Player Matchup

Sobek
Sobek
Confluencee
Sobek
Level 26
God Stats
2W - 2L
1,234 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Hercules
Hercules
TittieFugger420
Hercules
Level 8
God Stats
1W - 0L
1,718 SR
Queue Stats
9W - 4L
1,569 Elo+
Party 2
Nemesis
Nemesis
jvink2004
Nemesis
Level 16
God Stats
1W - 2L
1,277 SR
Queue Stats
32W - 53L
1,329 Elo+
Party 1
Cu Chulainn
Cu Chulainn
rdc004635
Cu Chulainn
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 10L
1,253 Elo+
Party 2
Hou Yi
Hou Yi
skullwalker19
Hou Yi
Level 18
God Stats
11W - 7L
1,455 SR
Queue Stats
56W - 80L
1,414 Elo+
Party 1
Team Averages
Level 27
1,437 SR
1,413 Elo+

VS

Team Averages
Level 11
1,459 SR
1,536 Elo+
Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
Bluffshoot
Chaac
Level 3
God Stats
1W - 1L
1,700 SR
Queue Stats
13W - 22L
1,638 Elo+
Party 3
Neith
Neith
Fiche095
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 3
Zeus
Zeus
JE2F InDa Place
Zeus
Level 4
God Stats
0W - 2L
1,195 SR
Queue Stats
16W - 20L
1,638 Elo+
Party 3
Kukulkan
Kukulkan
Sawdth
Kukulkan
Level 20
God Stats
12W - 20L
1,398 SR
Queue Stats
44W - 51L
1,402 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 30
12,364
1,124
6,031
13,510
20,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
20
14 / 3 / 21
12,778
1,162
24,058
18,787
12,747
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
jvink2004
Nemesis
19
7 / 1 / 17
11,539
1,049
8,007
10,234
4,408
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
rdc004635
Cu Chulainn
20
17 / 2 / 14
13,970
1,270
25,173
16,933
15,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 2 / 24
12,700
1,155
14,392
9,221
3,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
3 / 10 / 5
11,265
1,024
11,137
16,932
14,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
17
1 / 11 / 6
10,642
967
8,268
22,686
23,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Fiche095
Neith
17
3 / 11 / 4
11,062
1,006
12,945
18,362
9,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 11 / 7
10,628
966
18,286
14,585
5,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Sawdth
Kukulkan
17
1 / 5 / 8
10,651
968
12,207
12,020
5,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
39
48
Kills
9
9
Deaths
48
106
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
10
5
0.55
L
Chaac
1
11
6
0.36
W
4
1
30
19
L
Neith
Fiche095
Neith
3
11
4
0.45
L
1
11
7
0.41
L
Kukulkan
Sawdth
Kukulkan
1
5
8
1
W
Hercules
14
3
21
8.17
W
Nemesis
jvink2004
Nemesis
7
1
17
15.5
W
Cu Chulainn
rdc004635
Cu Chulainn
17
2
14
12
W
6
2
24
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,661
Damage
62,843
68,685
Taken
84,585
56,642
Mitigated
58,104
9,605
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
11,137
1,257
4,081
4,002
16,932
14,411
0
3,760
12,889
19,757
0
L
Chaac
8,268
1,213
0
2,416
22,686
23,119
0
2,777
19,107
0
30,525
W
6,031
300
0
594
13,510
20,624
0
9,752
3,626
9,531
0
L
Neith
Fiche095
Neith
12,945
7,070
0
1,456
18,362
9,031
0
1,261
16,890
0
25,677
L
18,286
3,396
0
228
14,585
5,639
0
1,443
13,003
36,241
0
L
Kukulkan
Sawdth
Kukulkan
12,207
1,383
0
0
12,020
5,904
0
852
10,977
27,870
0
W
Hercules
24,058
7,022
0
5,990
18,787
12,747
0
11,394
7,292
302
31,619
W
Nemesis
jvink2004
Nemesis
8,007
3,746
0
1,011
10,234
4,408
0
5,870
4,270
0
12,097
W
Cu Chulainn
rdc004635
Cu Chulainn
25,173
5,856
0
2,010
16,933
15,030
0
11,469
5,098
9,796
43,108
W
14,392
8,327
0
0
9,221
3,833
0
3,145
5,863
0
40,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,351
Gold Earned
54,248
168
Minions Killed
149
5
Camps Cleared
4
1,111,274
Distance Traveled
1,020,812
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,265
1,024
9
1
0
218,584
0
L
Chaac
10,642
967
45
4
3
220,038
1
W
Sobek
12,364
1,124
1
0
0
223,259
0
L
Neith
11,062
1,006
25
2
0
187,217
1
L
Zeus
10,628
966
38
3
1
181,155
0
L
Kukulkan
10,651
968
32
3
0
213,818
0
W
Hercules
12,778
1,162
19
2
2
235,782
3
W
Nemesis
11,539
1,049
9
1
1
251,229
0
W
Cu Chulainn
13,970
1,270
72
7
1
199,549
0
W
Hou Yi
12,700
1,155
67
6
1
201,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role