Player Matchup

Apollo
Apollo
GAMECHEATER1105
Apollo
Level 17
God Stats
5W - 11L
1,206 SR
Queue Stats
33W - 42L
1,291 Elo+
Party 3
Anhur
Anhur
Me n Ur Dad 14
Anhur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,665 Elo+
Party 3
Set
Set
ninjasniper800
Set
Level 69
God Stats
12W - 11L
1,585 SR
Queue Stats
33W - 36L
1,395 Elo+
Party 3
Ganesha
Ganesha
samfoot41
Ganesha
Level 23
God Stats
18W - 14L
1,614 SR
Queue Stats
58W - 45L
1,392 Elo+
Party 1
Agni
Agni
wapiti_qc
Agni
Level 22
God Stats
2W - 1L
1,610 SR
Queue Stats
59W - 46L
1,394 Elo+
Party 1
Team Averages
Level 31
1,503 SR
1,427 Elo+

VS

Team Averages
Level 35
1,447 SR
1,371 Elo+
Thor
Thor
CashappMeezy
Thor
Level 10
God Stats
0W - 3L
1,208 SR
Queue Stats
47W - 37L
1,280 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PhuNkNaSty520
Ah Muzen Cab
Level 28
God Stats
6W - 10L
1,396 SR
Queue Stats
66W - 78L
1,313 Elo+
Party 2
Baron Samedi
Baron Samedi
ScruubLyfe
Baron Samedi
Level 27
God Stats
48W - 32L
1,570 SR
Queue Stats
101W - 94L
1,453 Elo+
Party 2
Chaac
Chaac
Skdxs
Chaac
Level 107
God Stats
47W - 35L
1,561 SR
Queue Stats
213W - 199L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
WeinerPeener
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,452
545
1,521
2,851
677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
3 / 2 / 1
5,174
517
1,467
4,632
1,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
4 / 2 / 2
5,820
582
6,128
5,795
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
samfoot41
Ganesha
8
0 / 0 / 5
5,309
531
1,716
4,321
1,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
9
0 / 1 / 1
5,044
504
1,676
2,682
709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,057
506
1,738
7,040
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
PhuNkNaSty520
Ah Muzen Cab
10
0 / 1 / 0
5,295
530
1,410
3,769
947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ScruubLyfe
Baron Samedi
9
1 / 1 / 1
5,234
523
1,210
2,896
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Skdxs
Chaac
9
4 / 3 / 0
5,633
563
4,823
8,510
3,497
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
WeinerPeener
Cthulhu
4
0 / 1 / 0
4,179
418
328
1,631
493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
5
5
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
2
0
0
2
W
3
2
1
1.75
L
Ah Muzen Cab
PhuNkNaSty520
Ah Muzen Cab
0
1
0
0
L
Baron Samedi
ScruubLyfe
Baron Samedi
1
1
1
1.5
L
Chaac
Skdxs
Chaac
4
3
0
1.33
L
Cthulhu
WeinerPeener
Cthulhu
0
1
0
0
W
4
2
2
2.5
W
Ganesha
samfoot41
Ganesha
0
0
5
2.5
W
Agni
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,508
Damage
9,509
20,281
Taken
23,846
6,555
Mitigated
7,672
6,225
Healing
7,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,738
623
0
1,658
7,040
1,846
0
478
6,387
0
22,773
W
1,521
698
0
1,488
2,851
677
592
38
2,813
0
27,207
W
1,467
750
0
520
4,632
1,769
724
0
4,632
0
8,185
L
Ah Muzen Cab
PhuNkNaSty520
Ah Muzen Cab
1,410
153
0
1,753
3,769
947
0
617
3,152
0
27,026
L
Baron Samedi
ScruubLyfe
Baron Samedi
1,210
180
220
948
2,896
889
231
553
2,213
18,962
0
L
Chaac
Skdxs
Chaac
4,823
1,115
0
2,619
8,510
3,497
392
852
7,354
0
23,321
L
Cthulhu
WeinerPeener
Cthulhu
328
68
0
0
1,631
493
0
552
1,079
3,383
0
W
6,128
3,101
0
2,248
5,795
1,837
0
40
5,755
0
27,160
W
Ganesha
samfoot41
Ganesha
1,716
325
0
1,190
4,321
1,563
0
650
3,623
11,243
0
W
Agni
1,676
134
0
779
2,682
709
0
697
1,920
19,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,799
Gold Earned
25,398
199
Minions Killed
197
0
Camps Cleared
0
867,669
Distance Traveled
750,711
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,057
506
49
5
0
174,810
0
W
Apollo
5,452
545
73
7
0
170,526
0
W
Anhur
5,174
517
23
2
0
162,293
0
L
Ah Muzen Cab
5,295
530
50
5
0
190,397
3
L
Baron Samedi
5,234
523
49
5
0
148,744
2
L
Chaac
5,633
563
44
4
0
190,637
0
L
Cthulhu
4,179
418
5
1
0
46,123
0
W
Set
5,820
582
54
5
0
178,897
0
W
Ganesha
5,309
531
3
0
0
186,025
2
W
Agni
5,044
504
46
5
0
169,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role