Player Matchup

Izanami
Izanami
BallstreetWets
Izanami
Level 16
God Stats
0W - 1L
1,593 SR
Queue Stats
4W - 6L
1,498 Elo+
Solo
Ra
Ra
DiscipleWorks
Ra
Level 26
God Stats
5W - 6L
1,631 SR
Queue Stats
361W - 395L
1,560 Elo+
Solo
Ymir
Ymir
XRayFallenPy
Ymir
Level 17
God Stats
3W - 6L
1,329 SR
Queue Stats
121W - 123L
1,522 Elo+
Solo
Tiamat
Tiamat
capnmckraken
Tiamat
Level 15
God Stats
2W - 4L
1,502 SR
Queue Stats
17W - 13L
1,686 Elo+
Solo
Ares
Ares
战神尼科尔
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,635 Elo+
Solo
Team Averages
Level 15
1,511 SR
1,580 Elo+

VS

Team Averages
Level 57
1,577 SR
1,601 Elo+
Artemis
Artemis
Fatblumpkins12
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
FatherCoppa
Ratatoskr
Level 129
God Stats
21W - 14L
1,689 SR
Queue Stats
76W - 70L
1,588 Elo+
Party 1
Yemoja
Yemoja
Pepsii3
Yemoja
Level 6
God Stats
1W - 0L
1,291 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 1
Janus
Janus
Steezyyyyy
Janus
Level 145
God Stats
5W - 7L
1,601 SR
Queue Stats
117W - 117L
1,644 Elo+
Party 1
Fenrir
Fenrir
TheAsgardianWolf
Fenrir
Level 4
God Stats
7W - 2L
1,805 SR
Queue Stats
8W - 2L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,091
515
647
3,123
745
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 3 / 0
3,939
657
1,779
4,179
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 0 / 0
3,130
522
45
907
250
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
8
0 / 1 / 0
4,391
732
2,505
4,406
2,962
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 4 / 0
3,212
535
401
4,169
1,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 4
4,303
717
3,037
1,366
280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
FatherCoppa
Ratatoskr
8
1 / 0 / 1
4,467
745
1,670
3,688
895
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yemoja
Pepsii3
Yemoja
7
4 / 0 / 2
5,022
837
1,398
1,484
380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Janus
9
2 / 0 / 2
5,174
862
2,706
3,095
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 0
4,430
738
2,654
5,392
2,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
10
10
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
3
0
0
W
2
0
4
4
W
Ratatoskr
FatherCoppa
Ratatoskr
1
0
1
1.5
W
Yemoja
Pepsii3
Yemoja
4
0
2
5
W
Janus
2
0
2
3
W
1
0
0
1
L
0
0
0
0
L
Tiamat
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,377
Damage
11,465
16,784
Taken
15,025
7,059
Mitigated
4,941
3,568
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
647
381
0
822
3,123
745
135
1,414
1,685
0
7,415
L
1,779
0
0
587
4,179
1,254
0
1,617
2,454
19,815
0
W
3,037
1,759
0
69
1,366
280
102
196
1,170
0
10,495
W
Ratatoskr
FatherCoppa
Ratatoskr
1,670
409
0
532
3,688
895
0
227
3,419
0
25,733
W
Yemoja
Pepsii3
Yemoja
1,398
500
156
434
1,484
380
284
167
1,317
13,594
0
W
Janus
2,706
252
0
889
3,095
825
402
1,478
1,447
26,891
0
W
2,654
1,266
0
3,629
5,392
2,561
0
2,450
2,942
0
18,606
L
45
0
0
334
907
250
0
0
907
4,520
0
L
Tiamat
2,505
1,015
0
1,376
4,406
2,962
164
0
4,406
22,499
0
L
401
90
0
449
4,169
1,848
25
933
3,228
4,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,763
Gold Earned
23,396
132
Minions Killed
198
0
Camps Cleared
0
531,212
Distance Traveled
627,955
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,091
515
16
3
0
112,475
2
L
Ra
3,939
657
36
6
0
119,037
4
W
Artemis
4,303
717
11
2
0
80,467
0
W
Ratatoskr
4,467
745
50
8
0
150,631
1
W
Yemoja
5,022
837
34
6
0
104,485
1
W
Janus
5,174
862
66
11
0
141,343
2
W
Fenrir
4,430
738
37
6
0
151,029
0
L
Ymir
3,130
522
15
3
0
49,000
0
L
Tiamat
4,391
732
60
10
0
115,157
2
L
Ares
3,212
535
5
1
0
135,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role