Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Francisco100
Tyr
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 45L
1,285 Elo+
Solo
Serqet
Serqet
MatheusCFrota
Serqet
Level 29
God Stats
3W - 4L
1,386 SR
Queue Stats
204W - 217L
1,450 Elo+
Solo
Discordia
Discordia
Tsuki-Momoshiki
Discordia
Level 29
God Stats
24W - 19L
1,543 SR
Queue Stats
362W - 419L
1,475 Elo+
Solo
Danzaburou
Danzaburou
xVinnyT
Danzaburou
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
39W - 38L
1,442 Elo+
Solo
Team Averages
Level 18
1,486 SR
1,430 Elo+

VS

Team Averages
Level 19
1,526 SR
1,494 Elo+
Izanami
Izanami
DeepDarkness__
Izanami
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,559 Elo+
Party 1
Jormungandr
Jormungandr
HalronXTZ
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,471 Elo+
Party 1
Da Ji
Da Ji
Lxnxn
Da Ji
Level 65
God Stats
11W - 9L
1,790 SR
Queue Stats
513W - 503L
1,483 Elo+
Party 2
Merlin
Merlin
NicoAgus-
Merlin
Level 5
God Stats
6W - 8L
1,326 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 2
Neith
Neith
bernard0ogbr
Neith
Level 18
God Stats
80W - 107L
1,514 SR
Queue Stats
170W - 211L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
1 / 0 / 11
8,078
505
2,083
5,622
4,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 0 / 4
8,364
523
11,838
9,626
5,438
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 1 / 4
9,999
625
8,539
10,502
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Tsuki-Momoshiki
Discordia
15
6 / 3 / 4
9,406
588
4,576
7,353
2,193
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xVinnyT
Danzaburou
16
8 / 1 / 3
10,450
653
8,749
7,120
2,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 0
5,991
374
5,234
12,093
3,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
HalronXTZ
Jormungandr
11
0 / 4 / 0
7,262
454
4,512
12,850
10,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
Lxnxn
Da Ji
12
5 / 6 / 0
8,515
532
8,677
10,024
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
NicoAgus-
Merlin
10
0 / 8 / 0
5,994
375
1,683
7,517
2,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 3 / 1
5,975
373
761
4,054
870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
31
Kills
5
5
Deaths
31
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
11
6.5
L
0
10
0
0
W
7
0
4
9
L
Jormungandr
HalronXTZ
Jormungandr
0
4
0
0
L
Da Ji
Lxnxn
Da Ji
5
6
0
0.83
W
9
1
4
11
L
Merlin
NicoAgus-
Merlin
0
8
0
0
W
Discordia
Tsuki-Momoshiki
Discordia
6
3
4
2.67
L
0
3
1
0.17
W
Danzaburou
xVinnyT
Danzaburou
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,785
Damage
20,867
40,223
Taken
46,538
18,251
Mitigated
21,113
13,254
Healing
3,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,083
172
0
1,069
5,622
4,037
0
1,024
4,598
13,120
0
L
5,234
4,284
0
661
12,093
3,799
760
1,347
10,686
0
26,815
W
11,838
2,436
0
3,797
9,626
5,438
244
3,334
6,292
0
34,063
L
Jormungandr
HalronXTZ
Jormungandr
4,512
2,089
0
930
12,850
10,664
270
225
12,084
26,757
0
L
Da Ji
Lxnxn
Da Ji
8,677
1,907
0
513
10,024
3,545
189
1,470
8,328
0
39,801
W
8,539
3,269
0
4,761
10,502
4,030
0
662
9,840
0
65,502
L
Merlin
NicoAgus-
Merlin
1,683
390
0
130
7,517
2,235
118
2,637
4,566
20,530
0
W
Discordia
Tsuki-Momoshiki
Discordia
4,576
390
0
2,304
7,353
2,193
979
936
6,417
48,145
0
L
761
343
56
917
4,054
870
0
484
3,530
0
19,464
W
Danzaburou
xVinnyT
Danzaburou
8,749
3,777
0
1,323
7,120
2,553
4,282
239
6,881
0
74,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,297
Gold Earned
33,737
425
Minions Killed
242
0
Camps Cleared
0
1,592,784
Distance Traveled
1,168,059
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,078
505
31
2
0
355,416
5
L
Izanami
5,991
374
56
4
0
274,572
0
W
Tyr
8,364
523
53
3
0
319,571
0
L
Jormungandr
7,262
454
34
2
0
277,254
2
L
Da Ji
8,515
532
72
5
0
247,965
2
W
Serqet
9,999
625
103
6
0
348,634
3
L
Merlin
5,994
375
37
2
0
202,793
2
W
Discordia
9,406
588
97
6
0
309,602
3
L
Neith
5,975
373
43
3
0
165,475
0
W
Danzaburou
10,450
653
141
9
0
259,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role