Player Matchup

Neith
Neith
Gold V
 
Neith
Gold V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold I
BajaBlowhole
Raijin
Gold I
Level 119
God Stats
0W - 1L
1,155 SR
Queue Stats
89W - 80L
1,668 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold IV
Semaj1Almighty
Cu Chulainn
Gold IV
Level 125
God Stats
18W - 18L
1,547 SR
Queue Stats
255W - 249L
1,586 MMR
Party 3
Arachne
Arachne
Gold I
SergioRatton
Arachne
Gold I
Level 157
God Stats
8W - 10L
1,352 SR
Queue Stats
478W - 481L
1,636 MMR
Solo
Sylvanus
Sylvanus
Gold I
Ze Lonely Wolf
Sylvanus
Gold I
Level 120
God Stats
2W - 5L
1,432 SR
Queue Stats
240W - 244L
1,617 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,397 SR
1,601 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,589 SR
1,604 MMR
Hachiman
Hachiman
Gold II
 
Hachiman
Gold II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Platinum V
CSW01
Agni
Platinum V
Level 121
God Stats
29W - 33L
1,393 SR
Queue Stats
294W - 295L
1,633 MMR
Solo
Bellona
Bellona
Gold I
GuadaPisto
Bellona
Gold I
Level 160
God Stats
33W - 32L
1,598 SR
Queue Stats
246W - 255L
1,517 MMR
Party 1
Bakasura
Bakasura
Platinum V
LyClose
Bakasura
Platinum V
Level 103
God Stats
28W - 10L
1,954 SR
Queue Stats
73W - 68L
1,755 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
jak_n_dax_
Kuzenbo
Gold I
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 44L
1,617 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 6 / 4
5,607
467
5,343
9,802
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
11
4 / 3 / 0
6,902
575
4,396
7,557
2,780
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Semaj1Almighty
Cu Chulainn
9
1 / 3 / 0
5,418
452
3,161
6,693
3,166
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
SergioRatton
Arachne
9
1 / 1 / 2
5,819
485
3,010
7,950
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
9
1 / 3 / 1
6,495
541
3,467
8,242
3,486
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Morgan Le FayTiamatAthenaSetGilgamesh

VS

Bans
SolSun WukongOdinKing ArthurArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
5 / 1 / 3
6,895
575
6,134
5,372
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Agni
CSW01
Agni
12
2 / 1 / 2
6,617
551
6,666
5,875
1,959
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
GuadaPisto
Bellona
13
3 / 1 / 1
7,480
623
6,069
7,534
5,749
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
LyClose
Bakasura
12
4 / 1 / 1
7,120
593
3,173
8,228
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
jak_n_dax_
Kuzenbo
9
2 / 3 / 6
6,034
503
5,896
8,260
7,732
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
16
16
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
4
0.33
W
Hachiman
 
Hachiman
5
1
3
6.5
L
Raijin
4
3
0
1.33
W
Agni
CSW01
Agni
2
1
2
3
W
Bellona
GuadaPisto
Bellona
3
1
1
3.5
W
Bakasura
LyClose
Bakasura
4
1
1
4.5
L
Cu Chulainn
Semaj1Almighty
Cu Chulainn
1
3
0
0.33
L
Arachne
SergioRatton
Arachne
1
1
2
2
L
Sylvanus
1
3
1
0.5
W
Kuzenbo
jak_n_dax_
Kuzenbo
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,377
Damage
27,938
40,244
Taken
35,269
15,648
Mitigated
20,161
13,117
Healing
9,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,343
2,059
195
3,445
9,802
3,414
116
3,129
6,473
0
31,330
W
Hachiman
 
Hachiman
6,134
3,004
0
730
5,372
1,430
540
1,235
4,137
0
34,769
L
Raijin
4,396
829
0
2,185
7,557
2,780
0
3,475
3,917
31,362
0
W
Agni
CSW01
Agni
6,666
1,041
0
2,200
5,875
1,959
0
3,246
2,629
39,267
0
W
Bellona
GuadaPisto
Bellona
6,069
3,092
0
2,571
7,534
5,749
0
609
6,893
8,009
36,417
W
Bakasura
LyClose
Bakasura
3,173
2,456
0
2,493
8,228
3,291
0
791
7,437
0
43,207
L
Cu Chulainn
Semaj1Almighty
Cu Chulainn
3,161
844
0
1,959
6,693
3,166
0
744
5,924
1,155
19,841
L
Arachne
SergioRatton
Arachne
3,010
1,935
0
3,574
7,950
2,802
0
2,925
5,025
0
31,822
L
Sylvanus
3,467
1,094
507
1,252
8,242
3,486
0
3,197
4,927
17,584
0
W
Kuzenbo
jak_n_dax_
Kuzenbo
5,896
2,497
0
1,774
8,260
7,732
33
2,646
5,435
21,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,241
Gold Earned
34,146
274
Minions Killed
387
0
Camps Cleared
0
916,113
Distance Traveled
1,135,217
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,607
467
47
4
0
174,866
0
W
Hachiman
6,895
575
81
7
0
208,377
3
L
Raijin
6,902
575
71
6
0
196,280
4
W
Agni
6,617
551
65
5
0
231,423
1
W
Bellona
7,480
623
106
9
0
231,031
0
W
Bakasura
7,120
593
104
9
0
244,569
2
L
Cu Chulainn
5,418
452
46
4
0
146,366
1
L
Arachne
5,819
485
68
6
0
228,641
6
L
Sylvanus
6,495
541
42
4
0
169,960
3
W
Kuzenbo
6,034
503
31
3
0
219,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role