Player Matchup

Morgan Le Fay
Morgan Le Fay
Dreker300
Morgan Le Fay
Level 159
God Stats
8W - 4L
1,444 SR
Queue Stats
263W - 137L
1,754 Elo+
Party 1
King Arthur
King Arthur
M00DYornot
King Arthur
Level 60
God Stats
2W - 2L
1,810 SR
Queue Stats
286W - 128L
1,710 Elo+
Party 1
Ne Zha
Ne Zha
Microm94
Ne Zha
Level 143
God Stats
17W - 7L
1,532 SR
Queue Stats
379W - 287L
1,684 Elo+
Party 1
Team Averages
Level 121
1,595 SR
1,716 Elo+

VS

Team Averages
Level 80
1,510 SR
1,497 Elo+
Pele
Pele
DirectVenom
Pele
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 84L
1,536 Elo+
Solo
Zeus
Zeus
MMMMWWWWWMMMMWMM
Zeus
Level 87
God Stats
62W - 42L
1,617 SR
Queue Stats
125W - 110L
1,651 Elo+
Solo
Amaterasu
Amaterasu
NGnilsNG
Amaterasu
Level 64
God Stats
2W - 8L
1,413 SR
Queue Stats
8W - 24L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dreker300
Morgan Le Fay
14
3 / 1 / 7
9,223
769
8,507
8,961
4,013
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
M00DYornot
King Arthur
14
5 / 1 / 6
9,256
771
8,766
10,802
8,509
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
Microm94
Ne Zha
12
3 / 4 / 4
8,504
709
7,804
11,177
6,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 0
8,303
692
8,429
11,117
4,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 6
7,241
603
10,680
8,840
3,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
NGnilsNG
Amaterasu
11
0 / 3 / 5
7,172
598
2,318
9,355
3,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
11
Kills
5
6
Deaths
11
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
3
0
1.67
W
Morgan Le Fay
Dreker300
Morgan Le Fay
3
1
7
6.5
W
King Arthur
M00DYornot
King Arthur
5
1
6
8
L
0
5
6
0.6
W
Ne Zha
Microm94
Ne Zha
3
4
4
1.25
L
Amaterasu
NGnilsNG
Amaterasu
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,077
Damage
21,427
30,940
Taken
29,312
19,221
Mitigated
11,117
9,111
Healing
9,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,429
2,287
0
1,423
11,117
4,038
0
4,669
6,448
0
32,637
W
Morgan Le Fay
Dreker300
Morgan Le Fay
8,507
707
0
3,817
8,961
4,013
1,085
4,118
4,843
39,433
0
W
King Arthur
M00DYornot
King Arthur
8,766
762
0
2,366
10,802
8,509
354
3,225
7,577
7,261
33,023
L
10,680
481
0
2,756
8,840
3,734
0
3,316
5,524
26,321
0
W
Ne Zha
Microm94
Ne Zha
7,804
1,158
0
2,928
11,177
6,699
1,122
3,337
7,840
0
26,638
L
Amaterasu
NGnilsNG
Amaterasu
2,318
686
594
4,554
9,355
3,345
0
2,050
7,305
0
9,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,983
Gold Earned
22,716
162
Minions Killed
115
0
Camps Cleared
0
680,699
Distance Traveled
632,888
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,303
692
58
5
0
224,217
5
W
Morgan Le Fay
9,223
769
82
7
0
219,249
2
W
King Arthur
9,256
771
51
4
0
235,305
1
L
Zeus
7,241
603
39
3
0
194,535
0
W
Ne Zha
8,504
709
29
2
0
226,145
1
L
Amaterasu
7,172
598
18
2
0
214,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role