Player Matchup

Raijin
Raijin
Pyromachine99
Raijin
Level 116
God Stats
1W - 2L
1,585 SR
Queue Stats
149W - 118L
1,629 Elo+
Party 1
Odin
Odin
mfrei13
Odin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,530 Elo+
Party 1
Neith
Neith
vindaso
Neith
Level 4
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1
Team Averages
Level 60
1,455 SR
1,478 Elo+

VS

Team Averages
Level 87
1,580 SR
1,658 Elo+
Khepri
Khepri
Captaingree100
Khepri
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 85L
1,683 Elo+
Party 2
Ra
Ra
ParaStyle
Ra
Level 22
God Stats
3W - 1L
1,732 SR
Queue Stats
12W - 12L
1,683 Elo+
Party 2
Hou Yi
Hou Yi
iViCk2
Hou Yi
Level 96
God Stats
53W - 56L
1,508 SR
Queue Stats
134W - 118L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 3
11,845
697
15,731
15,199
4,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
mfrei13
Odin
16
3 / 7 / 4
11,653
685
5,792
16,728
14,601
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
vindaso
Neith
12
0 / 6 / 5
9,388
552
4,085
11,405
3,390
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 12
12,589
741
4,892
15,492
19,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 2 / 8
11,576
681
10,356
8,118
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
iViCk2
Hou Yi
17
12 / 3 / 6
13,129
772
23,252
12,755
5,831
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
8
Kills
20
20
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
W
5
2
8
4.5
L
5
7
3
0.93
W
Hou Yi
iViCk2
Hou Yi
12
3
6
5
L
Odin
mfrei13
Odin
3
7
4
0.71
L
Neith
vindaso
Neith
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,608
Damage
38,500
43,332
Taken
36,365
22,746
Mitigated
29,106
3,031
Healing
7,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,892
388
0
2,094
15,492
19,802
327
5,472
9,574
17,730
0
W
10,356
876
2,381
1,442
8,118
3,473
698
4,469
3,380
46,496
0
L
15,731
819
0
1,499
15,199
4,755
0
4,347
10,852
66,831
0
W
Hou Yi
iViCk2
Hou Yi
23,252
10,621
0
1,377
12,755
5,831
2,337
4,831
7,680
0
70,794
L
Odin
mfrei13
Odin
5,792
405
0
250
16,728
14,601
0
7,111
9,617
0
31,408
L
Neith
vindaso
Neith
4,085
2,082
0
1,282
11,405
3,390
0
3,790
7,615
0
16,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,886
Gold Earned
37,294
175
Minions Killed
171
0
Camps Cleared
0
853,911
Distance Traveled
859,325
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,589
741
9
1
0
287,761
4
W
Ra
11,576
681
83
5
0
306,881
2
L
Raijin
11,845
697
105
6
0
290,164
1
W
Hou Yi
13,129
772
79
5
0
264,683
4
L
Odin
11,653
685
55
3
0
318,620
5
L
Neith
9,388
552
15
1
0
245,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role