Player Matchup

Ne Zha
Ne Zha
EMP__04
Ne Zha
Level 81
God Stats
3W - 1L
1,519 SR
Queue Stats
86W - 75L
1,517 Elo+
Party 4
Hel
Hel
IrisHBooKWorM5
Hel
Level 31
God Stats
6W - 1L
1,818 SR
Queue Stats
144W - 65L
1,687 Elo+
Party 1
Yemoja
Yemoja
RELAXAT
Yemoja
Level 14
God Stats
4W - 3L
1,387 SR
Queue Stats
66W - 65L
1,472 Elo+
Party 4
Artemis
Artemis
THEPRETENDK1LLER
Artemis
Level 149
God Stats
11W - 2L
1,760 SR
Queue Stats
452W - 294L
1,681 Elo+
Party 1
Rama
Rama
Tripple7
Rama
Level 122
God Stats
3W - 3L
1,327 SR
Queue Stats
397W - 291L
1,651 Elo+
Party 1
Team Averages
Level 79
1,562 SR
1,602 Elo+

VS

Team Averages
Level 67
1,425 SR
1,448 Elo+
Ao Kuang
Ao Kuang
MrSt1cks
Ao Kuang
Level 29
God Stats
22W - 32L
1,486 SR
Queue Stats
149W - 171L
1,460 Elo+
Party 2
Hachiman
Hachiman
Sh1m0nRules
Hachiman
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,373 Elo+
Party 3
Ganesha
Ganesha
The3k1ll3r1222
Ganesha
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 88L
1,501 Elo+
Party 3
Poseidon
Poseidon
VanillaXChocola
Poseidon
Level 40
God Stats
0W - 6L
1,094 SR
Queue Stats
246W - 246L
1,456 Elo+
Party 2
Horus
Horus
ZombeyDraggy
Horus
Level 54
God Stats
21W - 15L
1,545 SR
Queue Stats
285W - 294L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EMP__04
Ne Zha
17
1 / 6 / 7
11,345
516
7,048
13,262
7,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
4 / 1 / 10
12,843
584
11,294
14,228
6,548
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
RELAXAT
Yemoja
15
1 / 4 / 13
11,368
517
4,149
17,096
16,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 3 / 11
13,452
611
20,052
16,181
7,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rama
20
17 / 2 / 3
13,808
628
28,884
22,268
9,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MrSt1cks
Ao Kuang
17
5 / 5 / 4
10,923
497
10,090
18,628
7,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Sh1m0nRules
Hachiman
15
3 / 7 / 1
9,978
454
9,866
17,948
5,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 6 / 5
10,149
461
8,274
20,630
16,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
17
3 / 6 / 2
10,500
477
11,641
14,042
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 5 / 7
11,591
527
12,776
19,990
19,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
29
Kills
16
16
Deaths
29
44
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
EMP__04
Ne Zha
1
6
7
0.75
W
4
1
10
9
L
Ao Kuang
MrSt1cks
Ao Kuang
5
5
4
1.4
W
Yemoja
RELAXAT
Yemoja
1
4
13
1.88
L
Hachiman
Sh1m0nRules
Hachiman
3
7
1
0.5
W
6
3
11
3.83
L
0
6
5
0.42
W
Rama
17
2
3
9.25
L
Poseidon
3
6
2
0.67
L
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,427
Damage
52,647
83,035
Taken
91,238
48,126
Mitigated
52,774
34,837
Healing
22,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
EMP__04
Ne Zha
7,048
2,641
0
2,758
13,262
7,879
450
3,769
9,493
0
56,737
W
11,294
1,303
6,018
7,570
14,228
6,548
871
7,268
6,960
91,060
0
L
Ao Kuang
MrSt1cks
Ao Kuang
10,090
3,152
0
4,247
18,628
7,149
0
2,319
16,309
74,006
0
W
Yemoja
RELAXAT
Yemoja
4,149
1,123
1,668
2,738
17,096
16,870
147
8,963
8,133
16,402
0
L
Hachiman
Sh1m0nRules
Hachiman
9,866
4,076
0
4,763
17,948
5,224
0
930
17,018
0
57,660
W
20,052
8,862
0
5,326
16,181
7,616
2,146
8,507
7,674
0
111,766
L
8,274
486
0
1,574
20,630
16,391
0
5,348
15,282
30,054
0
W
Rama
28,884
23,272
0
8,759
22,268
9,213
3,301
4,396
17,872
0
132,383
L
Poseidon
11,641
2,402
0
2,058
14,042
4,789
390
2,963
11,079
76,099
0
L
12,776
7,696
1,434
8,526
19,990
19,221
1,066
3,883
16,107
0
61,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,816
Gold Earned
53,141
601
Minions Killed
481
0
Camps Cleared
0
1,979,762
Distance Traveled
1,959,061
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,345
516
99
5
0
385,564
2
W
Hel
12,843
584
176
8
0
432,708
4
L
Ao Kuang
10,923
497
121
6
0
393,004
1
W
Yemoja
11,368
517
15
1
0
375,699
5
L
Hachiman
9,978
454
99
5
0
355,709
1
W
Artemis
13,452
611
156
7
0
403,691
0
L
Ganesha
10,149
461
18
1
0
418,609
4
W
Rama
13,808
628
155
7
0
382,100
1
L
Poseidon
10,500
477
155
7
0
372,099
0
L
Horus
11,591
527
88
4
0
419,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role