Player Matchup

Cupid
Cupid
GigaChigaRat
Cupid
Level 7
God Stats
4W - 6L
1,332 SR
Queue Stats
5W - 6L
1,388 Elo+
Party 2
Loki
Loki
GigaChiggaChad
Loki
Level 5
God Stats
2W - 4L
1,400 SR
Queue Stats
3W - 4L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
PresidentChad
Cthulhu
Level 13
God Stats
4W - 2L
1,698 SR
Queue Stats
5W - 6L
1,388 Elo+
Party 2
Olorun
Olorun
PsychoticShadow
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,655 Elo+
Party 2
Bellona
Bellona
Zhilders
Bellona
Level 10
God Stats
0W - 2L
1,137 SR
Queue Stats
5W - 6L
1,388 Elo+
Party 2
Team Averages
Level 9
1,413 SR
1,442 Elo+

VS

Team Averages
Level 30
1,690 SR
1,535 Elo+
He Bo
He Bo
MrStealYoBih
He Bo
Level 17
God Stats
11W - 7L
1,732 SR
Queue Stats
150W - 128L
1,548 Elo+
Party 1
Chronos
Chronos
RaygunIsGod
Chronos
Level 63
God Stats
5W - 2L
1,785 SR
Queue Stats
446W - 401L
1,583 Elo+
Party 1
Amaterasu
Amaterasu
Svitak
Amaterasu
Level 29
God Stats
2W - 2L
1,718 SR
Queue Stats
54W - 54L
1,456 Elo+
Solo
Arachne
Arachne
TwichBomberzz
Arachne
Level 23
God Stats
2W - 1L
1,355 SR
Queue Stats
36W - 43L
1,564 Elo+
Party 1
Ymir
Ymir
toesandsalsa
Ymir
Level 17
God Stats
7W - 1L
1,859 SR
Queue Stats
24W - 20L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 0
6,476
540
6,613
9,375
2,503
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 4 / 3
6,211
518
4,198
8,818
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
7
0 / 6 / 4
5,386
449
5,992
10,080
6,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 11 / 1
5,289
441
2,653
8,988
3,183
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Zhilders
Bellona
11
3 / 2 / 0
6,519
543
4,651
6,622
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 2
8,285
690
8,706
7,185
2,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
RaygunIsGod
Chronos
14
13 / 1 / 1
8,253
688
12,482
8,356
2,756
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
Svitak
Amaterasu
11
3 / 2 / 1
6,841
570
4,991
9,312
4,066
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
10
3 / 2 / 5
6,398
533
2,792
6,024
2,032
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 11
6,915
576
2,623
9,831
6,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
9
Kills
29
29
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
L
1
4
3
0.63
W
9
1
2
10
L
Cthulhu
0
6
4
0.33
L
1
11
1
0.14
W
Chronos
RaygunIsGod
Chronos
13
1
1
13.5
W
Amaterasu
Svitak
Amaterasu
3
2
1
1.75
W
Arachne
3
2
5
2.75
L
Bellona
Zhilders
Bellona
3
2
0
1.5
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,107
Damage
31,594
43,883
Taken
40,708
19,200
Mitigated
18,309
8,025
Healing
13,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,613
3,557
34
1,683
9,375
2,503
0
6,968
2,407
0
31,236
L
4,198
920
0
2,376
8,818
2,385
0
2,599
6,219
0
30,728
W
8,706
731
0
3,259
7,185
2,951
389
1,753
5,349
50,511
0
L
Cthulhu
5,992
1,578
93
657
10,080
6,777
0
6,579
3,501
16,122
0
L
2,653
1,304
76
348
8,988
3,183
0
6,561
2,427
9,772
608
W
Chronos
RaygunIsGod
Chronos
12,482
6,843
0
3,623
8,356
2,756
1,518
2,137
5,999
59,556
0
W
Amaterasu
Svitak
Amaterasu
4,991
2,811
0
4,556
9,312
4,066
63
264
8,897
0
31,799
W
Arachne
2,792
2,016
0
1,779
6,024
2,032
146
629
5,354
0
27,152
L
Bellona
Zhilders
Bellona
4,651
2,446
0
2,758
6,622
4,352
0
1,104
5,518
169
22,234
W
2,623
1,008
0
270
9,831
6,504
140
2,949
6,269
16,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,881
Gold Earned
36,692
234
Minions Killed
318
0
Camps Cleared
0
1,104,576
Distance Traveled
1,236,870
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,476
540
73
6
0
208,043
0
L
Loki
6,211
518
62
5
0
245,423
2
W
He Bo
8,285
690
91
8
0
245,494
3
L
Cthulhu
5,386
449
23
2
0
222,475
1
L
Olorun
5,289
441
19
2
0
206,744
0
W
Chronos
8,253
688
99
8
0
224,857
5
W
Amaterasu
6,841
570
60
5
0
254,157
0
W
Arachne
6,398
533
52
4
0
284,595
2
L
Bellona
6,519
543
57
5
0
221,891
3
W
Ymir
6,915
576
16
1
0
227,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role