Player Matchup

Cerberus
Cerberus
DesertHandss
Cerberus
Level 116
God Stats
6W - 2L
1,585 SR
Queue Stats
194W - 194L
1,554 Elo+
Party 3
Fenrir
Fenrir
HeelpMidLane
Fenrir
Level 20
God Stats
1W - 0L
1,303 SR
Queue Stats
30W - 36L
1,466 Elo+
Solo
Hun Batz
Hun Batz
Oneshipnew
Hun Batz
Level 143
God Stats
2W - 1L
1,689 SR
Queue Stats
123W - 99L
1,681 Elo+
Party 2
Discordia
Discordia
TheStacherNew
Discordia
Level 102
God Stats
5W - 5L
1,484 SR
Queue Stats
172W - 144L
1,619 Elo+
Party 2
Tyr
Tyr
TrapG
Tyr
Level 128
God Stats
2W - 3L
1,173 SR
Queue Stats
177W - 168L
1,536 Elo+
Party 3
Team Averages
Level 102
1,447 SR
1,571 Elo+

VS

Team Averages
Level 95
1,622 SR
1,521 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
CrownClownK
Geb
Level 158
God Stats
8W - 3L
2,039 SR
Queue Stats
237W - 216L
1,515 Elo+
Solo
Loki
Loki
VomJNPR
Loki
Level 29
God Stats
0W - 1L
1,717 SR
Queue Stats
15W - 15L
1,559 Elo+
Solo
Medusa
Medusa
artury_123
Medusa
Level 17
God Stats
0W - 1L
1,355 SR
Queue Stats
4W - 8L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DesertHandss
Cerberus
16
4 / 2 / 24
10,294
936
9,254
16,417
24,999
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
16
4 / 4 / 21
10,086
917
11,154
14,369
20,672
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
Oneshipnew
Hun Batz
18
13 / 4 / 12
11,831
1,076
14,000
12,490
6,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
TheStacherNew
Discordia
15
5 / 4 / 19
9,691
881
13,169
8,504
3,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
TrapG
Tyr
17
9 / 2 / 16
10,535
958
8,649
15,135
16,056
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 6 / 8
9,291
845
7,883
14,971
16,344
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
 
Danzaburou
13
2 / 8 / 6
8,720
793
11,076
12,120
4,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 6 / 8
8,302
755
7,115
14,089
15,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
VomJNPR
Loki
19
12 / 7 / 3
11,384
1,035
15,685
12,840
7,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Medusa
artury_123
Medusa
10
0 / 8 / 4
6,905
628
4,333
8,780
3,171
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
45
35
Kills
16
16
Deaths
35
92
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
6
8
0.83
L
Danzaburou
 
Danzaburou
2
8
6
0.63
L
1
6
8
0.83
W
Cerberus
DesertHandss
Cerberus
4
2
24
8
W
Fenrir
4
4
21
3.63
W
Hun Batz
Oneshipnew
Hun Batz
13
4
12
4.75
W
Discordia
TheStacherNew
Discordia
5
4
19
3.63
W
Tyr
TrapG
Tyr
9
2
16
8.5
L
Loki
VomJNPR
Loki
12
7
3
1.93
L
Medusa
artury_123
Medusa
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,226
Damage
46,092
66,915
Taken
62,800
72,376
Mitigated
47,309
23,532
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,883
1,177
1,663
3,831
14,971
16,344
0
6,211
8,252
0
26,755
L
Danzaburou
 
Danzaburou
11,076
4,424
0
1,833
12,120
4,816
0
3,801
7,956
0
17,248
L
7,115
1,494
0
712
14,089
15,943
0
5,476
7,960
12,092
0
W
Cerberus
DesertHandss
Cerberus
9,254
585
110
5,480
16,417
24,999
835
2,092
13,992
15,711
0
W
Fenrir
11,154
2,309
891
4,093
14,369
20,672
650
3,166
10,967
0
18,651
W
Hun Batz
Oneshipnew
Hun Batz
14,000
3,741
744
2,655
12,490
6,763
2,103
899
11,309
0
31,511
W
Discordia
TheStacherNew
Discordia
13,169
1,513
1,449
629
8,504
3,886
953
0
8,309
24,490
0
W
Tyr
TrapG
Tyr
8,649
907
2,153
5,328
15,135
16,056
987
958
11,282
0
19,814
L
Loki
VomJNPR
Loki
15,685
4,763
288
1,497
12,840
7,035
0
4,273
8,344
0
30,490
L
Medusa
artury_123
Medusa
4,333
1,742
0
0
8,780
3,171
0
2,662
5,868
0
5,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,437
Gold Earned
44,602
131
Minions Killed
94
0
Camps Cleared
0
1,062,008
Distance Traveled
861,238
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,291
845
33
3
0
216,467
2
L
Danzaburou
8,720
793
11
1
0
174,620
0
L
Geb
8,302
755
9
1
0
135,606
2
W
Cerberus
10,294
936
26
2
0
207,457
0
W
Fenrir
10,086
917
24
2
0
195,489
0
W
Hun Batz
11,831
1,076
39
4
0
229,343
0
W
Discordia
9,691
881
15
1
0
212,575
1
W
Tyr
10,535
958
27
2
0
217,144
0
L
Loki
11,384
1,035
32
3
0
204,250
0
L
Medusa
6,905
628
9
1
0
130,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role