Player Matchup

Morgan Le Fay
Morgan Le Fay
DynamicPT
Morgan Le Fay
Level 125
God Stats
8W - 9L
1,582 SR
Queue Stats
123W - 89L
1,586 Elo+
Party 3
Fenrir
Fenrir
SlickBacon
Fenrir
Level 89
God Stats
0W - 2L
1,571 SR
Queue Stats
135W - 98L
1,612 Elo+
Party 3
Ra
Ra
SoulBison
Ra
Level 155
God Stats
16W - 11L
1,775 SR
Queue Stats
186W - 116L
1,691 Elo+
Party 3
Gilgamesh
Gilgamesh
boimaster24
Gilgamesh
Level 31
God Stats
27W - 21L
1,542 SR
Queue Stats
173W - 161L
1,552 Elo+
Solo
Neith
Neith
thenugs
Neith
Level 7
God Stats
3W - 1L
1,711 SR
Queue Stats
88W - 34L
1,601 Elo+
Party 3
Team Averages
Level 81
1,636 SR
1,608 Elo+

VS

Team Averages
Level 78
1,642 SR
1,627 Elo+
Cabrakan
Cabrakan
Heward18
Cabrakan
Level 34
God Stats
8W - 4L
1,817 SR
Queue Stats
186W - 116L
1,752 Elo+
Party 2
Medusa
Medusa
KomDaHierZegge
Medusa
Level 28
God Stats
16W - 19L
1,465 SR
Queue Stats
379W - 358L
1,526 Elo+
Party 1
Camazotz
Camazotz
Orange
Camazotz
Level 157
God Stats
12W - 5L
1,960 SR
Queue Stats
213W - 144L
1,748 Elo+
Party 2
Ra
Ra
WING3L
Ra
Level 108
God Stats
14W - 23L
1,439 SR
Queue Stats
1,008W - 992L
1,523 Elo+
Party 1
Fenrir
Fenrir
lAizenI
Fenrir
Level 62
God Stats
3W - 0L
1,530 SR
Queue Stats
8W - 4L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DynamicPT
Morgan Le Fay
9
2 / 2 / 0
5,393
539
3,839
4,544
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SlickBacon
Fenrir
6
1 / 7 / 1
4,469
447
2,952
8,125
4,320
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8
0 / 3 / 0
4,754
475
4,342
5,072
1,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
boimaster24
Gilgamesh
9
2 / 4 / 0
5,236
524
4,820
7,419
4,160
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
thenugs
Neith
7
0 / 6 / 3
4,642
464
2,592
6,435
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Heward18
Cabrakan
9
4 / 2 / 8
6,352
635
3,955
7,732
5,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
4 / 2 / 4
6,195
620
3,629
5,216
1,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
Orange
Camazotz
11
6 / 0 / 5
6,505
651
6,752
9,113
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
11
3 / 0 / 3
6,381
638
2,144
3,372
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
lAizenI
Fenrir
12
5 / 1 / 2
7,053
705
5,824
6,881
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
22
22
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DynamicPT
Morgan Le Fay
2
2
0
1
W
Cabrakan
Heward18
Cabrakan
4
2
8
4
W
4
2
4
3
W
Camazotz
Orange
Camazotz
6
0
5
8.5
L
Fenrir
SlickBacon
Fenrir
1
7
1
0.21
L
0
3
0
0
W
Ra
3
0
3
4.5
L
Gilgamesh
boimaster24
Gilgamesh
2
4
0
0.5
W
Fenrir
lAizenI
Fenrir
5
1
2
6
L
Neith
thenugs
Neith
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,545
Damage
22,304
31,595
Taken
32,314
12,886
Mitigated
14,757
4,895
Healing
17,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DynamicPT
Morgan Le Fay
3,839
474
0
597
4,544
1,419
0
2,187
2,357
33,908
0
W
Cabrakan
Heward18
Cabrakan
3,955
635
407
2,466
7,732
5,758
0
2,604
5,128
14,590
0
W
3,629
1,725
0
1,656
5,216
1,542
63
1,061
4,155
0
33,297
W
Camazotz
Orange
Camazotz
6,752
2,089
0
5,458
9,113
2,916
0
2,443
6,670
0
37,502
L
Fenrir
SlickBacon
Fenrir
2,952
1,057
30
922
8,125
4,320
0
1,396
6,729
0
12,587
L
4,342
445
137
1,116
5,072
1,326
0
892
4,180
28,547
0
W
Ra
2,144
407
759
1,373
3,372
1,161
0
1,717
1,655
38,433
0
L
Gilgamesh
boimaster24
Gilgamesh
4,820
1,748
0
1,365
7,419
4,160
0
0
7,419
0
17,930
W
Fenrir
lAizenI
Fenrir
5,824
3,326
0
5,201
6,881
3,380
0
513
6,368
0
33,518
L
Neith
thenugs
Neith
2,592
1,368
0
728
6,435
1,661
0
1,624
4,811
0
16,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,494
Gold Earned
32,486
214
Minions Killed
286
0
Camps Cleared
0
956,973
Distance Traveled
985,282
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,393
539
58
6
0
193,742
2
W
Cabrakan
6,352
635
27
3
0
177,907
2
W
Medusa
6,195
620
60
6
0
195,271
3
W
Camazotz
6,505
651
55
6
0
222,530
2
L
Fenrir
4,469
447
22
2
0
201,581
0
L
Ra
4,754
475
58
6
0
206,934
3
W
Ra
6,381
638
89
9
0
207,985
1
L
Gilgamesh
5,236
524
47
5
0
186,249
1
W
Fenrir
7,053
705
55
6
0
181,589
2
L
Neith
4,642
464
29
3
0
168,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role