Player Matchup

Ra
Ra
BarmanTheOne
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chiron
Chiron
Crazyking18
Chiron
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 75L
1,410 Elo+
Solo
Thanatos
Thanatos
FrostyMei
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
Teebagplanet
Ares
Level 7
God Stats
0W - 1L
1,221 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Fenrir
Fenrir
awesomer2000
Fenrir
Level 29
God Stats
5W - 8L
1,543 SR
Queue Stats
183W - 190L
1,455 Elo+
Solo
Team Averages
Level 13
1,453 SR
1,473 Elo+

VS

Team Averages
Level 28
1,519 SR
1,396 Elo+
Tyr
Tyr
 
Tyr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
IAmXplisit
Yemoja
Level 12
God Stats
2W - 1L
1,395 SR
Queue Stats
6W - 6L
1,316 Elo+
Party 1
Fenrir
Fenrir
OokamiKZ
Fenrir
Level 3
God Stats
2W - 0L
1,723 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Neith
Neith
RicheyDinero
Neith
Level 19
God Stats
3W - 2L
1,599 SR
Queue Stats
311W - 361L
1,285 Elo+
Party 1
Vulcan
Vulcan
phuqyouto
Vulcan
Level 16
God Stats
5W - 4L
1,376 SR
Queue Stats
16W - 25L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
6,501
406
2,059
7,770
4,037
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
11
2 / 1 / 3
7,024
439
7,506
7,065
2,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
FrostyMei
Thanatos
12
3 / 7 / 0
7,949
497
4,500
10,903
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 0 / 4
8,298
519
6,473
7,006
4,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
12
3 / 5 / 1
8,449
528
6,708
13,708
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
5 / 3 / 1
7,626
477
4,870
9,679
7,241
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
IAmXplisit
Yemoja
11
0 / 1 / 0
7,434
465
3,035
9,742
5,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
OokamiKZ
Fenrir
13
3 / 3 / 2
7,967
498
5,929
11,632
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 5 / 0
6,138
384
940
8,471
2,727
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
phuqyouto
Vulcan
15
13 / 2 / 0
9,638
602
13,711
9,193
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
12
Kills
21
21
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
3
1
1.83
L
0
8
2
0.13
L
Chiron
2
1
3
3.5
L
Thanatos
FrostyMei
Thanatos
3
7
0
0.43
W
Yemoja
IAmXplisit
Yemoja
0
1
0
0
W
Fenrir
OokamiKZ
Fenrir
3
3
2
1.33
W
0
5
0
0
L
4
0
4
6
L
Fenrir
3
5
1
0.7
W
Vulcan
phuqyouto
Vulcan
13
2
0
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,246
Damage
28,485
46,452
Taken
48,717
18,301
Mitigated
22,328
14,343
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,870
901
0
2,577
9,679
7,241
1,112
1,363
8,316
0
25,338
L
2,059
390
257
814
7,770
4,037
306
5,685
1,609
17,929
0
L
Chiron
7,506
2,626
1,096
2,010
7,065
2,186
1,021
2,836
4,183
0
49,390
L
Thanatos
FrostyMei
Thanatos
4,500
1,816
0
5,413
10,903
3,367
672
1,033
9,824
0
33,336
W
Yemoja
IAmXplisit
Yemoja
3,035
617
1,504
914
9,742
5,418
132
3,184
6,558
22,512
0
W
Fenrir
OokamiKZ
Fenrir
5,929
1,971
0
3,661
11,632
3,424
0
334
11,298
0
40,930
W
940
600
0
880
8,471
2,727
572
2,299
6,172
0
21,253
L
6,473
381
0
440
7,006
4,234
421
2,046
4,636
14,826
0
L
Fenrir
6,708
923
0
4,313
13,708
4,477
252
4,313
9,163
0
38,836
W
Vulcan
phuqyouto
Vulcan
13,711
2,516
0
2,404
9,193
3,518
269
1,352
7,841
51,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,221
Gold Earned
38,803
251
Minions Killed
242
0
Camps Cleared
0
1,366,244
Distance Traveled
1,452,392
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,626
477
30
2
0
338,014
1
L
Ra
6,501
406
32
2
0
207,611
0
L
Chiron
7,024
439
75
5
0
265,019
0
L
Thanatos
7,949
497
68
4
0
281,469
0
W
Yemoja
7,434
465
29
2
0
274,737
2
W
Fenrir
7,967
498
63
4
0
306,372
1
W
Neith
6,138
384
40
3
0
209,102
2
L
Ares
8,298
519
9
1
0
335,564
4
L
Fenrir
8,449
528
67
4
0
276,581
2
W
Vulcan
9,638
602
80
5
0
324,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role