,972
0
612
6,751
2,237
0
0
6,751
0
44,930
W
Apollo
5,247
2,744
0
1,263
4,025
1,286
1,633
377
3,648
0
40,726
W
6,399
1,602
0
2,833
5,160
1,480
934
336
4,824
26,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,841
Gold Earned
26,639
297
Minions Killed
204
0
Camps Cleared
0
1,154,842
Distance Traveled
877,124
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,381
580
38
3
0
186,542
1
L
Bellona
4,546
413
15
1
0
125,566
1
L
Set
6,122
557
79
7
0
206,499
1
L
Medusa
5,225
475
48
4
0
195,020
2
L
Neith
4,365
397
24
2
0
163,497
1
W
Cerberus
6,872
625
26
2
0
236,017
1
W
Gilgamesh
6,784
617
61
6
0
210,181
0
W
Mercury
6,458
587
81
7
0
245,649
2
W
Apollo
7,219
656
84
8
0
229,087
0
W
Sol
6,508
592
45
4
0
233,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role