Player Matchup

Jormungandr
Jormungandr
DetectiveBobRoss
Jormungandr
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,198 Elo+
Party 1
Xing Tian
Xing Tian
Drakeiswhite
Xing Tian
Level 10
God Stats
1W - 3L
1,191 SR
Queue Stats
27W - 22L
1,481 Elo+
Party 3
Ah Puch
Ah Puch
River432
Ah Puch
Level 116
God Stats
5W - 7L
1,500 SR
Queue Stats
163W - 182L
1,267 Elo+
Party 3
Fenrir
Fenrir
ViolentM
Fenrir
Level 10
God Stats
7W - 6L
1,247 SR
Queue Stats
8W - 10L
1,250 Elo+
Party 1
Cernunnos
Cernunnos
XxJxBeeZYxX
Cernunnos
Level 6
God Stats
6W - 3L
1,225 SR
Queue Stats
6W - 4L
1,284 Elo+
Party 1
Team Averages
Level 31
1,332 SR
1,296 Elo+

VS

Team Averages
Level 20
1,473 SR
1,355 Elo+
Sobek
Sobek
 
Sobek
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
CodexIsSimpin
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ra
Ra
RiotingCaboose
Ra
Level 34
God Stats
8W - 13L
1,363 SR
Queue Stats
91W - 96L
1,292 Elo+
Party 2
Pele
Pele
YoungDash822
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,192 Elo+
Solo
Chiron
Chiron
irishwarrior710
Chiron
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 83L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DetectiveBobRoss
Jormungandr
11
1 / 5 / 4
7,323
523
2,348
10,158
6,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
Drakeiswhite
Xing Tian
15
8 / 1 / 0
9,107
651
7,421
11,913
8,589
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
River432
Ah Puch
15
13 / 3 / 1
9,682
692
14,059
11,737
4,933
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ViolentM
Fenrir
11
3 / 3 / 5
7,393
528
5,261
6,755
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
XxJxBeeZYxX
Cernunnos
11
2 / 2 / 3
7,108
508
3,846
6,056
1,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 5 / 8
7,081
506
3,839
11,127
7,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
10
1 / 6 / 0
6,037
431
3,737
9,189
3,943
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 8 / 1
7,600
543
5,070
10,335
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 4 / 0
6,011
429
2,368
6,547
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
10 / 4 / 0
8,274
591
9,728
9,443
2,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
27
Kills
14
14
Deaths
27
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
5
8
0.8
L
Guan Yu
1
6
0
0.17
W
Jormungandr
DetectiveBobRoss
Jormungandr
1
5
4
0.6
W
Xing Tian
Drakeiswhite
Xing Tian
8
1
0
8
L
1
8
1
0.19
W
Ah Puch
River432
Ah Puch
13
3
1
4.5
W
Fenrir
ViolentM
Fenrir
3
3
5
1.83
W
Cernunnos
XxJxBeeZYxX
Cernunnos
2
2
3
1.75
L
2
4
0
0.5
L
10
4
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,935
Damage
24,742
46,619
Taken
46,641
25,093
Mitigated
19,693
12,788
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,839
498
0
1,340
11,127
7,549
316
4,153
6,974
10,837
0
L
Guan Yu
3,737
875
35
864
9,189
3,943
242
6,404
2,785
0
19,428
W
Jormungandr
DetectiveBobRoss
Jormungandr
2,348
687
0
490
10,158
6,573
666
1,793
8,365
19,840
0
W
Xing Tian
Drakeiswhite
Xing Tian
7,421
1,071
0
4,870
11,913
8,589
1,619
88
11,825
48,971
0
L
5,070
919
130
1,748
10,335
3,715
153
7,625
2,710
49,946
0
W
Ah Puch
River432
Ah Puch
14,059
1,695
0
5,109
11,737
4,933
890
5,204
6,533
53,158
0
W
Fenrir
ViolentM
Fenrir
5,261
1,362
0
1,411
6,755
3,167
0
414
6,341
0
42,469
W
Cernunnos
XxJxBeeZYxX
Cernunnos
3,846
1,941
0
908
6,056
1,831
2,368
1,410
4,646
0
37,696
L
2,368
685
0
2,273
6,547
1,719
0
2,091
4,456
0
18,687
L
9,728
5,241
224
1,980
9,443
2,767
498
3,870
5,573
0
36,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,613
Gold Earned
35,003
366
Minions Killed
252
0
Camps Cleared
0
1,331,259
Distance Traveled
1,158,742
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,081
506
8
1
0
235,364
0
L
Guan Yu
6,037
431
38
3
0
260,763
0
W
Jormungandr
7,323
523
34
2
0
228,337
0
W
Xing Tian
9,107
651
103
7
0
265,934
1
L
Ra
7,600
543
106
8
0
235,676
1
W
Ah Puch
9,682
692
83
6
0
266,793
1
W
Fenrir
7,393
528
69
5
0
300,488
1
W
Cernunnos
7,108
508
77
6
0
269,707
1
L
Pele
6,011
429
45
3
0
170,816
1
L
Chiron
8,274
591
55
4
0
256,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role