Player Matchup

Morgan Le Fay
Morgan Le Fay
Aphiuz
Morgan Le Fay
Level 154
God Stats
1W - 3L
1,498 SR
Queue Stats
46W - 44L
1,562 Elo+
Party 3
Arachne
Arachne
DarkAcnologia
Arachne
Level 134
God Stats
5W - 3L
1,833 SR
Queue Stats
73W - 64L
1,652 Elo+
Party 3
Hercules
Hercules
Galaxys-san
Hercules
Level 102
God Stats
0W - 3L
1,520 SR
Queue Stats
322W - 336L
1,441 Elo+
Party 3
Cthulhu
Cthulhu
Keroes2000
Cthulhu
Level 8
God Stats
3W - 5L
1,732 SR
Queue Stats
164W - 169L
1,603 Elo+
Party 3
Izanami
Izanami
NovaDarko
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Team Averages
Level 80
1,616 SR
1,551 Elo+

VS

Team Averages
Level 79
1,481 SR
1,486 Elo+
Bakasura
Bakasura
Abxndxn
Bakasura
Level 15
God Stats
1W - 1L
1,279 SR
Queue Stats
202W - 288L
1,239 Elo+
Party 2
Chernobog
Chernobog
Jay13reezy
Chernobog
Level 101
God Stats
2W - 4L
1,644 SR
Queue Stats
727W - 708L
1,596 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JayIVIilkdud
Cu Chulainn
Level 32
God Stats
27W - 19L
1,615 SR
Queue Stats
215W - 192L
1,607 Elo+
Party 1
Bacchus
Bacchus
Maximonium
Bacchus
Level 87
God Stats
5W - 7L
1,254 SR
Queue Stats
25W - 28L
1,377 Elo+
Solo
Agni
Agni
SneakyBeaver55
Agni
Level 158
God Stats
2W - 1L
1,615 SR
Queue Stats
414W - 347L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aphiuz
Morgan Le Fay
19
4 / 5 / 5
12,665
551
14,351
15,916
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
20
8 / 6 / 3
13,366
581
20,934
28,448
13,935
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
Galaxys-san
Hercules
16
1 / 4 / 3
10,402
452
5,959
19,540
14,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Keroes2000
Cthulhu
13
0 / 7 / 0
10,540
458
5,234
17,569
18,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
NovaDarko
Izanami
15
0 / 7 / 2
10,225
445
3,697
12,599
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Abxndxn
Bakasura
17
1 / 3 / 5
11,661
507
2,093
14,293
7,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Jay13reezy
Chernobog
20
10 / 3 / 11
14,832
645
24,484
18,531
8,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
JayIVIilkdud
Cu Chulainn
20
9 / 1 / 7
14,604
635
16,533
15,879
18,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Maximonium
Bacchus
17
6 / 3 / 15
12,057
524
6,882
17,146
24,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
3 / 3 / 16
13,662
594
21,246
18,385
8,654
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
13
Kills
29
29
Deaths
13
13
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Abxndxn
Bakasura
1
3
5
1.17
L
Morgan Le Fay
Aphiuz
Morgan Le Fay
4
5
5
1.3
L
Arachne
8
6
3
1.58
L
Hercules
Galaxys-san
Hercules
1
4
3
0.63
W
Chernobog
Jay13reezy
Chernobog
10
3
11
5.17
W
Cu Chulainn
JayIVIilkdud
Cu Chulainn
9
1
7
12.5
L
Cthulhu
Keroes2000
Cthulhu
0
7
0
0
W
Bacchus
Maximonium
Bacchus
6
3
15
4.5
L
Izanami
NovaDarko
Izanami
0
7
2
0.14
W
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,175
Damage
71,238
94,072
Taken
84,234
57,468
Mitigated
67,747
18,786
Healing
33,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Abxndxn
Bakasura
2,093
1,671
0
4,665
14,293
7,785
1,344
1,754
12,539
0
77,896
L
Morgan Le Fay
Aphiuz
Morgan Le Fay
14,351
472
0
1,739
15,916
6,523
0
7,112
8,802
94,082
0
L
Arachne
20,934
13,015
0
11,596
28,448
13,935
86
11,489
16,889
0
132,002
L
Hercules
Galaxys-san
Hercules
5,959
946
0
3,634
19,540
14,755
0
6,063
13,407
95
54,041
W
Chernobog
Jay13reezy
Chernobog
24,484
13,201
0
8,473
18,531
8,254
4,097
5,399
13,132
0
119,493
W
Cu Chulainn
JayIVIilkdud
Cu Chulainn
16,533
2,419
0
6,538
15,879
18,804
675
3,492
12,387
15,074
78,640
L
Cthulhu
Keroes2000
Cthulhu
5,234
139
185
0
17,569
18,243
180
4,237
13,332
31,374
0
W
Bacchus
Maximonium
Bacchus
6,882
328
1,183
3,482
17,146
24,250
1,338
5,112
12,034
27,842
0
L
Izanami
NovaDarko
Izanami
3,697
1,739
0
1,632
12,599
4,012
2,742
2,134
10,465
0
56,360
W
21,246
1,080
211
8,904
18,385
8,654
574
6,161
12,224
117,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,198
Gold Earned
66,816
619
Minions Killed
698
0
Camps Cleared
0
2,117,554
Distance Traveled
2,261,594
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,661
507
107
5
0
390,177
0
L
Morgan Le Fay
12,665
551
176
8
0
426,379
8
L
Arachne
13,366
581
169
7
0
503,597
5
L
Hercules
10,402
452
113
5
0
422,766
1
W
Chernobog
14,832
645
181
8
0
484,099
9
W
Cu Chulainn
14,604
635
179
8
0
469,618
2
L
Cthulhu
10,540
458
50
2
0
404,251
3
W
Bacchus
12,057
524
47
2
0
459,194
2
L
Izanami
10,225
445
111
5
0
360,561
2
W
Agni
13,662
594
184
8
0
458,506
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role