Player Matchup

Tiamat
Tiamat
AdvanceFlunky08
Tiamat
Level 23
God Stats
5W - 4L
1,244 SR
Queue Stats
50W - 68L
1,378 Elo+
Solo
Thor
Thor
Kipnewston
Thor
Level 6
God Stats
3W - 4L
1,665 SR
Queue Stats
10W - 17L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
Lord Atrik
Ao Kuang
Level 17
God Stats
4W - 2L
1,713 SR
Queue Stats
62W - 56L
1,407 Elo+
Solo
Cthulhu
Cthulhu
papu-2303
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,324 Elo+
Solo
Artemis
Artemis
sublime_fire
Artemis
Level 18
God Stats
2W - 2L
1,627 SR
Queue Stats
51W - 42L
1,456 Elo+
Solo
Team Averages
Level 14
1,550 SR
1,396 Elo+

VS

Team Averages
Level 22
1,495 SR
1,479 Elo+
Apollo
Apollo
Aka Dragonz1075
Apollo
Level 26
God Stats
5W - 2L
1,727 SR
Queue Stats
75W - 51L
1,564 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Barbarian_Turkey
Morgan Le Fay
Level 27
God Stats
3W - 4L
1,196 SR
Queue Stats
34W - 36L
1,362 Elo+
Solo
Bellona
Bellona
Elver Gudon1622
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 38L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
Rachswizzle
Kukulkan
Level 24
God Stats
71W - 76L
1,552 SR
Queue Stats
272W - 310L
1,454 Elo+
Solo
Yemoja
Yemoja
T3mp3sT4310
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 3
10,860
905
12,655
21,061
21,953
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 7 / 4
10,434
870
4,254
15,489
8,549
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Lord Atrik
Ao Kuang
17
0 / 6 / 2
10,367
864
5,603
17,733
6,680
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
papu-2303
Cthulhu
17
2 / 12 / 1
10,727
894
7,309
28,781
22,882
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
sublime_fire
Artemis
17
1 / 11 / 4
10,806
901
24,776
23,514
9,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
30 / 1 / 9
16,733
1,394
44,093
15,532
6,676
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Barbarian_Turkey
Morgan Le Fay
19
1 / 2 / 22
11,195
933
12,685
12,797
5,507
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
7 / 2 / 22
12,143
1,012
13,042
13,362
11,014
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Rachswizzle
Kukulkan
20
4 / 0 / 26
12,881
1,073
16,611
6,958
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
20
4 / 2 / 24
12,289
1,024
9,234
9,813
6,957
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
149
7
Kills
46
46
Deaths
7
14
Assists
103
Player
Kills
Deaths
Assists
KDA
L
3
10
3
0.45
W
30
1
9
34.5
W
Morgan Le Fay
Barbarian_Turkey
Morgan Le Fay
1
2
22
6
W
7
2
22
9
L
1
7
4
0.43
L
Ao Kuang
Lord Atrik
Ao Kuang
0
6
2
0.17
W
Kukulkan
Rachswizzle
Kukulkan
4
0
26
17
W
Yemoja
4
2
24
8
L
Cthulhu
papu-2303
Cthulhu
2
12
1
0.21
L
Artemis
sublime_fire
Artemis
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,597
Damage
95,665
106,578
Taken
58,462
69,241
Mitigated
33,293
7,871
Healing
13,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,655
848
118
2,238
21,061
21,953
0
11,389
9,672
20,471
0
W
44,093
35,217
0
6,454
15,532
6,676
0
6,379
8,977
0
70,126
W
Morgan Le Fay
Barbarian_Turkey
Morgan Le Fay
12,685
2,284
0
191
12,797
5,507
0
6,247
6,346
27,104
0
W
13,042
5,737
0
291
13,362
11,014
0
6,174
7,062
0
16,797
L
4,254
324
0
0
15,489
8,549
0
5,728
9,761
0
12,794
L
Ao Kuang
Lord Atrik
Ao Kuang
5,603
1,566
0
2,315
17,733
6,680
0
4,686
13,047
33,709
0
W
Kukulkan
Rachswizzle
Kukulkan
16,611
1,471
0
0
6,958
3,139
0
2,809
4,023
45,769
0
W
Yemoja
9,234
2,034
5,495
926
9,813
6,957
0
3,142
6,487
19,441
0
L
Cthulhu
papu-2303
Cthulhu
7,309
984
504
280
28,781
22,882
0
10,421
18,360
33,749
0
L
Artemis
sublime_fire
Artemis
24,776
13,710
0
2,416
23,514
9,177
0
6,306
17,208
0
44,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,194
Gold Earned
65,241
180
Minions Killed
215
7
Camps Cleared
5
1,077,057
Distance Traveled
1,107,790
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,860
905
19
2
0
223,612
1
W
Apollo
16,733
1,394
67
6
2
227,463
0
W
Morgan Le Fay
11,195
933
28
2
0
219,113
0
W
Bellona
12,143
1,012
11
1
2
236,632
0
L
Thor
10,434
870
21
2
1
195,198
1
L
Ao Kuang
10,367
864
50
4
4
227,231
0
W
Kukulkan
12,881
1,073
88
7
1
239,236
0
W
Yemoja
12,289
1,024
21
2
0
185,346
0
L
Cthulhu
10,727
894
59
5
2
212,266
0
L
Artemis
10,806
901
31
3
0
218,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role