Player Matchup

Baron Samedi
Baron Samedi
EckoTarket
Baron Samedi
Level 15
God Stats
6W - 5L
1,695 SR
Queue Stats
27W - 21L
1,593 Elo+
Solo
Olorun
Olorun
FussiestGrub726
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,654 Elo+
Solo
Cerberus
Cerberus
pinikle
Cerberus
Level 25
God Stats
6W - 5L
1,866 SR
Queue Stats
158W - 103L
1,737 Elo+
Solo
Hachiman
Hachiman
tk_Drake
Hachiman
Level 24
God Stats
5W - 4L
1,667 SR
Queue Stats
44W - 50L
1,597 Elo+
Solo
Kali
Kali
xDeceptz
Kali
Level 20
God Stats
2W - 3L
1,694 SR
Queue Stats
71W - 54L
1,690 Elo+
Solo
Team Averages
Level 17
1,684 SR
1,654 Elo+

VS

Team Averages
Level 14
1,694 SR
1,758 Elo+
Cthulhu
Cthulhu
GuajaMan
Cthulhu
Level 8
God Stats
4W - 1L
1,583 SR
Queue Stats
4W - 1L
1,604 Elo+
Solo
Ra
Ra
TekDore
Ra
Level 13
God Stats
5W - 5L
1,498 SR
Queue Stats
108W - 39L
1,747 Elo+
Party 1
Sol
Sol
delageezy_9
Sol
Level 5
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 0L
1,705 Elo+
Solo
Bacchus
Bacchus
get_global
Bacchus
Level 28
God Stats
4W - 1L
1,866 SR
Queue Stats
231W - 117L
1,890 Elo+
Party 1
Neith
Neith
llIMarIlI
Neith
Level 18
God Stats
3W - 2L
1,808 SR
Queue Stats
138W - 40L
1,845 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EckoTarket
Baron Samedi
14
1 / 4 / 2
7,936
496
4,899
13,621
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 10 / 2
5,885
368
3,434
9,265
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
pinikle
Cerberus
12
3 / 3 / 5
8,956
560
10,539
16,332
13,182
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
tk_Drake
Hachiman
11
0 / 5 / 2
6,797
425
2,040
10,837
2,990
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kali
13
7 / 3 / 1
8,966
560
8,832
12,297
5,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GuajaMan
Cthulhu
14
7 / 4 / 3
9,335
583
9,336
10,993
7,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
7 / 1 / 3
10,488
656
15,737
11,903
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

4
0 / 3 / 0
5,373
336
608
2,141
324
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
get_global
Bacchus
13
4 / 1 / 8
9,538
596
7,098
13,299
16,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
llIMarIlI
Neith
16
7 / 2 / 9
10,121
633
11,894
11,117
3,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
11
Kills
25
25
Deaths
11
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
EckoTarket
Baron Samedi
1
4
2
0.5
L
0
10
2
0.1
W
Cthulhu
GuajaMan
Cthulhu
7
4
3
2.13
W
7
1
3
8.5
W
0
3
0
0
W
Bacchus
get_global
Bacchus
4
1
8
8
W
Neith
llIMarIlI
Neith
7
2
9
5.75
L
Cerberus
pinikle
Cerberus
3
3
5
1.83
L
Hachiman
tk_Drake
Hachiman
0
5
2
0.2
L
Kali
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,744
Damage
44,673
62,352
Taken
49,453
29,887
Mitigated
32,428
19,788
Healing
19,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
EckoTarket
Baron Samedi
4,899
107
866
6,785
13,621
5,257
0
8,204
5,327
54,789
0
L
3,434
1,931
0
453
9,265
3,115
584
6,256
2,494
11,697
2,101
W
Cthulhu
GuajaMan
Cthulhu
9,336
1,257
0
3,376
10,993
7,293
244
6,067
4,926
36,400
0
W
15,737
1,152
2,311
5,459
11,903
4,942
413
3,269
8,634
89,806
0
W
608
357
0
160
2,141
324
0
1,032
1,109
2,702
0
W
Bacchus
get_global
Bacchus
7,098
708
567
2,684
13,299
16,417
224
3,684
9,615
24,989
0
W
Neith
llIMarIlI
Neith
11,894
5,712
0
5,423
11,117
3,452
4,528
4,344
6,773
0
71,335
L
Cerberus
pinikle
Cerberus
10,539
411
0
5,008
16,332
13,182
0
7,355
8,682
31,550
0
L
Hachiman
tk_Drake
Hachiman
2,040
1,093
0
3,045
10,837
2,990
258
4,480
6,311
0
29,580
L
Kali
8,832
3,637
0
3,631
12,297
5,343
163
5,812
6,405
0
49,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,540
Gold Earned
44,855
317
Minions Killed
357
0
Camps Cleared
0
1,326,901
Distance Traveled
1,283,033
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,936
496
87
5
0
261,992
0
L
Olorun
5,885
368
20
1
0
200,506
0
W
Cthulhu
9,335
583
68
4
0
286,422
1
W
Ra
10,488
656
144
9
0
334,651
2
W
Sol
5,373
336
1
0
0
69,335
0
W
Bacchus
9,538
596
25
2
0
300,852
0
W
Neith
10,121
633
119
7
0
291,773
0
L
Cerberus
8,956
560
57
4
0
295,383
2
L
Hachiman
6,797
425
60
4
0
254,579
4
L
Kali
8,966
560
93
6
0
314,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role