Player Matchup

Pele
Pele
DayaDreaming
Pele
Level 4
God Stats
1W - 1L
1,302 SR
Queue Stats
1W - 1L
1,260 Elo+
Solo
Da Ji
Da Ji
DrilldemCheeks_
Da Ji
Level 26
God Stats
2W - 0L
1,688 SR
Queue Stats
8W - 2L
1,974 Elo+
Solo
Merlin
Merlin
FaZe LOKIIIIIII
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 37L
1,709 Elo+
Party 1
Ares
Ares
a507GHOST
Ares
Level 27
God Stats
5W - 5L
1,116 SR
Queue Stats
269W - 278L
1,402 Elo+
Party 1
Artemis
Artemis
xTakodachix
Artemis
Level 26
God Stats
5W - 0L
1,741 SR
Queue Stats
70W - 41L
1,673 Elo+
Solo
Team Averages
Level 20
1,470 SR
1,604 Elo+

VS

Team Averages
Level 19
1,761 SR
1,606 Elo+
Aphrodite
Aphrodite
Sggardner
Aphrodite
Level 24
God Stats
6W - 4L
1,681 SR
Queue Stats
44W - 34L
1,570 Elo+
Solo
Neith
Neith
Sixpsycho
Neith
Level 7
God Stats
1W - 2L
1,748 SR
Queue Stats
15W - 11L
1,808 Elo+
Solo
Artio
Artio
XxS1MPL0RDxX
Artio
Level 28
God Stats
2W - 2L
1,737 SR
Queue Stats
94W - 83L
1,623 Elo+
Solo
Loki
Loki
jellal1121
Loki
Level 22
God Stats
1W - 1L
1,890 SR
Queue Stats
10W - 12L
1,516 Elo+
Solo
Nike
Nike
santiA7977
Nike
Level 15
God Stats
3W - 6L
1,746 SR
Queue Stats
21W - 28L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
6,353
397
4,361
10,955
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
15 / 3 / 2
10,063
629
14,470
12,474
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 7
8,706
544
11,176
11,332
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
10
1 / 1 / 12
7,490
468
2,526
9,935
8,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
xTakodachix
Artemis
16
13 / 1 / 6
10,093
631
15,323
9,604
3,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Sggardner
Aphrodite
12
4 / 6 / 0
7,974
498
7,726
13,972
7,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Sixpsycho
Neith
11
2 / 8 / 4
7,345
459
6,935
10,196
2,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 6 / 0
8,275
517
9,137
19,366
15,093
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 7 / 1
7,611
476
8,039
10,743
3,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 7 / 0
5,959
372
2,985
10,350
5,199
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
34
Kills
14
14
Deaths
34
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
7
2
0.29
W
15
3
2
5.33
W
4
2
7
3.75
L
Aphrodite
Sggardner
Aphrodite
4
6
0
0.67
L
Neith
Sixpsycho
Neith
2
8
4
0.5
L
4
6
0
0.67
W
Ares
1
1
12
7
L
4
7
1
0.64
L
0
7
0
0
W
Artemis
xTakodachix
Artemis
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,856
Damage
34,822
54,300
Taken
64,627
25,678
Mitigated
33,510
11,021
Healing
17,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,361
1,674
0
754
10,955
3,974
528
5,593
5,362
0
14,768
W
14,470
6,067
0
1,105
12,474
5,143
0
2,297
10,177
0
58,408
W
11,176
864
242
3,745
11,332
4,458
857
5,385
5,947
52,248
0
L
Aphrodite
Sggardner
Aphrodite
7,726
1,919
0
7,094
13,972
7,526
0
1,581
12,391
40,038
0
L
Neith
Sixpsycho
Neith
6,935
2,235
0
1,895
10,196
2,095
0
777
9,419
0
22,453
L
9,137
649
0
7,323
19,366
15,093
0
7,716
11,650
42,078
0
W
Ares
2,526
306
0
1,158
9,935
8,352
260
2,191
7,744
18,907
0
L
8,039
2,465
0
331
10,743
3,597
0
2,059
8,684
0
36,318
L
2,985
286
0
556
10,350
5,199
0
1,569
8,781
0
29,558
W
Artemis
xTakodachix
Artemis
15,323
8,613
0
4,017
9,604
3,751
2,919
1,397
8,207
0
72,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,705
Gold Earned
37,164
346
Minions Killed
287
0
Camps Cleared
0
1,365,901
Distance Traveled
1,366,701
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,353
397
18
1
0
265,481
1
W
Da Ji
10,063
629
82
5
0
294,226
1
W
Merlin
8,706
544
97
6
0
276,336
1
L
Aphrodite
7,974
498
68
4
0
257,562
3
L
Neith
7,345
459
44
3
0
241,391
1
L
Artio
8,275
517
71
4
0
286,503
2
W
Ares
7,490
468
26
2
0
272,894
0
L
Loki
7,611
476
54
3
0
301,752
0
L
Nike
5,959
372
50
3
0
279,493
0
W
Artemis
10,093
631
123
8
0
256,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role