Player Matchup

Loki
Loki
AqUaLagOoN-_-
Loki
Level 4
God Stats
13W - 11L
1,342 SR
Queue Stats
26W - 27L
1,272 Elo+
Party 1
Tiamat
Tiamat
I ChubbyTaco I
Tiamat
Level 28
God Stats
17W - 23L
1,280 SR
Queue Stats
81W - 68L
1,499 Elo+
Solo
Neith
Neith
Jackson Ismael
Neith
Level 6
God Stats
5W - 6L
1,517 SR
Queue Stats
7W - 12L
1,333 Elo+
Solo
Cabrakan
Cabrakan
Xo_Bleedem
Cabrakan
Level 16
God Stats
5W - 6L
1,504 SR
Queue Stats
114W - 113L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
hasean1512
Kukulkan
Level 27
God Stats
20W - 14L
1,646 SR
Queue Stats
40W - 36L
1,493 Elo+
Solo
Team Averages
Level 16
1,458 SR
1,416 Elo+

VS

Team Averages
Level 15
1,455 SR
1,338 Elo+
Ganesha
Ganesha
Azrael621
Ganesha
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 80L
1,269 Elo+
Party 2
He Bo
He Bo
Blitz Law
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 111L
1,357 Elo+
Party 2
Ra
Ra
CzaBeast
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,448 Elo+
Solo
Scylla
Scylla
KeWa1314
Scylla
Level 18
God Stats
0W - 2L
1,277 SR
Queue Stats
14W - 11L
1,442 Elo+
Solo
Ymir
Ymir
VKS-ghostL2
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 7
10,735
1,074
13,311
10,233
4,043
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
6 / 2 / 13
11,059
1,106
10,886
9,790
5,642
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 3 / 5
9,096
910
4,106
5,850
2,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Xo_Bleedem
Cabrakan
16
2 / 0 / 12
9,771
977
5,197
15,088
21,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
hasean1512
Kukulkan
18
5 / 0 / 12
11,294
1,129
18,452
2,919
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

293

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Azrael621
Ganesha
16
1 / 4 / 5
10,538
1,054
7,009
15,833
18,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Blitz Law
He Bo
14
0 / 5 / 2
8,146
815
3,328
7,981
2,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 5 / 0
9,635
964
11,666
14,943
4,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
KeWa1314
Scylla
15
1 / 5 / 4
9,296
930
12,889
9,884
3,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 0
8,487
849
2,389
7,413
5,695
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
21
Kills
7
7
Deaths
21
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
Ganesha
Azrael621
Ganesha
1
4
5
0.88
L
He Bo
Blitz Law
He Bo
0
5
2
0.2
L
3
5
0
0.6
W
6
2
13
6.25
W
1
3
5
1.17
L
Scylla
KeWa1314
Scylla
1
5
4
0.6
L
2
2
0
1
W
Cabrakan
Xo_Bleedem
Cabrakan
2
0
12
8
W
Kukulkan
hasean1512
Kukulkan
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,952
Damage
37,281
43,880
Taken
56,054
34,933
Mitigated
35,552
7,869
Healing
2,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,311
4,156
0
652
10,233
4,043
0
7,704
2,529
0
23,576
L
Ganesha
Azrael621
Ganesha
7,009
949
0
1,280
15,833
18,765
0
9,955
5,878
16,448
0
L
He Bo
Blitz Law
He Bo
3,328
590
0
0
7,981
2,794
0
4,725
3,256
8,977
0
L
11,666
1,159
1,047
385
14,943
4,949
0
9,699
5,244
46,688
0
W
10,886
1,685
56
2,070
9,790
5,642
0
8,987
803
21,923
0
W
4,106
3,169
0
1,191
5,850
2,146
0
5,357
493
0
19,057
L
Scylla
KeWa1314
Scylla
12,889
782
0
0
9,884
3,349
0
4,412
5,472
26,285
0
L
2,389
1,035
0
0
7,413
5,695
0
5,744
1,669
6,022
0
W
Cabrakan
Xo_Bleedem
Cabrakan
5,197
1,448
0
3,670
15,088
21,912
0
13,414
1,674
8,883
0
W
Kukulkan
hasean1512
Kukulkan
18,452
655
0
230
2,919
1,190
0
1,819
1,100
58,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,955
Gold Earned
46,102
184
Minions Killed
148
7
Camps Cleared
3
856,672
Distance Traveled
784,586
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,735
1,074
14
1
5
207,529
0
L
Ganesha
10,538
1,054
1
0
0
189,665
1
L
He Bo
8,146
815
21
2
2
113,933
0
L
Ra
9,635
964
89
9
0
192,818
0
W
Tiamat
11,059
1,106
22
2
1
168,042
0
W
Neith
9,096
910
40
4
1
129,493
0
L
Scylla
9,296
930
32
3
1
195,266
1
L
Ymir
8,487
849
5
1
0
92,904
0
W
Cabrakan
9,771
977
8
1
0
159,381
0
W
Kukulkan
11,294
1,129
100
10
0
192,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role