Player Matchup

Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum III
AgeofSteam
Ao Kuang
Platinum III
Level 159
God Stats
23W - 10L
1,817 SR
Queue Stats
54W - 41L
1,902 MMR
Party 1
Sol
Sol
Platinum I
allim
Sol
Platinum I
Level 158
God Stats
45W - 39L
1,649 SR
Queue Stats
128W - 146L
2,067 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 158
1,655 SR
1,823 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 84
1,568 SR
1,705 MMR
Raijin
Raijin
Platinum II
 
Raijin
Platinum II
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Platinum III
ElSapitoBasilon
Hou Yi
Platinum III
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 2L
2,010 MMR
Party 2
Yemoja
Yemoja
Gold V
NannyFrunker
Yemoja
Gold V
Level 127
God Stats
2W - 0L
1,703 SR
Queue Stats
56W - 83L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 4 / 0
5,364
596
2,686
9,310
6,435
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
AgeofSteam
Ao Kuang
8
0 / 5 / 0
5,391
599
2,133
8,038
5,376
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sol
allim
Sol
8
0 / 3 / 0
5,411
601
6,047
6,817
2,493
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ThothTiamatGilgameshMorgan Le FayAthena

VS

Bans
SobekGebAresAchillesCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
5 / 0 / 7
7,457
829
8,187
5,549
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 0 / 7
7,435
826
8,634
7,042
2,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
10
2 / 0 / 10
6,949
772
2,108
4,117
3,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
12
12
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
0
0
W
Raijin
 
Raijin
5
0
7
8.5
L
Ao Kuang
AgeofSteam
Ao Kuang
0
5
0
0
W
5
0
7
8.5
W
Yemoja
2
0
10
7
L
Sol
allim
Sol
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,866
Damage
18,929
24,165
Taken
16,708
14,304
Mitigated
8,212
4,071
Healing
8,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,686
807
60
957
9,310
6,435
0
3,212
6,098
0
9,848
W
Raijin
 
Raijin
8,187
954
206
1,550
5,549
2,409
901
2,761
2,788
30,467
0
L
Ao Kuang
AgeofSteam
Ao Kuang
2,133
700
0
682
8,038
5,376
0
3,583
4,455
9,009
0
W
8,634
3,679
0
405
7,042
2,766
1,461
2,651
4,391
0
33,246
W
Yemoja
2,108
1,019
4,779
1,722
4,117
3,037
434
2,768
1,349
7,142
0
L
Sol
allim
Sol
6,047
1,208
0
2,372
6,817
2,493
0
3,500
3,317
25,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,166
Gold Earned
21,841
72
Minions Killed
111
0
Camps Cleared
0
468,316
Distance Traveled
483,805
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,364
596
14
2
0
168,895
1
W
Raijin
7,457
829
57
6
0
168,047
0
L
Ao Kuang
5,391
599
14
2
0
160,476
4
W
Hou Yi
7,435
826
43
5
0
161,423
1
W
Yemoja
6,949
772
11
1
0
154,335
1
L
Sol
5,411
601
44
5
0
138,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role