Player Matchup

Tiamat
Tiamat
DaWaffleSupreme
Tiamat
Level 17
God Stats
1W - 0L
1,412 SR
Queue Stats
3W - 1L
1,669 Elo+
Party 2
Neith
Neith
Pacificnutria
Neith
Level 14
God Stats
9W - 1L
1,912 SR
Queue Stats
12W - 8L
1,494 Elo+
Party 2
Sol
Sol
PoggersBussy
Sol
Level 18
God Stats
12W - 6L
1,653 SR
Queue Stats
38W - 37L
1,438 Elo+
Party 2
Bakasura
Bakasura
justalex04
Bakasura
Level 67
God Stats
4W - 2L
1,622 SR
Queue Stats
168W - 180L
1,492 Elo+
Party 3
Nike
Nike
legenddairymilk
Nike
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,500 Elo+
Party 3
Team Averages
Level 23
1,620 SR
1,519 Elo+

VS

Team Averages
Level 31
1,452 SR
1,456 Elo+
Artemis
Artemis
AwitaDeUwUOwO
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,382 Elo+
Party 1
King Arthur
King Arthur
ElTioJonSnow
King Arthur
Level 103
God Stats
0W - 1L
1,123 SR
Queue Stats
255W - 273L
1,476 Elo+
Party 1
Ares
Ares
awuitaconmiados
Ares
Level 6
God Stats
1W - 1L
1,682 SR
Queue Stats
3W - 1L
1,767 Elo+
Party 1
Ravana
Ravana
ricky1434
Ravana
Level 25
God Stats
0W - 2L
1,223 SR
Queue Stats
8W - 11L
1,284 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
衣钵临世
Morgan Le Fay
Level 6
God Stats
2W - 2L
1,730 SR
Queue Stats
4W - 7L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
9,289
464
8,415
12,283
6,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 5 / 6
9,981
499
9,313
13,555
4,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 6 / 11
9,127
456
12,962
15,477
11,933
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
justalex04
Bakasura
20
16 / 1 / 8
12,977
649
24,259
16,347
9,613
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
4 / 4 / 8
10,331
517
10,468
12,153
8,718
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
4 / 9 / 11
9,594
480
17,179
16,343
6,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
ElTioJonSnow
King Arthur
14
1 / 6 / 2
9,247
462
10,064
23,503
13,409
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 4 / 6
9,549
477
9,451
24,511
25,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
ricky1434
Ravana
14
5 / 6 / 5
9,894
495
5,972
11,600
7,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
衣钵临世
Morgan Le Fay
14
1 / 5 / 1
9,092
455
7,373
11,997
5,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
42
29
Kills
17
17
Deaths
30
38
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
4
9
11
1.06
W
1
1
5
3.5
L
King Arthur
ElTioJonSnow
King Arthur
1
6
2
0.33
W
6
5
6
1.8
W
2
6
11
1.25
L
6
4
6
2.25
W
Bakasura
justalex04
Bakasura
16
1
8
20
W
4
4
8
2
L
Ravana
ricky1434
Ravana
5
6
5
1.25
L
Morgan Le Fay
衣钵临世
Morgan Le Fay
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,417
Damage
50,039
69,815
Taken
87,954
40,727
Mitigated
57,937
18,436
Healing
18,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
17,179
8,671
0
2,183
16,343
6,168
715
5,347
10,362
0
51,462
W
8,415
897
98
2,884
12,283
6,240
0
5,358
6,925
43,774
0
L
King Arthur
ElTioJonSnow
King Arthur
10,064
974
0
6,651
23,503
13,409
191
4,976
17,754
0
50,084
W
9,313
4,661
0
2,405
13,555
4,223
1,251
3,158
10,397
0
52,227
W
12,962
4,538
622
5,198
15,477
11,933
1,401
5,096
10,381
52,585
0
L
9,451
560
58
5,776
24,511
25,753
181
6,357
17,251
34,533
0
W
Bakasura
justalex04
Bakasura
24,259
16,164
0
5,165
16,347
9,613
864
3,023
13,324
0
124,293
W
10,468
1,282
0
2,064
12,153
8,718
403
189
11,964
8,906
42,296
L
Ravana
ricky1434
Ravana
5,972
1,429
0
2,263
11,600
7,064
0
2,438
8,767
0
41,029
L
Morgan Le Fay
衣钵临世
Morgan Le Fay
7,373
662
0
1,600
11,997
5,543
146
4,771
6,665
50,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,705
Gold Earned
47,376
523
Minions Killed
352
0
Camps Cleared
0
1,912,520
Distance Traveled
1,735,713
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,594
480
65
3
0
306,225
2
W
Tiamat
9,289
464
90
5
0
380,248
5
L
King Arthur
9,247
462
98
5
0
329,593
2
W
Neith
9,981
499
86
4
0
353,246
0
W
Sol
9,127
456
69
3
0
363,124
6
L
Ares
9,549
477
34
2
0
371,451
6
W
Bakasura
12,977
649
170
9
0
477,213
1
W
Nike
10,331
517
108
5
0
338,689
3
L
Ravana
9,894
495
64
3
0
391,842
2
L
Morgan Le Fay
9,092
455
91
5
0
336,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role