Player Matchup

Chaac
Chaac
AlphaSHARK44
Chaac
Level 22
God Stats
24W - 19L
1,621 SR
Queue Stats
45W - 50L
1,391 Elo+
Solo
Cerberus
Cerberus
DetectiveBobRoss
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,243 Elo+
Party 2
Fenrir
Fenrir
ViolentM
Fenrir
Level 11
God Stats
7W - 6L
1,316 SR
Queue Stats
8W - 10L
1,288 Elo+
Party 2
Cernunnos
Cernunnos
XxJxBeeZYxX
Cernunnos
Level 6
God Stats
6W - 3L
1,323 SR
Queue Stats
6W - 4L
1,382 Elo+
Party 2
The Morrigan
The Morrigan
imlu
The Morrigan
Level 27
God Stats
5W - 6L
1,358 SR
Queue Stats
108W - 113L
1,387 Elo+
Solo
Team Averages
Level 16
1,424 SR
1,338 Elo+

VS

Team Averages
Level 20
1,468 SR
1,312 Elo+
Cthulhu
Cthulhu
Hendershot98
Cthulhu
Level 11
God Stats
2W - 0L
1,715 SR
Queue Stats
9W - 21L
1,271 Elo+
Party 3
Danzaburou
Danzaburou
Itliyff
Danzaburou
Level 4
God Stats
4W - 3L
1,291 SR
Queue Stats
12W - 9L
1,244 Elo+
Party 1
Bakasura
Bakasura
Izokina
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 28L
1,301 Elo+
Party 3
Bellona
Bellona
KumRun29
Bellona
Level 17
God Stats
4W - 8L
1,217 SR
Queue Stats
22W - 37L
1,269 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ShockeryFlame
Morgan Le Fay
Level 52
God Stats
6W - 2L
1,619 SR
Queue Stats
218W - 213L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 9 / 9
18,096
603
33,692
38,460
25,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 7 / 17
13,039
435
11,225
28,891
38,688
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
ViolentM
Fenrir
20
6 / 8 / 16
14,118
471
18,932
22,919
21,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
XxJxBeeZYxX
Cernunnos
20
17 / 7 / 10
15,332
511
32,918
22,368
8,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
imlu
The Morrigan
9
0 / 4 / 2
9,258
309
3,642
3,706
1,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hendershot98
Cthulhu
18
1 / 12 / 9
14,289
476
14,475
30,834
32,684
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Itliyff
Danzaburou
20
6 / 4 / 9
15,162
505
22,039
18,102
7,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Izokina
Bakasura
19
7 / 15 / 3
13,717
457
13,178
27,082
16,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
KumRun29
Bellona
20
6 / 8 / 10
15,101
503
17,495
35,749
35,396
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
ShockeryFlame
Morgan Le Fay
20
12 / 8 / 7
15,616
521
21,659
27,552
15,815
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
70
43
Kills
32
35
Deaths
47
54
Assists
38
Player
Kills
Deaths
Assists
KDA
L
17
9
9
2.39
L
3
7
17
1.64
W
Cthulhu
Hendershot98
Cthulhu
1
12
9
0.46
W
Danzaburou
Itliyff
Danzaburou
6
4
9
2.63
W
Bakasura
Izokina
Bakasura
7
15
3
0.57
W
Bellona
KumRun29
Bellona
6
8
10
1.38
W
Morgan Le Fay
ShockeryFlame
Morgan Le Fay
12
8
7
1.94
L
Fenrir
ViolentM
Fenrir
6
8
16
1.75
L
Cernunnos
XxJxBeeZYxX
Cernunnos
17
7
10
3.14
L
The Morrigan
imlu
The Morrigan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,409
Damage
88,846
116,344
Taken
139,319
95,045
Mitigated
107,554
24,930
Healing
22,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,692
14,025
299
14,864
38,460
25,140
1,057
9,730
27,534
0
132,980
L
11,225
2,416
0
2,907
28,891
38,688
148
8,591
19,603
52,365
0
W
Cthulhu
Hendershot98
Cthulhu
14,475
1,239
400
0
30,834
32,684
1,058
4,222
26,612
52,794
0
W
Danzaburou
Itliyff
Danzaburou
22,039
11,839
0
6,852
18,102
7,069
4,528
1,616
16,486
0
98,205
W
Bakasura
Izokina
Bakasura
13,178
7,840
0
3,543
27,082
16,590
4,844
1,207
25,875
0
60,877
W
Bellona
KumRun29
Bellona
17,495
8,615
0
5,935
35,749
35,396
3,718
1,770
33,979
0
83,203
W
Morgan Le Fay
ShockeryFlame
Morgan Le Fay
21,659
3,645
0
5,874
27,552
15,815
2,164
5,317
21,961
106,451
0
L
Fenrir
ViolentM
Fenrir
18,932
4,768
0
3,129
22,919
21,442
1,152
7,750
15,021
0
82,205
L
Cernunnos
XxJxBeeZYxX
Cernunnos
32,918
16,714
0
3,231
22,368
8,722
2,869
8,097
14,117
0
88,490
L
The Morrigan
imlu
The Morrigan
3,642
892
0
500
3,706
1,053
62
2,138
1,568
17,694
701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,843
Gold Earned
73,885
539
Minions Killed
612
0
Camps Cleared
0
2,279,011
Distance Traveled
2,549,167
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
18,096
603
189
6
0
568,530
0
L
Cerberus
13,039
435
74
2
0
448,299
0
W
Cthulhu
14,289
476
78
3
0
478,632
0
W
Danzaburou
15,162
505
168
6
0
509,454
2
W
Bakasura
13,717
457
112
4
0
495,883
0
W
Bellona
15,101
503
131
4
0
562,362
0
W
Morgan Le Fay
15,616
521
123
4
0
502,836
9
L
Fenrir
14,118
471
115
4
0
608,225
3
L
Cernunnos
15,332
511
124
4
0
530,516
1
L
The Morrigan
9,258
309
37
1
0
123,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role