Player Matchup

Terra
Terra
BizonXTP
Terra
Level 63
God Stats
50W - 29L
1,716 SR
Queue Stats
316W - 328L
1,496 Elo+
Party 3
Thanatos
Thanatos
ChromaXI
Thanatos
Level 57
God Stats
43W - 28L
1,571 SR
Queue Stats
601W - 541L
1,609 Elo+
Party 2
Mercury
Mercury
NowWhatx
Mercury
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 121L
1,665 Elo+
Party 2
Hades
Hades
TheKneeCapps
Hades
Level 108
God Stats
1W - 2L
1,255 SR
Queue Stats
254W - 234L
1,519 Elo+
Solo
Cthulhu
Cthulhu
YTAQwertBro
Cthulhu
Level 83
God Stats
39W - 58L
1,394 SR
Queue Stats
378W - 381L
1,550 Elo+
Party 3
Team Averages
Level 68
1,487 SR
1,568 Elo+

VS

Team Averages
Level 89
1,547 SR
1,546 Elo+
Ra
Ra
FERCHOP
Ra
Level 127
God Stats
3W - 4L
1,478 SR
Queue Stats
73W - 65L
1,591 Elo+
Solo
Loki
Loki
HungryJackSyrups
Loki
Level 128
God Stats
6W - 6L
1,540 SR
Queue Stats
318W - 311L
1,579 Elo+
Party 1
Ullr
Ullr
NoPancakesToday
Ullr
Level 47
God Stats
1W - 2L
1,285 SR
Queue Stats
42W - 43L
1,494 Elo+
Solo
Kali
Kali
TheDubiousSir
Kali
Level 127
God Stats
11W - 9L
1,653 SR
Queue Stats
103W - 89L
1,501 Elo+
Solo
Artio
Artio
TheRavenShaman
Artio
Level 17
God Stats
5W - 2L
1,781 SR
Queue Stats
19W - 19L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BizonXTP
Terra
18
2 / 4 / 12
12,332
561
10,032
22,700
24,508
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
ChromaXI
Thanatos
20
18 / 6 / 6
14,816
673
21,121
22,023
8,949
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
NowWhatx
Mercury
19
4 / 4 / 11
12,563
571
9,239
15,696
7,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 17
11,966
544
13,597
15,950
8,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
YTAQwertBro
Cthulhu
17
6 / 4 / 15
11,703
532
14,268
22,845
26,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 6
11,643
529
16,224
16,156
5,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 6 / 7
11,950
543
15,426
15,742
11,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 6 / 7
10,052
457
8,992
14,500
4,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 6 / 6
10,733
488
14,048
22,141
8,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 7 / 14
9,602
436
8,667
24,695
24,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
59
32
Kills
19
20
Deaths
32
61
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Terra
BizonXTP
Terra
2
4
12
2
W
Thanatos
ChromaXI
Thanatos
18
6
6
3.5
L
7
7
6
1.43
L
5
6
7
1.42
L
3
6
7
1.08
W
Mercury
NowWhatx
Mercury
4
4
11
2.38
L
4
6
6
1.17
W
2
2
17
5.25
L
0
7
14
1
W
Cthulhu
YTAQwertBro
Cthulhu
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,257
Damage
63,357
99,214
Taken
93,234
76,356
Mitigated
53,853
44,870
Healing
28,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
BizonXTP
Terra
10,032
1,123
3,034
6,166
22,700
24,508
940
3,743
18,851
59,818
0
W
Thanatos
ChromaXI
Thanatos
21,121
7,642
0
15,595
22,023
8,949
1,896
4,607
17,227
0
101,199
L
16,224
2,059
1,739
4,427
16,156
5,549
72
5,536
10,620
71,973
0
L
15,426
2,300
0
520
15,742
11,451
760
8,120
7,622
0
82,769
L
8,992
5,052
0
2,364
14,500
4,714
34
5,664
8,836
0
63,814
W
Mercury
NowWhatx
Mercury
9,239
4,591
0
2,987
15,696
7,285
1,902
3,186
12,492
0
104,515
L
14,048
6,196
0
8,161
22,141
8,062
194
7,631
14,510
0
70,695
W
13,597
1,165
1,669
5,602
15,950
8,835
1,272
5,382
10,327
74,607
0
L
8,667
1,402
4,174
7,136
24,695
24,077
189
10,946
13,749
28,251
0
W
Cthulhu
YTAQwertBro
Cthulhu
14,268
1,113
3,191
6,626
22,845
26,779
677
7,326
15,291
59,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,380
Gold Earned
53,980
603
Minions Killed
521
0
Camps Cleared
0
2,172,379
Distance Traveled
1,977,375
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,332
561
117
5
0
418,669
4
W
Thanatos
14,816
673
133
6
0
464,789
2
L
Ra
11,643
529
124
6
0
377,307
5
L
Loki
11,950
543
156
7
0
404,918
3
L
Ullr
10,052
457
112
5
0
383,543
2
W
Mercury
12,563
571
146
7
0
449,696
1
L
Kali
10,733
488
106
5
0
455,100
5
W
Hades
11,966
544
128
6
0
432,621
9
L
Artio
9,602
436
23
1
0
356,507
4
W
Cthulhu
11,703
532
79
4
0
406,604
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role