Player Matchup

Hun Batz
Hun Batz
Fatalis7775662
Hun Batz
Level 102
God Stats
1W - 3L
1,454 SR
Queue Stats
280W - 300L
1,429 Elo+
Party 2
Skadi
Skadi
Monsterbeastmode
Skadi
Level 27
God Stats
9W - 8L
1,395 SR
Queue Stats
99W - 115L
1,410 Elo+
Party 2
Hades
Hades
Pluckycannon
Hades
Level 98
God Stats
7W - 1L
1,678 SR
Queue Stats
150W - 161L
1,425 Elo+
Party 2
Team Averages
Level 76
1,509 SR
1,421 Elo+

VS

Team Averages
Level 37
1,467 SR
1,309 Elo+
Olorun
Olorun
RainhaAna2060
Olorun
Level 19
God Stats
0W - 1L
1,489 SR
Queue Stats
0W - 2L
1,226 Elo+
Solo
Danzaburou
Danzaburou
holasoypacman
Danzaburou
Level 67
God Stats
4W - 5L
1,334 SR
Queue Stats
274W - 310L
1,387 Elo+
Party 1
Ymir
Ymir
hull1520
Ymir
Level 25
God Stats
5W - 3L
1,577 SR
Queue Stats
177W - 248L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
2 / 3 / 13
11,718
689
7,035
11,656
5,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 1 / 10
12,006
706
13,100
11,485
4,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
12 / 4 / 7
13,186
776
25,059
18,573
14,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
9,086
534
2,707
14,085
4,229
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
holasoypacman
Danzaburou
16
5 / 4 / 2
11,346
667
15,451
18,640
6,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
14
2 / 8 / 4
10,894
641
6,088
19,149
15,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
19
Kills
7
8
Deaths
19
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
2
3
13
2.83
W
5
1
10
10
W
12
4
7
3.88
L
0
7
3
0.21
L
Danzaburou
holasoypacman
Danzaburou
5
4
2
1.5
L
Ymir
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,194
Damage
24,246
41,714
Taken
51,874
23,718
Mitigated
25,774
14,359
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
7,035
460
0
2,040
11,656
5,392
223
2,947
8,709
0
43,076
W
13,100
5,874
0
3,264
11,485
4,134
1,524
1,981
9,504
0
48,863
W
25,059
1,003
360
8,695
18,573
14,192
851
3,867
14,706
57,748
0
L
2,707
800
408
1,238
14,085
4,229
0
8,511
5,574
10,801
0
L
Danzaburou
holasoypacman
Danzaburou
15,451
4,444
0
2,073
18,640
6,107
0
10,068
8,572
0
55,806
L
Ymir
6,088
579
0
2,772
19,149
15,438
0
6,480
12,669
18,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,910
Gold Earned
31,326
194
Minions Killed
134
0
Camps Cleared
0
867,338
Distance Traveled
791,129
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,718
689
60
4
0
284,266
0
W
Skadi
12,006
706
69
4
0
305,108
1
W
Hades
13,186
776
65
4
0
277,964
0
L
Olorun
9,086
534
16
1
0
279,640
8
L
Danzaburou
11,346
667
88
5
0
288,432
3
L
Ymir
10,894
641
30
2
0
223,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role