Player Matchup

Neith
Neith
Bean Meista
Neith
Level 121
God Stats
5W - 6L
1,546 SR
Queue Stats
349W - 303L
1,596 Elo+
Party 1
Arachne
Arachne
SERCHOMAN2
Arachne
Level 142
God Stats
6W - 0L
1,924 SR
Queue Stats
263W - 231L
1,539 Elo+
Solo
Vamana
Vamana
TheWintrySet
Vamana
Level 66
God Stats
20W - 3L
1,701 SR
Queue Stats
222W - 218L
1,546 Elo+
Party 1
Ah Puch
Ah Puch
Thermoquad
Ah Puch
Level 104
God Stats
4W - 5L
1,612 SR
Queue Stats
214W - 182L
1,564 Elo+
Party 1
Khepri
Khepri
Yeezy1123
Khepri
Level 127
God Stats
25W - 17L
1,656 SR
Queue Stats
228W - 205L
1,587 Elo+
Party 1
Team Averages
Level 112
1,688 SR
1,566 Elo+

VS

Team Averages
Level 101
1,582 SR
1,524 Elo+
Osiris
Osiris
BlueKakari
Osiris
Level 46
God Stats
8W - 6L
1,625 SR
Queue Stats
405W - 376L
1,522 Elo+
Solo
Vamana
Vamana
Kviola
Vamana
Level 122
God Stats
27W - 12L
1,648 SR
Queue Stats
313W - 292L
1,519 Elo+
Party 2
Freya
Freya
Patrice McCalk
Freya
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,525 Elo+
Solo
Fenrir
Fenrir
XTowyStark
Fenrir
Level 125
God Stats
0W - 1L
1,739 SR
Queue Stats
186W - 179L
1,532 Elo+
Party 2
Hera
Hera
jessicadmd20
Hera
Level 62
God Stats
15W - 15L
1,399 SR
Queue Stats
173W - 171L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 7
9,584
564
13,848
10,206
3,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
SERCHOMAN2
Arachne
16
11 / 1 / 3
10,597
623
9,925
14,950
6,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
16
0 / 2 / 0
9,522
560
11,540
15,721
14,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
Thermoquad
Ah Puch
16
2 / 5 / 4
9,935
584
8,294
11,388
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
Yeezy1123
Khepri
12
2 / 2 / 6
7,808
459
5,040
7,510
5,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BlueKakari
Osiris
15
4 / 5 / 3
8,827
519
8,126
13,487
10,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
Kviola
Vamana
16
2 / 0 / 0
9,431
555
11,413
15,250
14,902
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 5 / 3
7,647
450
6,025
13,079
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
XTowyStark
Fenrir
10
1 / 1 / 3
6,434
378
4,787
14,442
9,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
5 / 7 / 1
9,199
541
9,819
11,140
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
18
Kills
13
13
Deaths
18
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
Osiris
BlueKakari
Osiris
4
5
3
1.1
L
Vamana
Kviola
Vamana
2
0
0
2
L
1
5
3
0.5
W
Arachne
SERCHOMAN2
Arachne
11
1
3
12.5
W
Vamana
0
2
0
0
W
Ah Puch
Thermoquad
Ah Puch
2
5
4
0.8
L
Fenrir
XTowyStark
Fenrir
1
1
3
2.5
W
Khepri
Yeezy1123
Khepri
2
2
6
2.5
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,647
Damage
40,170
59,775
Taken
67,398
32,669
Mitigated
42,910
24,149
Healing
16,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,848
6,700
0
3,241
10,206
3,589
366
5,284
4,561
0
71,709
L
Osiris
BlueKakari
Osiris
8,126
4,290
0
480
13,487
10,958
0
3,800
9,687
0
59,252
L
Vamana
Kviola
Vamana
11,413
5,441
0
6,617
15,250
14,902
719
0
13,837
0
69,731
L
6,025
1,762
0
4,861
13,079
4,299
0
3,060
10,019
48,245
0
W
Arachne
SERCHOMAN2
Arachne
9,925
6,686
0
9,347
14,950
6,307
1,110
3,853
11,054
0
58,653
W
Vamana
11,540
5,133
0
7,495
15,721
14,009
0
0
15,721
0
65,672
W
Ah Puch
Thermoquad
Ah Puch
8,294
116
0
3,509
11,388
3,611
375
4,187
7,157
69,667
0
L
Fenrir
XTowyStark
Fenrir
4,787
1,035
0
3,206
14,442
9,187
0
3,411
11,031
0
17,849
W
Khepri
Yeezy1123
Khepri
5,040
826
105
452
7,510
5,153
408
2,578
4,786
21,256
0
L
9,819
2,870
0
1,439
11,140
3,564
0
3,063
8,077
53,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,446
Gold Earned
41,538
530
Minions Killed
463
0
Camps Cleared
0
1,604,295
Distance Traveled
1,571,820
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,584
564
120
7
0
280,913
1
L
Osiris
8,827
519
99
6
0
321,543
4
L
Vamana
9,431
555
139
8
0
363,560
0
L
Freya
7,647
450
88
5
0
298,381
3
W
Arachne
10,597
623
102
6
0
381,080
5
W
Vamana
9,522
560
140
8
0
322,064
1
W
Ah Puch
9,935
584
137
8
0
284,740
3
L
Fenrir
6,434
378
23
1
0
313,067
1
W
Khepri
7,808
459
31
2
0
335,498
5
L
Hera
9,199
541
114
7
0
275,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role