Player Matchup

Cthulhu
Cthulhu
Manel
Cthulhu
Level 47
God Stats
34W - 19L
1,629 SR
Queue Stats
326W - 233L
1,538 Elo+
Party 1
Fenrir
Fenrir
StabbedByLife
Fenrir
Level 57
God Stats
4W - 3L
1,525 SR
Queue Stats
419W - 297L
1,605 Elo+
Party 1
Anubis
Anubis
djandoo
Anubis
Level 97
God Stats
20W - 19L
1,177 SR
Queue Stats
87W - 93L
1,561 Elo+
Solo
Team Averages
Level 67
1,444 SR
1,568 Elo+

VS

Team Averages
Level 50
1,441 SR
1,608 Elo+
Ymir
Ymir
FalheimWitcher
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
YuGiOhJCJ
Bellona
Level 9
God Stats
1W - 1L
1,323 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 2
Discordia
Discordia
physeth
Discordia
Level 126
God Stats
5W - 6L
1,500 SR
Queue Stats
330W - 332L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Manel
Cthulhu
16
5 / 1 / 19
12,718
748
10,748
17,075
18,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
11 / 3 / 14
12,575
740
15,371
17,973
13,524
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
djandoo
Anubis
16
10 / 2 / 11
12,682
746
15,044
10,996
5,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 4
9,604
565
2,383
22,100
16,638
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
YuGiOhJCJ
Bellona
12
2 / 14 / 0
10,234
602
4,615
19,646
9,261
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
physeth
Discordia
17
3 / 2 / 1
11,118
654
16,789
8,525
3,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
26
Kills
5
6
Deaths
26
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
W
Cthulhu
Manel
Cthulhu
5
1
19
14.5
W
11
3
14
6
L
Bellona
YuGiOhJCJ
Bellona
2
14
0
0.14
W
Anubis
djandoo
Anubis
10
2
11
7.75
L
Discordia
physeth
Discordia
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,163
Damage
23,787
46,044
Taken
50,271
37,371
Mitigated
29,704
9,269
Healing
3,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,383
882
0
71
22,100
16,638
0
12,173
9,927
8,677
0
W
Cthulhu
Manel
Cthulhu
10,748
604
1,168
1,831
17,075
18,529
504
6,487
10,588
44,514
0
W
15,371
5,352
0
1,967
17,973
13,524
601
5,815
12,158
0
32,818
L
Bellona
YuGiOhJCJ
Bellona
4,615
1,059
0
707
19,646
9,261
0
10,867
8,779
0
25,688
W
Anubis
djandoo
Anubis
15,044
821
0
4,303
10,996
5,318
1,608
6,870
4,126
58,400
0
L
Discordia
physeth
Discordia
16,789
1,207
0
2,322
8,525
3,805
0
2,752
5,773
70,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,975
Gold Earned
30,956
193
Minions Killed
157
0
Camps Cleared
0
960,414
Distance Traveled
788,768
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,604
565
14
1
0
232,323
2
W
Cthulhu
12,718
748
65
4
0
307,727
1
W
Fenrir
12,575
740
27
2
0
346,354
0
L
Bellona
10,234
602
34
2
0
257,162
0
W
Anubis
12,682
746
101
6
0
306,333
1
L
Discordia
11,118
654
109
6
0
299,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role