Player Matchup

Fenrir
Fenrir
ADN0S
Fenrir
Level 25
God Stats
6W - 7L
1,497 SR
Queue Stats
94W - 86L
1,342 Elo+
Party 2
Sobek
Sobek
ArozeBeat45
Sobek
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
230W - 257L
1,317 Elo+
Party 2
Rama
Rama
Brighttoniscool
Rama
Level 6
God Stats
1W - 2L
1,742 SR
Queue Stats
1W - 5L
1,421 Elo+
Solo
Cu Chulainn
Cu Chulainn
Onyx Omen8
Cu Chulainn
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 89L
1,312 Elo+
Party 2
Tiamat
Tiamat
shlidankus
Tiamat
Level 8
God Stats
9W - 11L
1,104 SR
Queue Stats
61W - 65L
1,407 Elo+
Solo
Team Averages
Level 18
1,469 SR
1,360 Elo+

VS

Team Averages
Level 24
1,511 SR
1,369 Elo+
Fenrir
Fenrir
Alleebunch
Fenrir
Level 28
God Stats
2W - 1L
1,548 SR
Queue Stats
19W - 22L
1,320 Elo+
Party 1
Kali
Kali
Fist-Fight-Duels
Kali
Level 17
God Stats
2W - 2L
1,690 SR
Queue Stats
7W - 5L
1,420 Elo+
Solo
Cu Chulainn
Cu Chulainn
GustaBORN
Cu Chulainn
Level 15
God Stats
1W - 0L
1,564 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Heimdallr
Heimdallr
NotUrHealer4253
Heimdallr
Level 31
God Stats
14W - 21L
1,362 SR
Queue Stats
16W - 27L
1,257 Elo+
Party 1
Ares
Ares
SIR_SWAG84
Ares
Level 28
God Stats
4W - 4L
1,391 SR
Queue Stats
132W - 143L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ADN0S
Fenrir
17
7 / 8 / 2
12,235
422
15,837
22,567
10,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 10 / 5
11,350
391
10,679
29,699
36,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 8 / 4
10,039
346
6,994
20,204
8,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Onyx Omen8
Cu Chulainn
17
2 / 8 / 2
11,776
406
17,262
26,807
26,590
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
shlidankus
Tiamat
20
4 / 4 / 3
13,879
479
26,086
24,185
20,385
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alleebunch
Fenrir
17
4 / 7 / 8
12,562
433
10,942
25,016
11,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
21 / 1 / 5
19,518
673
43,151
35,752
33,710
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
GustaBORN
Cu Chulainn
20
5 / 2 / 15
13,615
469
12,234
15,238
18,847
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
NotUrHealer4253
Heimdallr
19
4 / 4 / 10
12,844
443
14,096
18,515
9,718
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
4 / 1 / 22
15,107
521
14,935
22,512
27,695
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
13
Kills
38
38
Deaths
15
16
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ADN0S
Fenrir
7
8
2
1
W
Fenrir
Alleebunch
Fenrir
4
7
8
1.14
L
0
10
5
0.25
L
0
8
4
0.25
W
21
1
5
23.5
W
Cu Chulainn
GustaBORN
Cu Chulainn
5
2
15
6.25
W
Heimdallr
NotUrHealer4253
Heimdallr
4
4
10
2.25
L
Cu Chulainn
Onyx Omen8
Cu Chulainn
2
8
2
0.38
W
4
1
22
15
L
Tiamat
shlidankus
Tiamat
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,858
Damage
95,358
123,462
Taken
117,033
102,305
Mitigated
101,186
26,474
Healing
39,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ADN0S
Fenrir
15,837
8,952
0
1,134
22,567
10,211
38
2,830
19,732
0
59,255
W
Fenrir
Alleebunch
Fenrir
10,942
4,988
977
8,779
25,016
11,216
642
5,252
19,764
0
75,439
L
10,679
1,037
0
4,349
29,699
36,839
0
8,682
21,017
28,497
0
L
6,994
6,044
0
4,802
20,204
8,280
671
2,236
17,968
0
50,752
W
43,151
17,282
0
22,067
35,752
33,710
1,110
12,206
23,546
27,685
183,492
W
Cu Chulainn
GustaBORN
Cu Chulainn
12,234
1,757
0
480
15,238
18,847
665
6,720
8,518
0
45,731
W
Heimdallr
NotUrHealer4253
Heimdallr
14,096
10,271
792
3,637
18,515
9,718
7,142
6,042
12,473
0
69,616
L
Cu Chulainn
Onyx Omen8
Cu Chulainn
17,262
2,515
0
2,114
26,807
26,590
344
4,502
22,305
16,574
70,307
W
14,935
1,324
0
2,951
22,512
27,695
1,355
10,634
11,878
38,478
0
L
Tiamat
shlidankus
Tiamat
26,086
1,034
0
14,075
24,185
20,385
0
3,395
20,790
126,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,279
Gold Earned
73,646
506
Minions Killed
581
0
Camps Cleared
0
2,421,852
Distance Traveled
2,553,680
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,235
422
73
3
0
625,470
5
W
Fenrir
12,562
433
86
3
0
449,511
0
L
Sobek
11,350
391
18
1
0
462,973
1
L
Rama
10,039
346
78
3
0
408,991
0
W
Kali
19,518
673
274
9
0
571,470
6
W
Cu Chulainn
13,615
469
60
2
0
524,037
0
W
Heimdallr
12,844
443
130
4
0
449,048
0
L
Cu Chulainn
11,776
406
130
4
0
457,370
2
W
Ares
15,107
521
31
1
0
559,614
9
L
Tiamat
13,879
479
207
7
0
467,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role