Player Matchup

Sobek
Sobek
Dragonxx777
Sobek
Level 23
God Stats
11W - 5L
1,500 SR
Queue Stats
139W - 138L
1,495 Elo+
Party 3
Artemis
Artemis
Hemissu
Artemis
Level 29
God Stats
10W - 11L
1,541 SR
Queue Stats
191W - 199L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RandomMerchant
Morgan Le Fay
Level 6
God Stats
8W - 10L
1,700 SR
Queue Stats
89W - 88L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Switchhax
Zhong Kui
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 31L
1,614 Elo+
Party 1
Gilgamesh
Gilgamesh
insanityslogic
Gilgamesh
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
191W - 189L
1,532 Elo+
Party 3
Team Averages
Level 33
1,548 SR
1,519 Elo+

VS

Team Averages
Level 12
1,513 SR
1,417 Elo+
Ra
Ra
Abbs0920
Ra
Level 5
God Stats
3W - 1L
1,695 SR
Queue Stats
3W - 3L
1,664 Elo+
Solo
Kuzenbo
Kuzenbo
Buddy2002
Kuzenbo
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 19L
1,268 Elo+
Party 2
Merlin
Merlin
Highgodelmo
Merlin
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 13L
1,223 Elo+
Party 2
Hun Batz
Hun Batz
JuggerKing81
Hun Batz
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,555 Elo+
Solo
Neith
Neith
iEnVy1567
Neith
Level 5
God Stats
1W - 4L
1,370 SR
Queue Stats
4W - 5L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 28
12,243
942
10,485
14,302
22,688
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
Hemissu
Artemis
20
13 / 1 / 25
15,303
1,177
33,355
13,095
6,163
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
RandomMerchant
Morgan Le Fay
20
4 / 3 / 14
11,905
916
8,538
9,567
6,269
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Zhong Kui
Switchhax
Zhong Kui
19
4 / 1 / 15
12,296
946
15,628
11,419
14,654
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
insanityslogic
Gilgamesh
20
19 / 1 / 15
14,989
1,153
28,499
17,939
12,345
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 13 / 2
10,938
841
8,639
18,641
8,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Buddy2002
Kuzenbo
17
1 / 6 / 4
11,001
846
13,057
28,039
47,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
17
1 / 10 / 3
11,155
858
13,324
20,042
9,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
JuggerKing81
Hun Batz
17
3 / 10 / 3
11,590
892
18,164
23,056
10,430
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
iEnVy1567
Neith
17
0 / 2 / 1
10,493
807
8,018
14,464
6,657
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
19
41
Kills
6
6
Deaths
41
97
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
13
2
0.15
L
Kuzenbo
Buddy2002
Kuzenbo
1
6
4
0.5
W
1
0
28
15
W
Artemis
Hemissu
Artemis
13
1
25
25.5
L
Merlin
1
10
3
0.25
L
Hun Batz
JuggerKing81
Hun Batz
3
10
3
0.45
W
Morgan Le Fay
RandomMerchant
Morgan Le Fay
4
3
14
3.67
W
Zhong Kui
Switchhax
Zhong Kui
4
1
15
11.5
L
Neith
iEnVy1567
Neith
0
2
1
0.25
W
Gilgamesh
insanityslogic
Gilgamesh
19
1
15
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,505
Damage
61,202
66,322
Taken
104,242
62,119
Mitigated
82,137
17,383
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,639
2,244
1,055
179
18,641
8,629
0
6,191
12,213
31,205
0
L
Kuzenbo
Buddy2002
Kuzenbo
13,057
4,090
595
2,468
28,039
47,085
0
11,602
15,787
22,424
0
W
10,485
1,192
1,130
3,088
14,302
22,688
0
7,327
6,975
18,921
0
W
Artemis
Hemissu
Artemis
33,355
23,383
0
5,991
13,095
6,163
0
7,692
5,403
0
57,647
L
Merlin
13,324
1,560
422
432
20,042
9,336
0
5,535
14,167
33,291
0
L
Hun Batz
JuggerKing81
Hun Batz
18,164
4,296
0
0
23,056
10,430
0
7,314
15,364
0
39,708
W
Morgan Le Fay
RandomMerchant
Morgan Le Fay
8,538
1,643
0
709
9,567
6,269
0
4,967
4,600
21,942
0
W
Zhong Kui
Switchhax
Zhong Kui
15,628
1,672
0
4,644
11,419
14,654
0
6,920
4,499
41,708
0
L
Neith
iEnVy1567
Neith
8,018
2,365
0
780
14,464
6,657
0
4,090
10,210
0
30,197
W
Gilgamesh
insanityslogic
Gilgamesh
28,499
8,761
0
1,821
17,939
12,345
0
8,114
9,825
4,012
52,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,736
Gold Earned
55,177
249
Minions Killed
214
8
Camps Cleared
5
1,125,598
Distance Traveled
1,069,918
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,938
841
53
4
0
157,826
0
L
Kuzenbo
11,001
846
10
1
1
239,635
0
W
Sobek
12,243
942
12
1
0
217,814
0
W
Artemis
15,303
1,177
57
4
3
257,754
0
L
Merlin
11,155
858
32
2
1
195,668
0
L
Hun Batz
11,590
892
59
5
2
258,951
1
W
Morgan Le Fay
11,905
916
37
3
0
172,465
2
W
Zhong Kui
12,296
946
79
6
3
210,545
0
L
Neith
10,493
807
60
5
1
217,838
1
W
Gilgamesh
14,989
1,153
64
5
2
267,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role