Player Matchup

Fenrir
Fenrir
Birdoambirden
Fenrir
Level 11
God Stats
4W - 1L
1,643 SR
Queue Stats
29W - 22L
1,382 Elo+
Party 1
Danzaburou
Danzaburou
ItsExo3943
Danzaburou
Level 27
God Stats
12W - 8L
1,662 SR
Queue Stats
77W - 63L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
JanikJackets
Gilgamesh
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,241 Elo+
Party 1
Sol
Sol
KicksBoo
Sol
Level 27
God Stats
26W - 16L
1,583 SR
Queue Stats
77W - 73L
1,421 Elo+
Party 2
Cerberus
Cerberus
OdysseyNth
Cerberus
Level 29
God Stats
6W - 3L
1,837 SR
Queue Stats
279W - 270L
1,414 Elo+
Party 2
Team Averages
Level 20
1,645 SR
1,381 Elo+

VS

Team Averages
Level 15
1,468 SR
1,398 Elo+
Artemis
Artemis
H0megrown Jones
Artemis
Level 20
God Stats
3W - 3L
1,303 SR
Queue Stats
304W - 299L
1,318 Elo+
Solo
Ah Puch
Ah Puch
Overlord_Zavorak
Ah Puch
Level 16
God Stats
1W - 2L
1,751 SR
Queue Stats
21W - 23L
1,336 Elo+
Solo
Scylla
Scylla
TTV_Trash-Wifi
Scylla
Level 27
God Stats
7W - 12L
1,251 SR
Queue Stats
173W - 188L
1,462 Elo+
Solo
Thor
Thor
beholden-alpha0
Thor
Level 7
God Stats
1W - 1L
1,536 SR
Queue Stats
2W - 3L
1,381 Elo+
Solo
Guan Yu
Guan Yu
saryo-81
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 3
13,879
555
17,082
21,882
10,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
ItsExo3943
Danzaburou
13
6 / 2 / 2
11,532
461
7,216
5,573
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
JanikJackets
Gilgamesh
18
10 / 3 / 7
13,799
552
16,025
20,609
19,667
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
18 / 2 / 5
14,952
598
22,167
27,152
10,701
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
OdysseyNth
Cerberus
16
4 / 0 / 16
12,068
483
5,751
19,340
18,193
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 2
9,726
389
7,679
17,548
6,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 9 / 1
8,898
356
8,897
12,789
4,397
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 9 / 1
9,919
397
11,742
23,753
11,075
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 2 / 1
7,155
286
1,118
3,927
940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Guan Yu
saryo-81
Guan Yu
13
1 / 21 / 2
9,118
365
5,181
31,124
24,797
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate

Breastplate

+20
Physical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
14
51
Kills
7
8
Deaths
51
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
13
1
3
14.5
L
3
10
2
0.4
W
Danzaburou
ItsExo3943
Danzaburou
6
2
2
3.5
W
Gilgamesh
JanikJackets
Gilgamesh
10
3
7
4.5
W
18
2
5
10.25
W
Cerberus
OdysseyNth
Cerberus
4
0
16
12
L
1
9
1
0.17
L
1
9
1
0.17
L
1
2
1
0.75
L
Guan Yu
saryo-81
Guan Yu
1
21
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,241
Damage
34,617
94,556
Taken
89,141
60,645
Mitigated
48,157
39,759
Healing
11,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,082
9,277
0
11,995
21,882
10,478
952
3,702
18,180
0
110,967
L
7,679
3,588
0
2,305
17,548
6,948
0
4,124
13,424
0
39,899
W
Danzaburou
ItsExo3943
Danzaburou
7,216
3,075
0
727
5,573
1,606
2,480
280
5,293
0
39,585
W
Gilgamesh
JanikJackets
Gilgamesh
16,025
4,243
0
722
20,609
19,667
4,254
8,354
12,080
0
59,711
W
22,167
10,476
0
20,324
27,152
10,701
5,312
9,152
18,000
118,501
0
W
Cerberus
OdysseyNth
Cerberus
5,751
865
0
5,991
19,340
18,193
1,146
7,390
11,950
30,117
0
L
8,897
1,749
0
330
12,789
4,397
0
7,573
5,216
30,907
0
L
11,742
1,787
0
5,791
23,753
11,075
0
4,028
19,725
68,556
0
L
1,118
472
0
1,417
3,927
940
0
306
3,621
0
9,852
L
Guan Yu
saryo-81
Guan Yu
5,181
2,234
210
970
31,124
24,797
0
11,887
19,237
0
22,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,230
Gold Earned
44,816
556
Minions Killed
274
0
Camps Cleared
0
2,338,676
Distance Traveled
1,443,300
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,879
555
155
6
0
471,101
0
L
Artemis
9,726
389
70
3
0
316,643
0
W
Danzaburou
11,532
461
84
3
0
475,426
0
W
Gilgamesh
13,799
552
97
4
0
457,542
0
W
Sol
14,952
598
159
6
0
442,154
0
W
Cerberus
12,068
483
61
2
0
492,453
3
L
Ah Puch
8,898
356
39
2
0
341,627
0
L
Scylla
9,919
397
117
5
0
361,480
3
L
Thor
7,155
286
21
1
0
120,019
0
L
Guan Yu
9,118
365
27
1
0
303,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role