Player Matchup

Scylla
Scylla
BruteThePenguin
Scylla
Level 144
God Stats
1W - 0L
1,649 SR
Queue Stats
10W - 6L
1,814 Elo+
Party 2
Eset
Eset
LengthyDangly
Eset
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,822 Elo+
Party 2
Hera
Hera
PaylaSheikah
Hera
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,822 Elo+
Party 2
Rama
Rama
RunnerDaRapper
Rama
Level 10
God Stats
31W - 38L
1,329 SR
Queue Stats
71W - 70L
1,244 Elo+
Solo
Cthulhu
Cthulhu
lamp740
Cthulhu
Level 17
God Stats
7W - 6L
1,401 SR
Queue Stats
14W - 21L
1,255 Elo+
Solo
Team Averages
Level 35
1,476 SR
1,592 Elo+

VS

Team Averages
Level 18
1,254 SR
1,233 Elo+
Apollo
Apollo
Council of Vibe
Apollo
Level 36
God Stats
2W - 4L
1,332 SR
Queue Stats
49W - 87L
1,272 Elo+
Party 1
Danzaburou
Danzaburou
Haze of vibe
Danzaburou
Level 16
God Stats
6W - 15L
1,277 SR
Queue Stats
37W - 77L
1,220 Elo+
Party 1
Khepri
Khepri
MonkofVibe
Khepri
Level 7
God Stats
0W - 6L
1,138 SR
Queue Stats
14W - 33L
993 Elo+
Party 1
Thor
Thor
Pac_Ember
Thor
Level 25
God Stats
0W - 2L
1,359 SR
Queue Stats
3W - 6L
1,683 Elo+
Solo
Merlin
Merlin
corporalfailure
Merlin
Level 6
God Stats
0W - 4L
1,165 SR
Queue Stats
0W - 6L
997 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 1 / 13
13,267
1,327
26,443
10,575
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
10 / 2 / 16
11,936
1,194
17,536
9,034
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 2 / 20
9,818
982
6,925
4,142
1,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 2 / 16
10,684
1,068
17,024
9,829
4,116
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
lamp740
Cthulhu
18
5 / 2 / 20
10,774
1,077
12,128
13,366
9,212
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

308

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 9 / 2
11,154
1,115
13,153
18,040
6,400
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Haze of vibe
Danzaburou
15
0 / 9 / 5
9,024
902
7,629
17,469
7,141
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
MonkofVibe
Khepri
15
0 / 7 / 1
8,301
830
3,900
19,196
19,107
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
15
2 / 6 / 4
10,054
1,005
9,601
14,794
6,354
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 11 / 2
8,777
878
8,188
16,797
6,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
23
42
Kills
9
9
Deaths
42
85
Assists
14
Player
Kills
Deaths
Assists
KDA
W
17
1
13
23.5
L
7
9
2
0.89
L
Danzaburou
Haze of vibe
Danzaburou
0
9
5
0.28
W
10
2
16
9
L
Khepri
MonkofVibe
Khepri
0
7
1
0.07
L
Thor
2
6
4
0.67
W
1
2
20
5.5
W
9
2
16
8.5
L
0
11
2
0.09
W
Cthulhu
lamp740
Cthulhu
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,056
Damage
42,471
46,946
Taken
86,296
22,789
Mitigated
45,174
12,389
Healing
2,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,443
3,883
0
466
10,575
4,119
0
2,634
7,941
40,554
0
L
13,153
9,952
149
921
18,040
6,400
0
12,879
5,161
0
23,974
L
Danzaburou
Haze of vibe
Danzaburou
7,629
2,049
0
859
17,469
7,141
0
12,573
4,896
0
21,334
W
17,536
1,389
1,609
2,070
9,034
3,747
0
1,919
7,115
38,793
0
L
Khepri
MonkofVibe
Khepri
3,900
706
0
0
19,196
19,107
0
14,008
5,188
15,905
0
L
Thor
9,601
1,735
0
0
14,794
6,354
0
12,496
2,298
0
23,100
W
6,925
3,296
72
323
4,142
1,595
0
557
3,585
13,451
0
W
17,024
15,652
0
4,336
9,829
4,116
0
2,480
7,349
0
31,070
L
8,188
637
0
384
16,797
6,172
0
11,076
5,721
25,862
0
W
Cthulhu
lamp740
Cthulhu
12,128
1,662
0
3,513
13,366
9,212
0
4,498
8,868
25,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,479
Gold Earned
47,310
168
Minions Killed
132
6
Camps Cleared
2
877,650
Distance Traveled
791,180
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,267
1,327
41
4
1
206,009
0
L
Apollo
11,154
1,115
16
2
1
145,705
0
L
Danzaburou
9,024
902
13
1
0
162,417
0
W
Eset
11,936
1,194
50
5
3
189,786
1
L
Khepri
8,301
830
27
3
0
143,859
1
L
Thor
10,054
1,005
41
4
1
175,807
1
W
Hera
9,818
982
17
2
1
158,236
0
W
Rama
10,684
1,068
36
4
1
151,132
0
L
Merlin
8,777
878
35
4
0
163,392
1
W
Cthulhu
10,774
1,077
24
2
0
172,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role